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We show that the Revenue-Optimal Deterministic Mechanism Design problem for a single additive buyer is #P-hard, even when the distributions have support size 2 for each item and, more importantly, even when the optimal solution is…

Computer Science and Game Theory · Computer Science 2017-07-17 Xi Chen , George Matikas , Dimitris Paparas , Mihalis Yannakakis

We consider the problem of designing a revenue-optimal mechanism in the two-item, single-buyer, unit-demand setting when the buyer's valuations, $(z_1, z_2)$, are uniformly distributed in an arbitrary rectangle $[c,c+b_1]\times[c,c+b_2]$ in…

Computer Science and Game Theory · Computer Science 2019-03-06 D. Thirumulanathan , Rajesh Sundaresan , Y Narahari

We provide a characterization of revenue-optimal dynamic mechanisms in settings where a monopolist sells k items over k periods to a buyer who realizes his value for item i in the beginning of period i. We require that the mechanism…

Computer Science and Game Theory · Computer Science 2016-07-06 Itai Ashlagi , Constantinos Daskalakis , Nima Haghpanah

We consider the problem of designing a revenue-maximizing auction for a single item, when the values of the bidders are drawn from a correlated distribution. We observe that there exists an algorithm that finds the optimal randomized…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski , Hu Fu , Robert Kleinberg

We study revenue optimization pricing algorithms for repeated posted-price auctions where a seller interacts with a single strategic buyer that holds a fixed private valuation. We show that, in the case when both the seller and the buyer…

Computer Science and Game Theory · Computer Science 2018-05-08 Arsenii Vanunts , Alexey Drutsa

Budget feasible mechanism design studies procurement combinatorial auctions where the sellers have private costs to produce items, and the buyer(auctioneer) aims to maximize a social valuation function on subsets of items, under the budget…

Computer Science and Game Theory · Computer Science 2012-11-09 Xiaohui Bei , Ning Chen , Nick Gravin , Pinyan Lu

We consider the sample complexity of revenue maximization for multiple bidders in unrestricted multi-dimensional settings. Specifically, we study the standard model of $n$ additive bidders whose values for $m$ heterogeneous items are drawn…

Computer Science and Game Theory · Computer Science 2021-04-13 Yannai A. Gonczarowski , S. Matthew Weinberg

We design simple mechanisms to approximate the Gains from Trade (GFT) in two-sided markets with multiple unit-supply sellers and multiple unit-demand buyers. A classical impossibility result by Myerson and Satterthwaite showed that even…

Computer Science and Game Theory · Computer Science 2017-06-20 Johannes Brustle , Yang Cai , Fa Wu , Mingfei Zhao

We study a classic Bayesian mechanism design setting of monopoly problem for an additive buyer in the presence of budgets. In this setting a monopolist seller with $m$ heterogeneous items faces a single buyer and seeks to maximize her…

Computer Science and Game Theory · Computer Science 2018-10-09 Yu Cheng , Nick Gravin , Kamesh Munagala , Kangning Wang

Myerson's seminal characterization of the revenue-optimal auction for a single item \cite{myerson1981optimal} remains a cornerstone of mechanism design. However, generalizing this framework to multi-item settings has proven exceptionally…

Computer Science and Game Theory · Computer Science 2025-10-08 Marios Mertzanidis , Athina Terzoglou

We study the problem of selling $n$ heterogeneous items to a single buyer, whose values for different items are dependent. Under arbitrary dependence, Hart and Nisan show that no simple mechanism can achieve a non-negligible fraction of the…

Computer Science and Game Theory · Computer Science 2021-06-28 Yang Cai , Argyris Oikonomou

In multi-item screening, optimal selling mechanisms are challenging to characterize and implement, even with full knowledge of valuation distributions. In this paper, we aim to develop tractable, interpretable, and implementable mechanisms…

Theoretical Economics · Economics 2025-10-20 Shixin Wang

We show that computing the revenue-optimal deterministic auction in unit-demand single-buyer Bayesian settings, i.e. the optimal item-pricing, is computationally hard even in single-item settings where the buyer's value distribution is a…

Computer Science and Game Theory · Computer Science 2015-03-10 Constantinos Daskalakis , Alan Deckelbaum , Christos Tzamos

We consider a multiproduct monopoly pricing model. We provide sufficient conditions under which the optimal mechanism can be implemented via upgrade pricing -- a menu of product bundles that are nested in the strong set order. Our approach…

Computer Science and Game Theory · Computer Science 2021-12-03 Dirk Bergemann , Alessandro Bonatti , Andreas Haupt , Alex Smolin

In this paper, we introduce a novel approach for reducing the $k$-item $n$-bidder auction with additive valuation to $k$-item $1$-bidder auctions. This approach, called the \emph{Best-Guess} reduction, can be applied to address several…

Computer Science and Game Theory · Computer Science 2014-06-24 Andrew Chi-Chih Yao

We study a new model of complementary valuations, which we call "proportional complementarities." In contrast to common models, such as hypergraphic valuations, in our model, we do not assume that the extra value derived from owning a set…

Computer Science and Game Theory · Computer Science 2019-09-04 Yang Cai , Nikhil R. Devanur , Kira Goldner , R. Preston McAfee

This paper reexamines the classic problem of revenue maximization in single-item auctions with $n$ buyers under the lens of the robust optimization framework. The celebrated Myerson's mechanism is the format that maximizes the seller's…

Computer Science and Game Theory · Computer Science 2024-09-16 Nick Gravin , Zhiqi Wang

We investigate approximately optimal mechanisms in settings where bidders' utility functions are non-linear; specifically, convex, with respect to payments (such settings arise, for instance, in procurement auctions for energy). We provide…

Computer Science and Game Theory · Computer Science 2017-02-23 Amy Greenwald , Takehiro Oyakawa , Vasilis Syrgkanis

We study how to maximize the broker's (expected) profit in a two-sided market, where she buys items from a set of sellers and resells them to a set of buyers. Each seller has a single item to sell and holds a private value on her item, and…

Computer Science and Game Theory · Computer Science 2019-05-24 Jing Chen , Bo Li , Yingkai Li

We resolve the complexity of revenue-optimal deterministic auctions in the unit-demand single-buyer Bayesian setting, i.e., the optimal item pricing problem, when the buyer's values for the items are independent. We show that the problem of…

Computer Science and Game Theory · Computer Science 2017-02-24 Xi Chen , Ilias Diakonikolas , Dimitris Paparas , Xiaorui Sun , Mihalis Yannakakis