Related papers: The Reactive Synthesis Competition: SYNTCOMP 2016 …
In this paper, we investigate the problem of synthesizing strategies for linear temporal logic (LTL) specifications that are interpreted over finite traces -- a problem that is central to the automated construction of controllers, robot…
Reactive synthesis is the task of automatically deriving a correct implementation from a specification. It is a promising technique for the development of verified programs and hardware. Despite recent advances in terms of algorithms and…
Recent years have seen a significant increase in the interest in reactive synthesis from specifications that relate to infinite state spaces. We present sweap, a tool for synthesis of infinite-state Linear Integer Arithmetic reactive…
In this work, we present the solution approach for the Integrated Healthcare Timetabling Competition 2024 submitted by Team Twente, which ultimately ranked third among the finalists. Our approach combines mixed-integer programming,…
To facilitate research in the direction of sample efficient reinforcement learning, we held the MineRL Competition on Sample Efficient Reinforcement Learning Using Human Priors at the Thirty-third Conference on Neural Information Processing…
Scalability issues may prevent users from verifying critical properties of a complex hardware design. In this situation, we propose to synthesize a "safety shield" that is attached to the design to enforce the properties at run time. Shield…
This volume contains the proceedings of the Combined 24th International Workshop on Expressiveness in Concurrency and the 14th Workshop on Structural Operational Semantics (EXPRESS/SOS 2017) which was held on 04 September 2017 in Berlin,…
We study how increasing competition, by making prizes more unequal, affects effort in contests. In a finite type-space environment, we characterize the equilibrium, analyze the effect of competition under linear costs, and identify…
In the game-theoretic approach to controller synthesis, we model the interaction between a system to be controlled and its environment as a game between these entities, and we seek an appropriate (e.g., winning or optimal) strategy for the…
As part of the 2016 public evaluation challenge on Detection and Classification of Acoustic Scenes and Events (DCASE 2016), the second task focused on evaluating sound event detection systems using synthetic mixtures of office sounds. This…
In reactive controller synthesis, a number of implementations (controllers) are possible for a given specification because of the incomplete nature of specification. To choose the most desirable one from the various options, we need to…
Automated synthesis of reactive systems from specifications has been a topic of research for decades. Recently, a variety of approaches have been proposed to extend synthesis of reactive systems from proposi- tional specifications towards…
This paper proposes relational program synthesis, a new problem that concerns synthesizing one or more programs that collectively satisfy a relational specification. As a dual of relational program verification, relational program synthesis…
Solving hard-exploration environments in an important challenge in Reinforcement Learning. Several approaches have been proposed and studied, such as Intrinsic Motivation, co-evolution of agents and tasks, and multi-agent competition. In…
This volume contains the joint proceedings of the Workshop on Games for the Synthesis of Complex Systems (CASSTING'16) and of the 3rd International Workshop on Synthesis of Complex Parameters (SynCoP'16). The workshops were held in…
We consider the problem of distributing a centralised transition system to a set of asynchronous agents recognising the same language. Existing solutions are either manual or involve a huge explosion in the number of states from the…
The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…
In this paper, we consider the notions of effort and resilience of a dynamical control system defined by the maximum disturbance the system can withstand while satisfying given finite temporal logic specifications. Given a dynamical system…
The synthesis of infinite-state reactive systems from temporal logic specifications or infinite-state games has attracted significant attention in recent years, leading to the emergence of novel solving techniques. Most approaches are…
Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…