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Incomplete or missing data in three-dimensional (3D) models can lead to erroneous or flawed renderings, limiting their usefulness in applications such as visualization, geometric computation, and 3D printing. Conventional surface-repair…
Mural image inpainting is far less explored compared to its natural image counterpart and remains largely unsolved. Most existing image-inpainting methods tend to take the target image as the only input and directly repair the damage to…
We propose a novel video inpainting algorithm that simultaneously hallucinates missing appearance and motion (optical flow) information, building upon the recent 'Deep Image Prior' (DIP) that exploits convolutional network architectures to…
Dynamic objects have a significant impact on the robot's perception of the environment which degrades the performance of essential tasks such as localization and mapping. In this work, we address this problem by synthesizing plausible…
Image inpainting approaches have achieved significant progress with the help of deep neural networks. However, existing approaches mainly focus on leveraging the priori distribution learned by neural networks to produce a single inpainting…
Video inpainting is the task of filling a region in a video in a visually convincing manner. It is very challenging due to the high dimensionality of the data and the temporal consistency required for obtaining convincing results. Recently,…
Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…
We introduce an image upscaling technique tailored for 3D Gaussian Splatting (3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher rendering speeds and reduces artifacts commonly observed in 3DGS reconstructions.…
Image inpainting, which refers to the synthesis of missing regions in an image, can help restore occluded or degraded areas and also serve as a precursor task for self-supervision. The current state-of-the-art models for image inpainting…
3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence across camera frames and multiple views is crucial, be it for…
Inpainting-based image compression is a promising alternative to classical transform-based lossy codecs. Typically it stores a carefully selected subset of all pixel locations and their colour values. In the decoding phase the missing…
Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…
Inpainting, the process of filling missing or corrupted image parts, has broad applications in medical imaging. However, generating anatomically accurate synthetic polyp images for clinical AI is a largely underexplored problem. In…
Gaussian Splatting has recently become one of the most popular frameworks for photorealistic 3D scene reconstruction and rendering. While current rasterizers allow for efficient mappings of 3D Gaussian splats onto 2D camera views, this work…
Facial Image inpainting aim is to restore the missing or corrupted regions in face images while preserving identity, structural consistency and photorealistic image quality, a task specifically created for photo restoration. Though there…
In this paper, we explore the existing challenges in 3D artistic scene generation by introducing ART3D, a novel framework that combines diffusion models and 3D Gaussian splatting techniques. Our method effectively bridges the gap between…
3D Gaussian Splatting (3DGS) has become a crucial rendering technique for many real-time applications. However, the limited hardware resources on today's mobile platforms hinder these applications, as they struggle to achieve real-time…
Motion transfer from the driving to the source portrait remains a key challenge in the portrait animation. Current diffusion-based approaches condition only on the driving motion, which fails to capture source-to-driving correspondences and…
3D Gaussian Splatting (3DGS) is a recent explicit 3D representation that has achieved high-quality reconstruction and real-time rendering of complex scenes. However, the rasterization pipeline still suffers from unnecessary overhead…
New web technologies have enabled the deployment of powerful GPU-based computational pipelines that run entirely in the web browser, opening a new frontier for accessible scientific visualization applications. However, these new…