Related papers: Learning Features of Music from Scratch
We propose a novel system that takes as an input body movements of a musician playing a musical instrument and generates music in an unsupervised setting. Learning to generate multi-instrumental music from videos without labeling the…
Recent advancements in Text-to-Song generation have enabled realistic musical content production, yet existing evaluation benchmarks lack the professional granularity to capture multi-dimensional aesthetic nuances. In this paper, we propose…
Music recommendation systems have emerged as a vital component to enhance user experience and satisfaction for the music streaming services, which dominates music consumption. The key challenge in improving these recommender systems lies in…
In this paper, we present a novel state of the art system for automatic downbeat tracking from music signals. The audio signal is first segmented in frames which are synchronized at the tatum level of the music. We then extract different…
We learn rich natural sound representations by capitalizing on large amounts of unlabeled sound data collected in the wild. We leverage the natural synchronization between vision and sound to learn an acoustic representation using…
Music creation involves not only composing the different parts (e.g., melody, chords) of a musical work but also arranging/selecting the instruments to play the different parts. While the former has received increasing attention, the latter…
This paper introduces HarmonySet, a comprehensive dataset designed to advance video-music understanding. HarmonySet consists of 48,328 diverse video-music pairs, annotated with detailed information on rhythmic synchronization, emotional…
We propose a hierarchical meta-learning-inspired model for music source separation (Meta-TasNet) in which a generator model is used to predict the weights of individual extractor models. This enables efficient parameter-sharing, while still…
Traditionally, music was treated as an analogue signal and was generated manually. In recent years, music is conspicuous to technology which can generate a suite of music automatically without any human intervention. To accomplish this…
In this paper, we introduce a simple method that can separate arbitrary musical instruments from an audio mixture. Given an unaligned MIDI transcription for a target instrument from an input mixture, we synthesize new mixtures from the midi…
This paper presents a novel approach to music representation learning. Triplet loss based networks have become popular for representation learning in various multimedia retrieval domains. Yet, one of the most crucial parts of this approach…
Can music be represented as a meaningful geometric and topological object? In this paper, we propose a strategy to describe some music features as a polyhedral surface obtained by a simplicial interpretation of the \textit{Tonnetz}. The…
We introduce Label-Combination Prototypical Networks (LC-Protonets) to address the problem of multi-label few-shot classification, where a model must generalize to new classes based on only a few available examples. Extending Prototypical…
Conditional music generation offers significant advantages in terms of user convenience and control, presenting great potential in AI-generated content research. However, building conditional generative systems for multitrack popular songs…
People use search engines for various topics and items, from daily essentials to more aspirational and specialized objects. Therefore, search engines have taken over as peoples preferred resource. The How To prefix has become familiar and…
Music genre classification is a critical component of music recommendation systems, generation algorithms, and cultural analytics. In this work, we present an innovative model for classifying music genres using attention-based temporal…
Deep learning is very data hungry, and supervised learning especially requires massive labeled data to work well. Machine listening research often suffers from limited labeled data problem, as human annotations are costly to acquire, and…
A music glove instrument equipped with force sensitive, flex and IMU sensors is trained on an electric piano to learn note sequences based on a time series of sensor inputs. Once trained, the glove is used on any surface to generate the…
The mood of a song is a highly relevant feature for exploration and recommendation in large collections of music. These collections tend to require automatic methods for predicting such moods. In this work, we show that listening-based…
The performance of approaches to Music Instrument Classification, a popular task in Music Information Retrieval, is often impacted and limited by the lack of availability of annotated data for training. We propose to address this issue with…