Related papers: Universal Guard Problems
Consider the following variant of the set cover problem. We are given a universe $U=\{1,...,n\}$ and a collection of subsets $\mathcal{C} = \{S_1,...,S_m\}$ where $S_i \subseteq U$. For every element $u \in U$ we need to find a set $\phi(u)…
This paper addresses the problem of tracking mobile intruders in a polygonal environment. We assume that a team of diagonal guards is deployed inside the polygon to provide mobile coverage. First, we formulate the problem of tracking a…
We apply polynomial techniques (linear programming) to obtain lower and upper bounds on the covering radius of spherical designs as function of their dimension, strength, and cardinality. In terms of inner products we improve the lower…
We obtain a new lower bound for the eternal vertex cover number of an arbitrary graph $G$, in terms of the cardinality of a vertex cover of minimum size in $G$ containing all its cut vertices. The consequences of the lower bound includes a…
We give an upper bound on the number of perfect matchings in an undirected simple graph $G$ with an even number of vertices, in terms of the degrees of all the vertices in $G$. This bound is sharp if $G$ is a union of complete bipartite…
Eternal domination is a dynamic process by which a graph is protected from an infinite sequence of vertex intrusions. In eternal distance-$k$ domination, guards initially occupy the vertices of a distance-$k$ dominating set. After a vertex…
We study several variations of line segment covering problem with axis-parallel unit squares in $I\!\!R^2$. A set $S$ of $n$ line segments is given. The objective is to find the minimum number of axis-parallel unit squares which cover at…
In the packing-constrained point covering problem, PC^2, one seeks configurations of points in the plane that cannot all be covered by a packing arrangement of unit disks. We consider in particular the problem of finding the minimum number…
We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…
A classical open problem in combinatorial geometry is to obtain tight asymptotic bounds on the maximum number of k-level vertices in an arrangement of n hyperplanes in d dimensions (vertices with exactly k of the hyperplanes passing below…
We consider the problem of covering the boundary of a simple polygon on n vertices using the minimum number of geodesic unit disks. We present an O(n \log^2 n+k) time 2-approximation algorithm for finding the centers of the disks, with k…
We show that in quantum computation almost every gate that operates on two or more bits is a universal gate. We discuss various physical considerations bearing on the proper definition of universality for computational components such as…
The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…
We perform structural and algorithmic studies of significantly generalized versions of the optimal perimeter guarding (OPG) problem. As compared with the original OPG where robots are uniform, in this paper, many mobile robots with…
We state the formula for the critical number of vertices of a convex lattice polygon that guarantees that the polygon contains at least one point of a given sublattice and give a partial proof of the formula. We show that the proof can be…
In the NP-hard continuous 1.5D Terrain Guarding Problem (TGP) we are given an $x$-monotone chain of line segments in $\mathbb{R}^2$ (the terrain $T$) and ask for the minimum number of guards (located anywhere on $T$) required to guard all…
We consider the problem of projecting a convex set onto a subspace, or equivalently formulated, the problem of computing a set obtained by applying a linear mapping to a convex feasible set. This includes the problem of approximating convex…
In this paper we give a unified approach in categorical setting to the problem of finding the Galois closure of a finite cover, which includes as special cases the familiar finite separable field extensions, finite unramified covers of a…
In m-eternal domination attacker and defender play on a graph. Initially, the defender places guards on vertices. In each round, the attacker chooses a vertex to attack. Then, the defender can move each guard to a neighboring vertex and…
Eternal Vertex Cover problem is a dynamic variant of the vertex cover problem. We have a two player game in which guards are placed on some vertices of a graph. In every move, one player (the attacker) attacks an edge. In response to the…