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Cloud computing has recently emerged as a major trend in distributed computing. We proposed a platform for selecting and configuring automatically an appropriate cloud environment that meets a set of consumer and provider requirements. It…
The relevant features for a machine learning task may arrive as one or more continuous streams of data. Serving machine learning models over streams of data creates a number of interesting systems challenges in managing data routing,…
Cloud Service Providers deliver their products in form of 'as-a-Service', which are typically categorized by the level of abstraction. This approach hides the implementation details and shows only functionality to the user. However, the…
Point cloud registration is a fundamental problem in 3D computer vision. In this paper, we cast point cloud registration into a planning problem in reinforcement learning, which can seek the transformation between the source and target…
The global food delivery market provides many opportunities for AI-based services that can improve the efficiency of feeding the world. This paper presents the Cloud Kitchen platform as a decision-making tool for restaurants with food…
Aligning partial views of a scene into a single whole is essential to understanding one's environment and is a key component of numerous robotics tasks such as SLAM and SfM. Recent approaches have proposed end-to-end systems that can…
In this work, we present HyperFlow - a novel generative model that leverages hypernetworks to create continuous 3D object representations in a form of lightweight surfaces (meshes), directly out of point clouds. Efficient object…
Data holders, such as mobile apps, hospitals and banks, are capable of training machine learning (ML) models and enjoy many intelligence services. To benefit more individuals lacking data and models, a convenient approach is needed which…
3D semantic scene labeling is fundamental to agents operating in the real world. In particular, labeling raw 3D point sets from sensors provides fine-grained semantics. Recent works leverage the capabilities of Neural Networks (NNs), but…
With the popularity of massive open online courses, grading through crowdsourcing has become a prevalent approach towards large scale classes. However, for getting grades for complex tasks, which require specific skills and efforts for…
Various research domains use machine learning approaches because they can solve complex tasks by learning from data. Deploying machine learning models, however, is not trivial and developers have to implement complete solutions which are…
Despite the success of deep learning in video understanding tasks, processing every frame in a video is computationally expensive and often unnecessary in real-time applications. Frame selection aims to extract the most informative and…
Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…
Dense colored point clouds enhance visual perception and are of significant value in various robotic applications. However, existing learning-based point cloud upsampling methods are constrained by computational resources and batch…
In the past few years, machine learning-based approaches have had some great success for rendering animated feature films. This survey summarizes several of the most dramatic improvements in using deep neural networks over traditional…
The increasing complexity of Extended Reality (XR) applications demands substantial processing power and high bandwidth communications, often unavailable on lightweight devices. Remote rendering consists of offloading processing tasks to a…
Stream processing is a compute paradigm that promises safe and efficient parallelism. Modern big-data problems are often well suited for stream processing's throughput-oriented nature. Realization of efficient stream processing requires…
Neural fields are now the central focus of research in 3D vision and computer graphics. Existing methods mainly focus on various scene representations, such as neural points and 3D Gaussians. However, few works have studied the rendering…
Video Recognition has drawn great research interest and great progress has been made. A suitable frame sampling strategy can improve the accuracy and efficiency of recognition. However, mainstream solutions generally adopt hand-crafted…
Inspired by the recent PointHop classification method, an unsupervised 3D point cloud registration method, called R-PointHop, is proposed in this work. R-PointHop first determines a local reference frame (LRF) for every point using its…