Related papers: The greedy walk on an inhomogeneous Poisson proces…
We investigate hide-and-seek games on complex networks using a random walk framework. Specifically, we investigate the efficiency of various degree-biased random walk search strategies to locate items that are randomly hidden on a subset of…
We consider the scaling behavior of the range and $p$-multiple range, that is the number of points visited and the number of points visited exactly $p\geq 1$ times, of simple random walk on ${\mathbb Z}^d$, for dimensions $d\geq 2$, up to…
We study a dynamic matching setting where homogeneous agents arrive at random according to a Poisson process and randomly form edges yielding a sparse market. Agents stay in the market according to a certain sojourn time and wait to be…
The starting point is the known fact that some much-studied random walks on permutations, such as the Tsetlin library, arise from walks on real hyperplane arrangements. This paper explores similar walks on complex hyperplane arrangements.…
We study a discrete-time random walk on the non-negative integers, such that when 0 is reached a jump occurs to an arbitrary location, with given probabilities. We obtain an asymptotic formula for the expected position at large times, in…
We consider a left-transient random walk in a random environment on Z that will be disturbed by cookies inducing a drift to the right of strength 1. The number of cookies per site is i.i.d. and independent of the environment. Criteria for…
We consider a random walk with transition probabilities weakly dependent on an environment with a deterministic, but strongly chaotic, evolution. We prove that for almost all initial conditions of the environment the walk satisfies the CLT.
Define the scaled empirical point process on an independent and identically distributed sequence $\{Y_i: i\le n\}$ as the random point measure with masses at $a_n^{-1} Y_i$. For suitable $a_n$ we obtain the weak limit of these point…
We consider the branching random walk on the real line where the underlying motion is of a simple random walk and branching is at least binary and at most decaying exponentially in law. It is well known that the normalized empirical measure…
We pose a new and intriguing question motivated by distributed computing regarding random walks on graphs: How long does it take for several independent random walks, starting from the same vertex, to cover an entire graph? We study the…
We show that the expected time for a random walk on a (multi-)graph $G$ to traverse all $m$ edges of $G$, and return to its starting point, is at most $2m^2$; if each edge must be traversed in both directions, the bound is $3m^2$. Both…
In this paper we study continuous-time quantum walks on Cayley graphs of the symmetric group, and prove various facts concerning such walks that demonstrate significant differences from their classical analogues. In particular, we show that…
Quantum walks on graphs are ubiquitous in quantum computing finding a myriad of applications. Likewise, random walks on graphs are a fundamental building block for a large number of algorithms with diverse applications. While the…
We study a new notion of graph centrality based on absorbing random walks. Given a graph $G=(V,E)$ and a set of query nodes $Q\subseteq V$, we aim to identify the $k$ most central nodes in $G$ with respect to $Q$. Specifically, we consider…
We study a self-attractive random walk such that each trajectory of length $N$ is penalised by a factor proportional to $\exp ( - |R_N|)$, where $R_N$ is the set of sites visited by the walk. We show that the range of such a walk is close…
We study the escape probability problem in random walks over graphs. Given vertices, $s,t,$ and $p$, the problem asks for the probability that a random walk starting at $s$ will hit $t$ before hitting $p$. Such probabilities can be…
We consider one-dependent random walks on $\mathbb{Z}^d$ in random hypergeometric environment for $d\ge 3$. These are memory-one walks in a large class of environments parameterized by positive weights on directed edges and on pairs of…
We consider a minimal model of persistent random searcher with short range memory. We calculate exactly for such searcher the mean first-passage time to a target in a bounded domain and find that it admits a non trivial minimum as function…
The greedy algorithm A iterates over a set of uniformly sized independent sets of a given graph G and checks for each set S which non-neighbor of S, if any, is best suited to be added to S, until no more suitable non-neighbors are found for…
We consider transient nearest neighbor random walks on the positive part of the real line. We give criteria for the finiteness of the number of cutpoints and strong cutpoints. Examples and open problems are presented.