Related papers: Polynomial self-stabilizing algorithm and proof fo…
Manne et al. designed the first algorithm computing a maximal matching that is a 2/3 -approximation of the maximum matching in $O(^2n)$ moves. However, the complexity tightness was not proved. In this paper, we exhibit a sub-exponential…
The maximal matching problem has received considerable attention in the self-stabilizing community. Previous work has given different self-stabilizing algorithms that solves the problem for both the adversarial and fair distributed daemon,…
We propose a self-stabilizing algorithm for computing a maximal matching in an anonymous network. The complexity is $O(n^3)$ moves with high probability, under the adversarial distributed daemon. In this algorithm, each node can determine…
We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…
We present a polynomial-time $\frac{3}{2}$-approximation algorithm for the problem of finding a maximum-cardinality stable matching in a many-to-many matching model with ties and laminar constraints on both sides. We formulate our problem…
We present a self-stabilizing algorithm for the (asynchronous) unison problem which achieves an efficient trade-off between time, workload, and space in a weak model. Precisely, our algorithm is defined in the atomic-state model and works…
Despite significant research efforts, the state-of-the-art algorithm for maintaining an approximate matching in fully dynamic graphs has a polynomial {worst-case} update time, even for very poor approximation guarantees. In a recent…
In the matching problem, each node maintains a pointer to one of its neighbor or to $null$, and a maximal matching is computed when each node points either to a neighbor that itself points to it (they are then called married), or to $null$,…
In fully dynamic graphs, we know how to maintain a 2-approximation of maximum matching extremely fast, that is, in polylogarithmic update time or better. In a sharp contrast and despite extensive studies, all known algorithms that maintain…
We show a fully dynamic algorithm for maintaining $(1+\epsilon)$-approximate \emph{size} of maximum matching of the graph with $n$ vertices and $m$ edges using $m^{0.5-\Omega_{\epsilon}(1)}$ update time. This is the first polynomial…
In the dynamic approximate maximum bipartite matching problem we are given bipartite graph $G$ undergoing updates and our goal is to maintain a matching of $G$ which is large compared the maximum matching size $\mu(G)$. We define a dynamic…
We provide an algorithm that maintains, against an adaptive adversary, a $(1-\varepsilon)$-approximate maximum matching in $n$-node $m$-edge general (not necessarily bipartite) undirected graph undergoing edge deletions with high…
Many combinatorial optimization problems can be formulated as the search for a subgraph that satisfies certain properties and minimizes the total weight. We assume here that the vertices correspond to points in a metric space and can take…
In this paper, we present two self-stabilizing algorithms that enable a single (mobile) agent to explore graphs. Starting from any initial configuration, \ie regardless of the initial states of the agent and all nodes, as well as the…
In the distributed backup-placement problem each node of a network has to select one neighbor, such that the maximum number of nodes that make the same selection is minimized. This is a natural relaxation of the perfect matching problem, in…
Many dynamic graph algorithms have an amortized update time, rather than a stronger worst-case guarantee. But amortized data structures are not suitable for real-time systems, where each individual operation has to be executed quickly. For…
In this paper, we present a polynomial-time algorithm that approximates sufficiently high-value Max 2-CSPs on sufficiently dense graphs to within $O(N^{\varepsilon})$ approximation ratio for any constant $\varepsilon > 0$. Using this…
In this paper, we present a construction of a `matching sparsifier', that is, a sparse subgraph of the given graph that preserves large matchings approximately and is robust to modifications of the graph. We use this matching sparsifier to…
An edge-weighted graph $G=(V,E)$ is called stable if the value of a maximum-weight matching equals the value of a maximum-weight fractional matching. Stable graphs play an important role in some interesting game theory problems, such as…
For a graph $G$ define the parameters $\ell(G)$ and $L(G)$ as the minimum and maximum value of $\nu(G\backslash F)$, where $F$ is a maximum matching of $G$ and $\nu(G)$ is the matching number of $G$. In this paper, we show that there is a…