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The Metaverse comprises technologies to enable virtual twins of the real world, via mixed reality, internet of things, and others. As it matures unique challenges arise such as a lack of strong connections between virtual and physical…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris , Jay Irizawa

As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

Next-generation augmented reality (AR) promises a high degree of context-awareness - a detailed knowledge of the environmental, user, social and system conditions in which an AR experience takes place. This will facilitate both the closer…

Human-Computer Interaction · Computer Science 2023-03-27 Tim Scargill , Sangjun Eom , Ying Chen , Maria Gorlatova

Metaverse, with the combination of the prefix "meta" (meaning transcending) and the word "universe", has been deemed as the next-generation (NextG) Internet. It aims to create a shared virtual space that connects all virtual worlds via the…

Networking and Internet Architecture · Computer Science 2023-01-26 Ruizhi Cheng , Nan Wu , Songqing Chen , Bo Han

The coexistence between active wireless communications and passive RF spectrum use becomes an increasingly important requirement for coordinated spectrum access supporting critical services. The ongoing research and technological progress…

Signal Processing · Electrical Eng. & Systems 2023-10-10 Walaa Alqwider , Aly Sabri Abdalla , Vuk Marojevic

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

The emergence of the metaverse - envisioned as a hyperreal virtual universe enabling boundless human interaction - has the potential to revolutionize our conception of media. This transformation could alter society as we know it. This paper…

Computers and Society · Computer Science 2025-08-26 Ljubisa Bojic , Joerg Matthes , Agariadne Dwinggo Samala , Milan Cabarkapa

Augmented reality (AR) has drawn great attention in recent years. However, current AR devices have drawbacks, e.g., weak computation ability and large power consumption. To solve the problem, mobile edge computing (MEC) can be introduced as…

Networking and Internet Architecture · Computer Science 2022-02-04 Yue Wang , Tao Yu , Kei Sakaguchi

Fifth Generation (5G) technology is an emerging and fast adopting technology which is being utilized in most of the novel applications that require highly reliable low-latency communications. It has the capability to provide greater…

Networking and Internet Architecture · Computer Science 2022-07-22 Saqib Hakak , Thippa Reddy Gadekallu , Swarna Priya Ramu , Parimala M , Praveen Kumar Reddy Maddikunta , Chamitha de Alwis , Madhusanka Liyanage

In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggesting that faithfully replicating real-world…

Human-Computer Interaction · Computer Science 2025-04-02 ByungMin Kim , DongHeun Han , HyeongYeop Kang

Tactile Internet (TI) is envisioned to create a paradigm shift from the content-oriented communications to steer/control-based communications by enabling real-time transmission of haptic information (i.e., touch, actuation, motion,…

Networking and Internet Architecture · Computer Science 2020-03-31 Shree Krishna Sharma , Isaac Woungang , Alagan Anpalagan , Symeon Chatzinotas

The metaverse has received much attention in the literature and industry in the last few years, but the lack of an open and cross-platform architecture has led to many distinct metaverses that cannot communicate with each other. This work…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Giuseppe Macario

Augmented Reality (AR) is used for various applications associated with the real world. In this paper, first, describe characteristics and essential services of AR. Brief history on Virtual Reality (VR) and AR is also mentioned in the…

Graphics · Computer Science 2019-11-22 Jekishan K. Parmar , Ankit Desai

Immersive experiences, such as remote collaboration and augmented and virtual reality, require delivery of large volumes of data with consistent ultra-low latency across wireless networks in fluctuating network conditions. We describe the…

Networking and Internet Architecture · Computer Science 2025-09-25 Pooja Aggarwal , Michael Luby , Lorenz Minder

It is widely acknowledged that the forthcoming 5G architecture will be highly heterogeneous and deployed with a high degree of density. These changes over the current 4G bring many challenges on how to achieve an efficient operation from…

Networking and Internet Architecture · Computer Science 2016-04-07 Zheng Chang , Zhenyu Zhou , Sheng Zhou , Tapani Ristaniemi , Zhisheng Niu

In virtual reality environments, the alignment of perceptual modalities is crucial for immersion and presence. In the AR domain, it is difficult to create such alignments because elements in the physical world are often beyond the user's…

Human-Computer Interaction · Computer Science 2026-05-18 Jan Henry Belz

Virtual reality 360-degree videos will become the first prosperous online VR application. VR 360 videos are data-hungry and latency-sensitive that pose unique challenges to the networking infrastructure. In this paper, we focus on the…

Human-Computer Interaction · Computer Science 2019-03-21 Huanle Zhang , Ahmed Elmokashfi , Zhicheng Yang , Prasant Mohapatra

Smart glasses that support augmented reality (AR) have the potential to become the consumer's primary medium of connecting to the future internet. For the best quality of user experience, AR glasses must have a small form factor and long…

Networking and Internet Architecture · Computer Science 2023-10-05 Ashutosh Srivastava , Qing Zhao , Yi Lu , Ping Wang , Qi Qu , Zhu Ji , Yee Sin Chan , Shivendra S. Panwar

Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…

Human-Computer Interaction · Computer Science 2020-07-07 Anna Bleakley , Vincent Wade , Benjamin R. Cowan

The Internet of Things (IoT), hailed as the enabler of the next industrial revolution, will require ubiquitous connectivity, context-aware and dynamic service mobility, and extreme security through the wireless network infrastructure.…

Networking and Internet Architecture · Computer Science 2021-01-15 Ijaz Ahmad , Shahriar Shahabuddin , Tanesh Kumar , Erkki Harjula , Marcus Meisel , Markku Juntti , Thilo Sauter , Mika Ylianttila
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