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Modern high-stakes systems, such as healthcare or robotics, often generate vast streaming event sequences. Our goal is to design an efficient, plug-and-play tool to elicit logic tree-based explanations from Large Language Models (LLMs) to…

Machine Learning · Computer Science 2024-07-01 Zitao Song , Chao Yang , Chaojie Wang , Bo An , Shuang Li

Multi-objective reinforcement learning (MORL) is the generalization of standard reinforcement learning (RL) approaches to solve sequential decision making problems that consist of several, possibly conflicting, objectives. Generally, in…

Artificial Intelligence · Computer Science 2019-10-08 Xi Chen , Ali Ghadirzadeh , Mårten Björkman , Patric Jensfelt

Slicing is a program analysis technique originally developed for imperative languages. It facilitates understanding of data flow and debugging. This paper discusses slicing of Constraint Logic Programs. Constraint Logic Programming (CLP) is…

Software Engineering · Computer Science 2007-05-23 Gyongyi Szilagyi , Tibor Gyimothy , Jan Maluszynski

Multi-task representation learning (MTRL) is an approach that learns shared latent representations across related tasks, facilitating collaborative learning that improves the overall learning efficiency. This paper studies MTRL for…

Machine Learning · Computer Science 2026-04-07 Yaoze Guo , Shana Moothedath

Computability logic (CoL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a recently introduced semantical platform and ambitious program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth…

Logic in Computer Science · Computer Science 2015-07-01 Giorgi Japaridze

Reinforcement learning (RL) has become a central post-training tool for improving the reasoning abilities of large language models (LLMs). In these systems, the rollout, the trajectory sampled from a prompt to termination, including…

We show that for Multiplicative Exponential Linear Logic (without weakenings) the syntactical equivalence relation on proofs induced by cut-elimination coincides with the semantic equivalence relation on proofs induced by the multiset based…

Logic in Computer Science · Computer Science 2011-02-08 Daniel de Carvalho , Lorenzo Tortora de Falco

The sequential composition of propositional logic programs has been recently introduced. This paper studies the sequential {\em decomposition} of programs by studying Green's relations $\mathcal{L,R,J}$ -- well-known in semigroup theory --…

Logic in Computer Science · Computer Science 2023-09-15 Christian Antić

The goal of this paper is to establish that it remains undecidable whether a sequent is provable in two systems in which a weakening rule for an exponential modality is completely omitted from classical propositional linear logic…

Logic in Computer Science · Computer Science 2025-09-03 Jun Suzuki , Katsuhiko Sano

Cut-elimination is the bedrock of proof theory. It is the algorithm that eliminates cuts from a sequent calculus proof that leads to cut-free calculi and applications. Cut-elimination applies to many logics irrespective of their semantics.…

Logic in Computer Science · Computer Science 2022-03-04 Agata Ciabattoni , Timo Lang , Revantha Ramanayake

Despite significant efforts towards extending the AGM paradigm of belief change beyond finitary logics, the computational aspects of AGM have remained almost untouched. We investigate the computability of AGM contraction on non-finitary…

Logic in Computer Science · Computer Science 2025-08-06 Dominik Klumpp , Jandson S. Ribeiro

We study the notion of stratification, as used in subsystems of linear logic with low complexity bounds on the cut-elimination procedure (the so-called light logics), from an abstract point of view, introducing a logical system in which…

Logic in Computer Science · Computer Science 2015-09-04 Pierre Boudes , Damiano Mazza , Lorenzo Tortora de Falco

Reinforcement Learning (RL) bears the promise of being a game-changer in many applications. However, since most of the literature in the field is currently focused on opaque models, the use of RL in high-stakes scenarios, where…

Machine Learning · Computer Science 2025-01-22 Leonardo Lucio Custode , Giovanni Iacca

We introduces a general linear framework that unifies the study of multi-winner voting rules and proportionality axioms, demonstrating that many prominent multi-winner voting rules-including Thiele methods, their sequential variants, and…

Computer Science and Game Theory · Computer Science 2025-03-06 Lirong Xia

The logic of bunched implications (BI) is a substructural logic that forms the backbone of separation logic, the much studied logic for reasoning about heap-manipulating programs. Although the proof theory and metatheory of BI are…

Logic in Computer Science · Computer Science 2021-12-13 Dan Frumin

The model theory of a first-order logic called N^4 is introduced. N^4 does not eliminate double negations, as classical logic does, but instead reduces fourfold negations. N^4 is very close to classical logic: N^4 has two truth values;…

Logic in Computer Science · Computer Science 2007-05-23 François Bry

Reinforcement learning (RL) is a fundamental framework for sequential decision-making, in which an agent learns an optimal policy through interactions with an unknown environment. In settings with function approximation, many existing RL…

Machine Learning · Computer Science 2026-05-05 Ruiquan Huang , Donghao Li , Yingbin Liang , Jing Yang

This paper represents classical propositional proofs as *combinatorial proofs*, which are more abstract than proof nets: superposition (contraction/weakening) is modelled mathematically, as a lax form of fibration, rather than syntactically…

Logic · Mathematics 2007-05-23 Dominic Hughes

We consider cut-elimination in the sequent calculus for classical first-order logic. It is well known that this system, in its most general form, is neither confluent nor strongly normalizing. In this work we take a coarser (and…

Logic in Computer Science · Computer Science 2016-03-27 Stefan Hetzl , Lutz Straßburger

This paper introduces a new theory of multiparty session types based on symmetric sum types, by which we can type non-deterministic orchestration choice behaviours. While the original branching type in session types can represent a choice…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-12-01 Lasse Nielsen , Nobuko Yoshida , Kohei Honda