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The game of cops and robber is a pursuit-evasion game played on graphs that has been extensively studied. Traditionally the game is played with one or more cops and only one robber, but in this paper we consider the game played with…

Combinatorics · Mathematics 2025-09-15 Miha Gyergyek , Vesna Iršič Chenoweth

The two-player, complete information game of Cops and Robber is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if, after a move, a cop and…

Combinatorics · Mathematics 2021-12-23 Gwenaël Joret , Marcin Kamiński , Dirk Oliver Theis

In this paper, we consider a variant of the cops and robbers game on a graph, introduced by Kinnersley and Peterson, in which every time the robber uses an edge, it is removed from the graph, known as bridge-burning cops and robbers. In…

Combinatorics · Mathematics 2020-11-21 Rebekah Herrman , Peter van Hintum , Stephen G. Z. Smith

We consider the game of Cops and Robber played on the Cartesian product of two trees. Assuming the players play perfectly, it is shown that if there are two cops in the game, then the length of the game (known as the 2-capture time of the…

Combinatorics · Mathematics 2010-11-02 Abbas Mehrabian

The game of Cops and Robber is a pursuit-evasion game which is usually played on a connected graph. In the game, a set of cops and a robber move around the vertices of a graph along edges, where the cops aim to capture the robber, while the…

Combinatorics · Mathematics 2021-07-27 Pinkaew Siriwong , Ratinan Boonklurb , Henry Liu , Sirirat Singhun

We investigate extremal graphs related to the game of Cops and Robbers. We focus on graphs where a single cop can catch the robber; such graphs are called cop-win. The capture time of a cop-win graph is the minimum number of moves the cop…

Combinatorics · Mathematics 2019-03-21 David Offner , Kerry Ojakian

Cops and Robbers is a well-studied pursuit-evasion game in which a set of cops seeks to catch a robber in a graph G, where cops and robber move along edges of G. The cop number of G is the minimum number of cops that is sufficient to catch…

The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…

Combinatorics · Mathematics 2021-05-21 Natalie C. Behague , Anthony Bonato , Melissa A. Huggan , Trent G. Marbach , Brittany Pittman

Cops and Robbers is a game played on a graph where a set of cops attempt to capture a single robber. The game proceeds in rounds, where each round first consists of the cops' turn, followed by the robber's turn. In the cops' turn, every cop…

Discrete Mathematics · Computer Science 2025-07-03 Prosenjit Bose , Pat Morin , Karthik Murali

The 'Cheating Robot' version of Cops and Robbers is played on a finite, simple, connected graph. The players move in the same time period. However, before moving, the robot observes to which vertices the cops are moving and it is fast…

Combinatorics · Mathematics 2021-03-12 Melissa A. Huggan , Richard J. Nowakowski

We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…

Discrete Mathematics · Computer Science 2020-03-11 Anthony Bonato , Melissa Huggan , Trent Marbach , Fionn Mc Inerney

Cops and Robber is a well-studied two-player pursuit-evasion game played on a graph, where a group of cops tries to capture the robber. The \emph{cop number} of a graph is the minimum number of cops required to capture the robber.…

Discrete Mathematics · Computer Science 2025-04-11 Sandip Das , Harmender Gahlawat

In the game of Cops and Robbers, a team of cops attempts to capture a robber on a graph $G$. All players occupy vertices of $G$. The game operates in rounds; in each round the cops move to neighboring vertices, after which the robber does…

Combinatorics · Mathematics 2018-06-20 William B. Kinnersley

The game of cops and robbers is played on a fixed (finite or infinite) graph $G$. The cop chooses his starting position, then the robber chooses his. After that, they take turns and move to adjacent vertices, or stay at their current…

Combinatorics · Mathematics 2025-07-31 Tomáš Flídr , Maria-Romina Ivan

We consider a variant of Cops and Robbers in which both the cops and the robber are allowed to traverse up to $s$ edges on each of their turns, where $s \ge 2$. We give several general for this new model as well as establish bounds for the…

Combinatorics · Mathematics 2025-06-27 William B. Kinnersley , Nikolas Townsend

Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each…

Discrete Mathematics · Computer Science 2018-06-12 Ziyuan Gao , Boting Yang

In the game of Cops and Robbers, the capture time of a graph is the minimum number of moves needed by the cops to capture the robber, assuming optimal play. We prove that the capture time of the $n$-dimensional hypercube is $\Theta (n\ln…

Combinatorics · Mathematics 2013-08-16 Anthony Bonato , William B. Kinnersley , P. Gordinowicz , P. Pralat

The game of Cops and Robbers is a well known game played on graphs. In this paper we consider the class of graphs of bounded diameter. We improve the strategy of cops and previously used probabilistic method which results in an improved…

Combinatorics · Mathematics 2019-12-17 Seyyed Aliasghar Hosseini , Fiachra Knox , Bojan Mohar

We consider the new game of Cops and Attacking Robbers, which is identical to the usual Cops and Robbers game except that if the robber moves to a vertex containing a single cop, then that cop is removed from the game. We study the minimum…

We generalise the popular cops and robbers game to multi-layer graphs, where each cop and the robber are restricted to a single layer (or set of edges). We show that initial intuition about the best way to allocate cops to layers is not…

Combinatorics · Mathematics 2026-02-10 Jessica Enright , Kitty Meeks , William Pettersson , John Sylvester
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