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Related papers: Using SyGuS to Synthesize Reactive Motion Plans

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Correct-by-construction manipulation planning in a dynamic environment, where other agents can manipulate objects in the workspace, is a challenging problem. The tight coupling of actions and motions between agents and complexity of mission…

Robotics · Computer Science 2017-11-08 Alireza Partovi , Rafael Rodrigues da Silva , Hai Lin

Contact-based decision and planning methods are becoming increasingly important to endow higher levels of autonomy for legged robots. Formal synthesis methods derived from symbolic systems have great potential for reasoning about high-level…

Robotics · Computer Science 2022-01-04 Ye Zhao , Yinan Li , Luis Sentis , Ufuk Topcu , Jun Liu

Taking inspiration from the hypothesis of muscle synergies, we propose a method to generate open loop controllers for an agent solving point-to-point reaching tasks. The controller output is defined as a linear combination of a small set of…

Robotics · Computer Science 2012-09-27 Cristiano Alessandro , Juan Pablo Carbajal , Andrea d'Avella

We consider the problem of optimal reactive synthesis - compute a strategy that satisfies a mission specification in a dynamic environment, and optimizes a performance metric. We incorporate task-critical information, that is only available…

Robotics · Computer Science 2020-08-03 Suda Bharadwaj , Abraham P. Vinod , Rayna Dimitrova , Ufuk Topcu

We consider the mobile robot path planning problem for a class of recurrent reachability objectives. These objectives are parameterized by the expected time needed to visit one position from another, the expected square of this time, and…

Robotics · Computer Science 2022-05-30 David Klaška , Antonín Kučera , Vít Musil , Vojtěch Řehák

The aim of this work is to address issues where formal specifications cannot be realized on a given dynamical system subjected to a changing environment. Such failures occur whenever the dynamics of the system restrict the robot in such a…

Reactive synthesis is a class of methods to construct a provably-correct control system, referred to as a robot, with respect to a temporal logic specification in the presence of a dynamic and uncontrollable environment. This is achieved by…

Formal Languages and Automata Theory · Computer Science 2020-04-24 Abhishek N. Kulkarni , Jie Fu

Program synthesis has seen many new applications in recent years, in large part thanks to the introduction of SyGuS. However, no existing SyGuS solvers have support for synthesizing recursive functions. We introduce an multi-phase algorithm…

Programming Languages · Computer Science 2021-08-20 Shmuel Berman , Mark Santolucito

This paper proposes a new highly scalable and asymptotically optimal control synthesis algorithm from linear temporal logic specifications, called $\text{STyLuS}^{*}$ for large-Scale optimal Temporal Logic Synthesis, that is designed to…

Robotics · Computer Science 2020-04-09 Yiannis Kantaros , Michael M. Zavlanos

This paper explores general multi-robot task and motion planning, where multiple robots in close proximity manipulate objects while satisfying constraints and a given goal. In particular, we formulate the plan refinement problem--which,…

Robotics · Computer Science 2023-09-19 Yoonchang Sung , Rahul Shome , Peter Stone

This paper develops a new framework for program synthesis, called semantics-guided synthesis (SemGuS), that allows a user to provide both the syntax and the semantics for the constructs in the language. SemGuS accepts a recursively defined…

Programming Languages · Computer Science 2020-11-12 Jinwoo Kim , Qinheping Hu , Loris D'Antoni , Thomas Reps

We propose a machine learning framework to synthesize reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration, two-player games over (potentially) infinite graphs. Our…

Computer Science and Game Theory · Computer Science 2020-11-03 Daniel Neider , Oliver Markgraf

Deterministic methods for motion planning guarantee safety amidst uncertainty in obstacle locations by trying to restrict the robot from operating in any possible location that an obstacle could be in. Unfortunately, this can result in…

Robotics · Computer Science 2023-06-21 Jinsun Liu , Challen Enninful Adu , Lucas Lymburner , Vishrut Kaushik , Lena Trang , Ram Vasudevan

Reactive synthesis is a framework for modeling and automatically synthesizing strategies in robotics, typically through computing a \emph{winning} strategy in a 2-player game between the robot and the environment. Winning strategies,…

Robotics · Computer Science 2024-10-14 Karan Muvvala , Morteza Lahijanian

The classical formulation of the program-synthesis problem is to find a program that meets a correctness specification given as a logical formula. Syntax-guided synthesis (SyGuS) is a standardized format for specifying the correctness…

Programming Languages · Computer Science 2023-12-12 Saswat Padhi , Elizabeth Polgreen , Mukund Raghothaman , Andrew Reynolds , Abhishek Udupa

In syntax-guided synthesis (SyGuS), a synthesizer's goal is to automatically generate a program belonging to a grammar of possible implementations that meets a logical specification. We investigate a common limitation across…

Programming Languages · Computer Science 2019-06-11 Saswat Padhi , Todd Millstein , Aditya Nori , Rahul Sharma

This paper presents a method for synthesizing a reactive program which coordinates the actions of a group of other reactive programs, so that the combined system satisfies a temporal specification of its desired long-term behavior.…

Programming Languages · Computer Science 2019-11-12 Suguman Bansal , Kedar S. Namjoshi , Yaniv Sa'ar

Modular robots can be tailored to achieve specific tasks and rearranged to achieve previously infeasible ones. The challenge is choosing an appropriate design from a large search space. In this work, we describe a framework that…

Robotics · Computer Science 2021-06-18 Thais Campos , Hadas Kress-Gazit

We propose a real-time method for reactive motion synthesis based on the known trajectory of input character, predicting instant reactions using only historical, user-controlled motions. Our method handles the uncertainty of future…

Graphics · Computer Science 2025-07-15 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert Shum

Syntax-Guided Synthesis (SyGuS) is the computational problem of finding an implementation f that meets both a semantic constraint given by a logical formula phi in a background theory T, and a syntactic constraint given by a grammar G,…

Software Engineering · Computer Science 2017-12-01 Rajeev Alur , Dana Fisman , Rishabh Singh , Armando Solar-Lezama
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