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Strategy Logic (SL, for short) has been recently introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns to be very…

Logic in Computer Science · Computer Science 2015-03-20 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

In open systems verification, to formally check for reliability, one needs an appropriate formalism to model the interaction between agents and express the correctness of the system no matter how the environment behaves. An important…

Logic in Computer Science · Computer Science 2014-02-13 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

Strategy Logic (SL) is a logical formalism for strategic reasoning in multi-agent systems. Its main feature is that it has variables for strategies that are associated to specific agents with a binding operator. We introduce Graded Strategy…

Computer Science and Game Theory · Computer Science 2016-07-13 Benjamin Aminof , Vadim Malvone , Aniello Murano , Sasha Rubin

Various extensions of the temporal logic ATL have recently been introduced to express rich properties of multi-agent systems. Among these, ATLsc extends ATL with strategy contexts, while Strategy Logic has first-order quantification over…

Logic in Computer Science · Computer Science 2013-07-18 François Laroussinie , Nicolas Markey

Strategy Logic (SL) is a very expressive logic for specifying and verifying properties of multi-agent systems: in SL, one can quantify over strategies, assign them to agents, and express properties of the resulting plays. Such a powerful…

Logic in Computer Science · Computer Science 2017-08-22 Patrick Gardy , Patricia Bouyer , Nicolas Markey

Strategy logic (SL) is a powerful temporal logic that enables strategic reasoning in multi-agent systems. SL supports explicit (first-order) quantification over strategies and provides a logical framework to express many important…

Multiagent Systems · Computer Science 2024-03-21 Raven Beutner , Bernd Finkbeiner

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

This article is about temporal multi-agent logics. Several of these formalisms have been already presented (ATL-ATL*, ATLsc, SL). They enable to express the capacities of agents in a system to ensure the satisfaction of temporal properties.…

Logic in Computer Science · Computer Science 2013-03-05 Christophe Chareton , Julien Brunel , David Chemouil

Standpoint linear temporal logic SLTL is a recent formalism able to model possibly conflicting commitments made by distinct agents, taking into account aspects of temporal reasoning. In this paper, we analyse the computational properties of…

Logic in Computer Science · Computer Science 2024-08-19 Stéphane Demri , Przemysław Andrzej Wałęga

We propose an extension of Strategy Logic (SL), in which one can both reason about strategizing under imperfect information and about players' knowledge. One original aspect of our approach is that we do not force strategies to be uniform,…

Logic in Computer Science · Computer Science 2019-08-08 Sophia Knight , Bastien Maubert

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, this problem is…

Logic in Computer Science · Computer Science 2020-03-11 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

Temporal logics are extensively used for the specification of on-going behaviours of reactive systems. Two significant developments in this area are the extension of traditional temporal logics with modalities that enable the specification…

Logic in Computer Science · Computer Science 2019-05-29 Patricia Bouyer , Orna Kupferman , Nicolas Markey , Bastien Maubert , Aniello Murano , Giuseppe Perelli

Constraint linear-time temporal logic (CLTL) is an extension of LTL that is interpreted on sequences of valuations of variables over an infinite domain. The atomic formulas are interpreted as constraints on the valuations. The atomic…

Logic in Computer Science · Computer Science 2022-07-15 Ashwin Bhaskar , M. Praveen

In multi-agent system design, a crucial aspect is to ensure robustness, meaning that for a coalition of agents A, small violations of adversarial assumptions only lead to small violations of A's goals. In this paper we introduce a logical…

Logic in Computer Science · Computer Science 2023-07-21 Aniello Murano , Daniel Neider , Martin Zimmermann

In this paper, we investigate the probabilistic variants of the strategy logics ATL and ATL* under imperfect information. Specifically, we present novel decidability and complexity results when the model transitions are stochastic and…

Multiagent Systems · Computer Science 2023-10-27 Francesco Belardinelli , Wojciech Jamroga , Munyque Mittelmann , Aniello Murano

Strategy Logic with imperfect information (SLiR) is a very expressive logic designed to express complex properties of strategic abilities in distributed systems. Previous work on SLiR focused on finite systems, and showed that the…

Logic in Computer Science · Computer Science 2020-07-31 Bastien Maubert , Aniello Murano , Olivier Serre

In this paper we introduce Epistemic Strategy Logic (ESL), an extension of Strategy Logic with modal operators for individual knowledge. This enhanced framework allows us to represent explicitly and to reason about the knowledge agents have…

Logic in Computer Science · Computer Science 2014-04-04 Francesco Belardinelli

Alternating-time Temporal Logic (ATL*) is a central logic for multiagent systems. Its extension to the imperfect information setting (ATL*i ) is well known to have an undecidable model-checking problem when agents have perfect recall.…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano

Alternating-time temporal logic with strategy contexts (ATLsc) is a powerful formalism for expressing properties of multi-agent systems: it extends CTL with strategy quantifiers, offering a convenient way of expressing both collaboration…

Logic in Computer Science · Computer Science 2015-09-25 François Laroussinie , Nicolas Markey , Arnaud Sangnier

Rational verification refers to the problem of checking which temporal logic properties hold of a concurrent multiagent system, under the assumption that agents in the system choose strategies that form a game-theoretic equilibrium.…

Logic in Computer Science · Computer Science 2022-07-19 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge
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