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This paper targets at learning to score the figure skating sports videos. To address this task, we propose a deep architecture that includes two complementary components, i.e., Self-Attentive LSTM and Multi-scale Convolutional Skip LSTM.…

Multimedia · Computer Science 2018-07-31 Chengming Xu , Yanwei Fu , Bing Zhang , Zitian Chen , Yu-Gang Jiang , Xiangyang Xue

Automated vision-based score estimation models can be used as an alternate opinion to avoid judgment bias. In the past works the score estimation models were learned by regressing the video representations to the ground truth score provided…

Computer Vision and Pattern Recognition · Computer Science 2020-02-28 Hiteshi Jain , Gaurav Harit , Avinash Sharma

To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Cheng Yan , Xin Li , Guoqiang Li

Recent methods based on 3D skeleton data have achieved outstanding performance due to its conciseness, robustness, and view-independent representation. With the development of deep learning, Convolutional Neural Networks (CNN) and Long…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Chuankun Li , Pichao Wang , Shuang Wang , Yonghong Hou , Wanqing Li

3D convolutional networks is a good means to perform tasks such as video segmentation into coherent spatio-temporal chunks and classification of them with regard to a target taxonomy. In the chapter we are interested in the classification…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Pierre-Etienne Martin , J Benois-Pineau , R Péteri , A Zemmari , J Morlier

In precision sports such as archery, athletes' performance depends on both biomechanical stability and psychological resilience. Traditional motion analysis systems are often expensive and intrusive, limiting their use in natural training…

Machine Learning · Computer Science 2025-11-19 Xianghe Liu , Jiajia Liu , Chuxian Xu , Minghan Wang , Hongbo Peng , Tao Sun , Jiaqi Xu

Spatiotemporal and motion features are two complementary and crucial information for video action recognition. Recent state-of-the-art methods adopt a 3D CNN stream to learn spatiotemporal features and another flow stream to learn motion…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Boyuan Jiang , Mengmeng Wang , Weihao Gan , Wei Wu , Junjie Yan

The increasing global crime rate, coupled with substantial human and property losses, highlights the limitations of traditional surveillance methods in promptly detecting diverse and unexpected acts of violence. Addressing this pressing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Aritra Dutta , Pushpita Boral , G Suseela

Athlete performance measurement in sports videos requires modeling long sequences since the entire spatio-temporal progression contributes dominantly to the performance. It is crucial to comprehend local discriminative spatial dependencies…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Sania Zahan , Ghulam Mubashar Hassan , Ajmal Mian

Predicting an interaction before it is fully executed is very important in applications such as human-robot interaction and video surveillance. In a two-human interaction scenario, there often contextual dependency structure between the…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Qiuhong Ke , Mohammed Bennamoun , Senjian An , Farid Bossaid , Ferdous Sohel

Curriculum learning is a training strategy that sorts the training examples by some measure of their difficulty and gradually exposes them to the learner to improve the network performance. Motivated by our insights from implicit curriculum…

Machine Learning · Computer Science 2021-07-28 Vinu Sankar Sadasivan , Anirban Dasgupta

Selecting an optimal event representation is essential for event classification in real world contexts. In this paper, we investigate the application of qualitative spatial reasoning (QSR) frameworks for classification of human-object…

Computer Vision and Pattern Recognition · Computer Science 2017-10-03 Tuan Do , James Pustejovsky

Assessing action quality from videos has attracted growing attention in recent years. Most existing approaches usually tackle this problem based on regression algorithms, which ignore the intrinsic ambiguity in the score labels caused by…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Yansong Tang , Zanlin Ni , Jiahuan Zhou , Danyang Zhang , Jiwen Lu , Ying Wu , Jie Zhou

With the recent substantial growth of media such as YouTube, a considerable number of instructional videos covering a wide variety of tasks are available online. Therefore, online instructional videos have become a rich resource for humans…

Computer Vision and Pattern Recognition · Computer Science 2017-06-01 Seong Tae Kim , Yong Man Ro

Inspired by recent advances in neural machine translation, that jointly align and translate using encoder-decoder networks equipped with attention, we propose an attentionbased LSTM model for human activity recognition. Our model jointly…

Computer Vision and Pattern Recognition · Computer Science 2017-09-01 Atousa Torabi , Leonid Sigal

In this paper, we propose a new approach to under-stand actions in egocentric videos that exploits the semantics of object interactions at both frame and temporal levels. At the frame level, we use a region-based approach that takes as…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Alejandro Cartas , Petia Radeva , Mariella Dimiccoli

Competitive diving is a well recognized aquatic sport in which a person dives from a platform or a springboard into the water. Based on the acrobatics performed during the dive, diving is classified into a finite set of action classes which…

Computer Vision and Pattern Recognition · Computer Science 2019-05-02 Gagan Kanojia , Sudhakar Kumawat , Shanmuganathan Raman

The paper addresses the problem of recognition of actions in video with low inter-class variability such as Table Tennis strokes. Two stream, "twin" convolutional neural networks are used with 3D convolutions both on RGB data and optical…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Pierre-Etienne Martin , Jenny Benois-Pineau , Renaud Péteri , Julien Morlier

Sports tracking data are the high-resolution spatiotemporal observations of a competitive event. The growing collection of these data in professional sport allows us to address a fundamental problem of modern sport: how to attribute value…

Applications · Statistics 2020-05-27 Stephanie Kovalchik , Martin Ingram , Kokum Weeratunga , Cagatay Goncu

This paper proposes a simple yet effective method for human action recognition in video. The proposed method separately extracts local appearance and motion features using state-of-the-art three-dimensional convolutional neural networks…

Computer Vision and Pattern Recognition · Computer Science 2020-02-24 David Torpey , Turgay Celik
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