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In percutaneous orthopedic interventions the surgeon attempts to reduce and fixate fractures in bony structures. The complexity of these interventions arises when the surgeon performs the challenging task of navigating surgical tools…

Computer Vision and Pattern Recognition · Computer Science 2018-03-26 Jonas Hajek , Mathias Unberath , Javad Fotouhi , Bastian Bier , Sing Chun Lee , Greg Osgood , Andreas Maier , Mehran Armand , Nassir Navab

In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…

Human-Computer Interaction · Computer Science 2023-09-06 Rishi Vanukuru , Suibi Che-Chuan Weng , Krithik Ranjan , Torin Hopkins , Amy Banic , Mark D. Gross , Ellen Yi-Luen Do

We provide an experimental evaluation of a wearable augmented reality (AR) system we have developed for human-robot teams working on tasks requiring collaboration in shared physical workspace. Recent advances in AR technology have…

Alignment between human brain networks and artificial models has become an active research area in vision science and machine learning. A widely adopted approach is identifying "metamers," stimuli physically different yet perceptually…

Machine Learning · Computer Science 2025-09-25 Mina Kamao , Hayato Ono , Ayumu Yamashita , Kaoru Amano , Masataka Sawayama

Immersive environments enable users to engage in embodied interaction, enhancing the sensemaking processes involved in completing tasks such as immersive analytics. Previous comparative studies on immersive analytics using augmented and…

Human-Computer Interaction · Computer Science 2024-04-08 Xiaoyan Zhou , Anil Ufuk Batmaz , Adam S. Williams , Dylan Schreiber , Francisco Ortega

Head-worn augmented reality (AR) allows audiences to be immersed and engaged in stories told by live presenters. While presenters may also be in AR to have the same level of immersion and awareness as their audience, this symmetric…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Mengyu Chen , David Saffo , Feiyu Lu , Benjamin Lee , Blair MacIntyre

The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

Human-Computer Interaction · Computer Science 2023-09-06 Dipesh Gyawali

As augmented reality (AR) becomes increasingly integrated into everyday life, ensuring the safety and trustworthiness of its virtual content is critical. Our research addresses the risks of task-detrimental AR content, particularly that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yanming Xiu

Neurosurgery requires exceptional precision and comprehensive preoperative planning to ensure optimal patient outcomes. Despite technological advancements, there remains a need for intuitive, accessible tools to enhance surgical preparation…

Robotics · Computer Science 2024-11-06 Hon Lung Ho , Yupeng Wang , An Wang , Long Bai , Hongliang Ren

While deep learning methods have achieved impressive success in many vision benchmarks, it remains difficult to understand and explain the representations and decisions of these models. Though vision models are typically trained on 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Benjamin Beilharz , Thomas S. A. Wallis

The recent surge of interest in temporal modulation schemes to induce magnet-free non-reciprocity has inspired several exciting opportunities for photonic technology. Here, we investigate a scheme to realize free-space isolators and highly…

Optics · Physics 2018-03-14 Romain Fleury , Dimitrios L. Sounas , Andrea Alu

Augmented Reality (AR) is a powerful perceptual technology that can alter what users see, hear, feel, and experience throughout their daily lives. When combined with the speed and flexibility of context-aware generative AI, the power is…

Computers and Society · Computer Science 2026-01-28 Louis Rosenberg

Augmented reality becomes popular in education gradually, which provides a contextual and adaptive learning experience. Here, we develop a Chinese herb medicine AR platform based the 3dsMax and the Unity that allows users to visualize and…

Human-Computer Interaction · Computer Science 2023-09-26 Qianyun Zhu , Yifeng Xie , Fangyang Ye , Zhenyuan Gao , Binjie Che , Zhenglin Chen , Dongmei Yu

Additive manufacture (AM) involves creating a part layer by layer and is a rapidly evolving manufacturing process. It has multiple strengths that apply to space-based optics, such as the ability to consolidate multiple parts into one,…

In this paper, we analyze some of our real-world deployment of face recognition (FR) systems for various applications and discuss the gaps between expectations of the user and what the system can deliver. We evaluate some of our proposed…

Computer Vision and Pattern Recognition · Computer Science 2016-02-10 Bappaditya Mandal

The potential of Augmented Reality (AR) technology to assist minimally invasive surgeries (MIS) lies in its computational performance and accuracy in dealing with challenging MIS scenes. Even with the latest hardware and software…

Computer Vision and Pattern Recognition · Computer Science 2017-08-04 Long Chen , Wen Tang , Nigel W. John

Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

Human-Computer Interaction · Computer Science 2026-04-02 Roshan Mathew , Roshan L. Peiris

Public speaking anxiety affects many individuals, yet opportunities for real-world practice remain limited. This study explores how augmented reality (AR) can provide an accessible training environment for public speaking. Drawing from…

Human-Computer Interaction · Computer Science 2025-04-16 Mark Edison Jim , Jan Benjamin Yap , Gian Chill Laolao , Andrei Zachary Lim , Jordan Aiko Deja

Eyeglasses play an important role in the perception of identity. Authentic virtual representations of faces can benefit greatly from their inclusion. However, modeling the geometric and appearance interactions of glasses and the face of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Junxuan Li , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Hongdong Li , Jason Saragih

Diminished Reality (DR) is considered as the conceptual counterpart to Augmented Reality (AR), and has recently gained increasing attention from both industry and academia. Unlike AR which adds virtual objects to the real world, DR allows…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Hongyu Ke , Haoxin Wang
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