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A new data acquisition program for personal computers with Windows operating system has been built at Charles University van de Graaff laboratory. It allows fast data acquisition from CAMAC and other PC interface cards using interrupt or…

Nuclear Experiment · Physics 2007-05-23 Peter Kodys , Jan Broz , Zdenek Dolezal

Interactive high-performance computing is doubtlessly beneficial for many computational science and engineering applications whenever simulation results should be visually processed in real time, i.e. during the computation process.…

Computational Engineering, Finance, and Science · Computer Science 2018-07-03 Ralf-Peter Mundani , Jérôme Frisch , Vasco Varduhn , Ernst Rank

Effective real-time data presentation is essential in small-group interactive contexts, where discussions evolve dynamically and presenters must adapt visualizations to shifting audience interests. However, most existing interactive…

Human-Computer Interaction · Computer Science 2025-10-17 Kentaro Takahira , Yuki Ueno

New web technologies have enabled the deployment of powerful GPU-based computational pipelines that run entirely in the web browser, opening a new frontier for accessible scientific visualization applications. However, these new…

Graphics · Computer Science 2023-09-20 Will Usher , Landon Dyken , Sidharth Kumar

In the realm of Computational Fluid Dynamics (CFD), the demand for memory and computation resources is extreme, necessitating the use of leadership-scale computing platforms for practical domain sizes. This intensive requirement renders…

Rendering huge biological scenes with atomistic detail presents a significant challenge in molecular visualization due to the memory limitations inherent in traditional rendering approaches. In this paper, we propose a novel method for the…

Graphics · Computer Science 2025-10-17 Ruwayda Alharbi , Ondřej Strnad , Markus Hadwiger , Ivan Viola

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini

Scientists often explore and analyze large-scale scientific simulation data by leveraging two- and three-dimensional visualizations. The data and tasks can be complex and therefore best supported using myriad display technologies, from…

Human-Computer Interaction · Computer Science 2024-04-30 Thomas Marrinan , Madeleine Moeller , Alina Kanayinkal , Victor A. Mateevitsi , Michael E. Papka

Despite the recent advances in graphics hardware capabilities, a brute force approach is incapable of interactively displaying terabytes of data. We have implemented a system that uses hierarchical level-of-detailing for the results of…

Graphics · Computer Science 2008-11-18 Tamas Szalay , Volker Springel , Gerard Lemson

Efficient implementations of HPC applications for parallel architectures generally rely on external software packages (e.g., BLAS, LAPACK, CUDNN). While these libraries provide highly optimized routines for certain characteristics of inputs…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-16 Philippe Tillet , David Cox

Sparse linear algebra is central to many scientific programs, yet compilers fail to optimize it well. High-performance libraries are available, but adoption costs are significant. Moreover, libraries tie programs into vendor-specific…

Performance · Computer Science 2020-01-29 Philip Ginsbach , Bruce Collie , Michael F. P. O'Boyle

Quantitative analysis of multidimensional biological images is useful for understanding complex cellular phenotypes and accelerating advances in biomedical research. As modern microscopy generates ever-larger 2D and 3D datasets, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Alexandr A. Kalinin , Anne E. Carpenter , Shantanu Singh , Matthew J. O'Meara

This paper presents, to the author's knowledge, the first graphics processing unit (GPU) accelerated program that solves the evolution of interacting scalar fields in an expanding universe. We present the implementation in NVIDIA's Compute…

Instrumentation and Methods for Astrophysics · Physics 2014-11-20 Jani Sainio

High-Performance Computing (HPC) systems provide input/output (IO) performance growing relatively slowly compared to peak computational performance and have limited storage capacity. Computational Fluid Dynamics (CFD) applications aiming to…

Performance · Computer Science 2024-07-31 Yi Ju , Adalberto Perez , Stefano Markidis , Philipp Schlatter , Erwin Laure

Developing an algorithm for a visualization prototype often involves the direct comparison of different development stages and design decisions, and even minor modifications may dramatically affect the results. While existing development…

Software Engineering · Computer Science 2020-01-08 Fabian Bolte , Stefan Bruckner

The rapid development in computing technology has paved the way for directive-based programming models towards a principal role in maintaining software portability of performance-critical applications. Efforts on such models involve a least…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-28 Kazuaki Matsumura , Simon Garcia De Gonzalo , Antonio J. Peña

This paper makes the case for a single-ISA heterogeneous computing platform, AISC, where each compute engine (be it a core or an accelerator) supports a different subset of the very same ISA. An ISA subset may not be functionally complete,…

Hardware Architecture · Computer Science 2018-03-20 Alexandra Ferreron , Jesus Alastruey-Benede , Dario Suarez-Gracia , Ulya R. Karpuzcu

The use of applications on computers, smartphones, and tablets has been considerably simplied thanks to interactive and dynamic graphical interfaces coupled with the mouse and touch screens. It is no longer necessary to be a computer…

Human-Computer Interaction · Computer Science 2025-11-21 Michel Adam , Patrice Frison , Moncef Daoud , Sabine Letellier Zarshenas

Visualizing and navigating through large astronomy images from a remote location with current astronomy display tools can be a frustrating experience in terms of speed and ergonomics, especially on mobile devices. In this paper, we present…

Instrumentation and Methods for Astrophysics · Physics 2015-02-06 Emmanuel Bertin , Ruven Pillay , Chiara Marmo

Functional verification is a critical bottleneck in integrated circuit development, with CPU verification being especially time-intensive and labour-consuming. Industrial practice relies on differential testing for CPU verification, yet…

Hardware Architecture · Computer Science 2025-11-11 Jialin Sun , Yuchen Hu , Dean You , Yushu Du , Hui Wang , Xinwei Fang , Weiwei Shan , Nan Guan , Zhe Jiang