Related papers: A Visual Representation for Editing Face Images
Facial geometry and appearance capture have demonstrated tremendous success in 3D scanning real humans in studios. Recent works propose to democratize this technique while keeping the results high quality. However, they are still…
To meet the women appearance needs, we present a novel virtual experience approach of facial makeup transfer, developed into windows platform application software. The makeup effects could present on the user's input image in real time,…
We present a differentiable ray-tracing based novel face reconstruction approach where scene attributes - 3D geometry, reflectance (diffuse, specular and roughness), pose, camera parameters, and scene illumination - are estimated from…
We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…
Facial makeup enriches the beauty of not only real humans but also virtual characters; therefore, makeup for 3D facial models is highly in demand in productions. However, painting directly on 3D faces and capturing real-world makeup are…
While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for…
Face attribute editing aims to generate faces with one or multiple desired face attributes manipulated while other details are preserved. Unlike prior works such as GAN inversion, which has an expensive reverse mapping process, we propose a…
Learning a dense 3D model with fine-scale details from a single facial image is highly challenging and ill-posed. To address this problem, many approaches fit smooth geometries through facial prior while learning details as additional…
Facial appearance plays an important role in our social lives. Subjective perception of women's beauty depends on various face-related (e.g., skin, shape, hair) and environmental (e.g., makeup, lighting, angle) factors. Similar to cosmetic…
We present a method for estimating detailed scene illumination using human faces in a single image. In contrast to previous works that estimate lighting in terms of low-order basis functions or distant point lights, our technique estimates…
Face reenactment and portrait relighting are essential tasks in portrait editing, yet they are typically addressed independently, without much synergy. Most face reenactment methods prioritize motion control and multiview consistency, while…
Existing face relighting methods often struggle with two problems: maintaining the local facial details of the subject and accurately removing and synthesizing shadows in the relit image, especially hard shadows. We propose a novel deep…
It has been recently shown that neural networks can recover the geometric structure of a face from a single given image. A common denominator of most existing face geometry reconstruction methods is the restriction of the solution space to…
Image enhancement helps to generate balanced lighting distributions over faces. Our goal is to get an illuminance-balanced enhanced face image from a single view. Traditionally, image enhancement methods ignore the 3D geometry of the face…
Relighting of human images has various applications in image synthesis. For relighting, we must infer albedo, shape, and illumination from a human portrait. Previous techniques rely on human faces for this inference, based on spherical…
We present a new method to reconstruct and manipulate the spectral properties of human skin from simple RGB albedo captures. To this end, we leverage Monte Carlo light simulation over an accurate biophysical human skin layering model…
Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of facial deformations into identity geometry, expressions and skin reflectance. These models are typically learned from a limited number of 3D…
Facial retouching to beautify images is widely spread in social media, advertisements, and it is even applied in professional photo studios to let individuals appear younger, remove wrinkles and skin impurities. Generally speaking, this is…
Face personalization aims to insert specific faces, taken from images, into pretrained text-to-image diffusion models. However, it is still challenging for previous methods to preserve both the identity similarity and editability due to…
Existing methods for face image manipulation generally focus on editing the expression, changing some predefined attributes, or applying different filters. However, users lack the flexibility of controlling the shapes of different semantic…