Related papers: Learning Multi-level Features For Sensor-based Hum…
Wearable sensor-based human activity recognition (HAR) has been a research focus in the field of ubiquitous and mobile computing for years. In recent years, many deep models have been applied to HAR problems. However, deep learning methods…
This paper proposes a new 3D Human Action Recognition system as a two-phase system: (1) Deep Metric Learning Module which learns a similarity metric between two 3D joint sequences using Siamese-LSTM networks; (2) A Multiclass Classification…
Zero-shot human skeleton-based action recognition aims to construct a model that can recognize actions outside the categories seen during training. Previous research has focused on aligning sequences' visual and semantic spatial…
Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…
The simulation-to-real gap problem and the high computational burden of whole-body Model Predictive Control (whole-body MPC) continue to present challenges in generating a wide variety of movements using whole-body MPC for real humanoid…
Realistic and smooth full-body tracking is crucial for immersive AR/VR applications. Existing systems primarily track head and hands via Head Mounted Devices (HMDs) and controllers, making the 3D full-body reconstruction in-complete. One…
Human activity recognition in videos has been widely studied and has recently gained significant advances with deep learning approaches; however, it remains a challenging task. In this paper, we propose a novel framework that simultaneously…
Part-level Action Parsing aims at part state parsing for boosting action recognition in videos. Despite of dramatic progresses in the area of video classification research, a severe problem faced by the community is that the detailed…
A novel, generic scheme for off-line handwritten English alphabets character images is proposed. The advantage of the technique is that it can be applied in a generic manner to different applications and is expected to perform better in…
Reasoning human object interactions is a core problem in human-centric scene understanding and detecting such relations poses a unique challenge to vision systems due to large variations in human-object configurations, multiple co-occurring…
In real recommendation scenarios, users often have different types of behaviors, such as clicking and buying. Existing research methods show that it is possible to capture the heterogeneous interests of users through different types of…
Rather than simply recognizing the action of a person individually, collective activity recognition aims to find out what a group of people is acting in a collective scene. Previ- ous state-of-the-art methods using hand-crafted potentials…
This study proposes a behaviorally-informed multi-factor stock selection framework that integrates short-cycle technical alpha signals with deep learning. We design a dual-task multilayer perceptron (MLP) that jointly predicts five-day…
Sensor-based human activity recognition is a key technology for many human-centered intelligent applications. However, this research is still in its infancy and faces many unresolved challenges. To address these, we propose a comprehensive…
Learning and understanding the typical patterns in the daily activities and routines of people from low-level sensory data is an important problem in many application domains such as building smart environments, or providing intelligent…
Gesture recognition is essential for the interaction of autonomous vehicles with humans. While the current approaches focus on combining several modalities like image features, keypoints and bone vectors, we present neural network…
An ongoing challenge in neural information processing is: how do neurons adjust their connectivity to improve task performance over time (i.e., actualize learning)? It is widely believed that there is a consistent, synaptic-level learning…
Meta-learning consists in learning learning algorithms. We use a Long Short Term Memory (LSTM) based network to learn to compute on-line updates of the parameters of another neural network. These parameters are stored in the cell state of…
Few-shot learning is devoted to training a model on few samples. Most of these approaches learn a model based on a pixel-level or global-level feature representation. However, using global features may lose local information, and using…
We describe a novel metric-based learning approach that introduces a multimodal framework and uses deep audio and geophone encoders in siamese configuration to design an adaptable and lightweight supervised model. This framework eliminates…