Related papers: The communication complexity of the inevitable int…
The disjointness problem - where Alice and Bob are given two subsets of $\{1, \dots, n\}$ and they have to check if their sets intersect - is a central problem in the world of communication complexity. While both deterministic and…
The set disjointness problem is one of the most fundamental and well-studied problems in communication complexity. In this problem Alice and Bob hold sets $S, T \subseteq [n]$, respectively, and the goal is to decide if $S \cap T =…
We consider the learning and communication complexity of subsequence containment. In the learning problem, we seek to learn a classifier that positively labels a binary string $x$ if it contains a fixed binary string $y$ as a subsequence.…
The Collision problem is to decide whether a given list of numbers $(x_1,\ldots,x_n)\in[n]^n$ is $1$-to-$1$ or $2$-to-$1$ when promised one of them is the case. We show an $n^{\Omega(1)}$ randomised communication lower bound for the natural…
Suppose that Alice and Bob are given each an infinite string, and they want to decide whether their two strings are in a given relation. How much communication do they need? How can communication be even defined and measured for infinite…
In this paper we study the two player randomized communication complexity of the sparse set disjointness and the exists-equal problems and give matching lower and upper bounds (up to constant factors) for any number of rounds for both of…
In this work, we introduce an online model for communication complexity. Analogous to how online algorithms receive their input piece-by-piece, our model presents one of the players, Bob, his input piece-by-piece, and has the players Alice…
In a multiparty message-passing model of communication, there are $k$ players. Each player has a private input, and they communicate by sending messages to one another over private channels. While this model has been used extensively in…
In communication complexity the input of a function $f:X\times Y\rightarrow Z$ is distributed between two players Alice and Bob. If Alice knows only $x\in X$ and Bob only $y\in Y$, how much information must Alice and Bob share to be able to…
The multiplayer promise set disjointness is one of the most widely used problems from communication complexity in applications. In this problem there are $k$ players with subsets $S^1, \ldots, S^k$, each drawn from $\{1, 2, \ldots, n\}$,…
Pointer-chasing is a central problem in two-party communication complexity: given input size $n$ and a parameter $k$, the two players Alice and Bob are given functions $N_A, N_B: [n] \rightarrow [n]$, respectively, and their goal is to…
We introduce a simple model illustrating the role of context in communication and the challenge posed by uncertainty of knowledge of context. We consider a variant of distributional communication complexity where Alice gets some information…
Alice and Bob are given $n$-bit integer pairs $(x,y)$ and $(a,b)$, respectively, and they must decide if $y=ax+b$. We prove that the randomised communication complexity of this Point--Line Incidence problem is $\Theta(\log n)$. This…
In the SetDisjointness problem, a collection of $m$ sets $S_1,S_2,...,S_m$ from some universe $U$ is preprocessed in order to answer queries on the emptiness of the intersection of some two query sets from the collection. In the…
Determining the randomized (or distributional) communication complexity of disjointness is a central problem in communication complexity, having roots in the foundational work of Babai, Frankl, and Simon in the 1980s and culminating in the…
This paper studies the one-way communication complexity of the subgroup membership problem, a classical problem closely related to basic questions in quantum computing. Here Alice receives, as input, a subgroup $H$ of a finite group $G$;…
We consider statistical estimations of a matrix product over the integers in a distributed setting, where we have two parties Alice and Bob; Alice holds a matrix $A$ and Bob holds a matrix $B$, and they want to estimate statistics of $A…
We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity…
Large parts of professional human communication proceed in a request-reply fashion, whereby requests contain specifics of the information desired while replies can deliver the required information. However, time limitations often force…
We study the Convex Set Disjointness (CSD) problem, where two players have input sets taken from an arbitrary fixed domain~$U\subseteq \mathbb{R}^d$ of size $\lvert U\rvert = n$. Their mutual goal is to decide using minimum communication…