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In the event of a disaster, saving human lives is of utmost importance. For developing proper evacuation procedures and guidance systems, behavioural data on how people respond during panic and stress is crucial. In the absence of real…

Multiagent Systems · Computer Science 2019-10-03 Rohit K. Dubey , Samuel S. Sohn , Christoph Hoelscher , Mubbasir Kapadia

What do humans do when confronted with a common challenge: we know where we want to go but we are not yet sure the best way to get there, or even if we can. This is the problem posed to agents during spatial navigation and pathfinding, and…

Artificial Intelligence · Computer Science 2021-03-16 Jeremy Gordon , John Chuang

Understanding human behavior in built environments is critical for designing functional, user centered urban spaces. Traditional approaches, such as manual observations, surveys, and simplified simulations, often fail to capture the…

Artificial Intelligence · Computer Science 2024-12-30 Ariel Noyman , Kai Hu , Kent Larson

We introduce a framework to navigate agents in buildings, inspired by the concept of "the cognitive map". It allows to route agents depending on their spacial knowledge. With help of an event-driven mechanism, agents acquire new information…

Physics and Society · Physics 2017-02-14 Mohcine Chraibi , David Haensel

Traditional agent-based urban mobility simulations often rely on rigid rulebased systems that struggle to capture the complexity, adaptability, and behavioral diversity inherent in human travel decision making. Inspired by recent…

Artificial Intelligence · Computer Science 2026-02-09 Qi Liu , Can Li , Wanjing Ma

Human moving path is an important feature in architecture design. By studying the path, architects know where to arrange the basic elements (e.g. structures, glasses, furniture, etc.) in the space. This paper presents SimArch, a multi-agent…

Artificial Intelligence · Computer Science 2018-07-11 Yen-Chia Hsu

In this paper we introduce a general estimation methodology for learning a model of human perception and control in a sensorimotor control task based upon a finite set of demonstrations. The model's structure consists of i the agent's…

Machine Learning · Computer Science 2025-05-02 Ran Wei , Anthony D. McDonald , Alfredo Garcia , Gustav Markkula , Johan Engstrom , Matthew O'Kelly

Understanding mobility, movement, and interaction in archaeological landscapes is essential for interpreting past human behavior, transport strategies, and spatial organization, yet such processes are difficult to reconstruct from static…

Robotics · Computer Science 2026-03-05 Chairi Kiourt , Vassilis Evangelidis , Dimitris Grigoropoulos

Most microscopic pedestrian navigation models use the concept of "forces" applied to the pedestrian agents to replicate the navigation environment. While the approach could provide believable results in regular situations, it does not…

Machine Learning · Computer Science 2020-04-24 Thanh-Trung Trinh , Dinh-Minh Vu , Masaomi Kimura

We are exploring the enhancement of models of agent behaviour with more "human-like" decision making strategies than are presently available. Our motivation is to developed with a view to as the decision analysis and support for electric…

Multiagent Systems · Computer Science 2009-12-22 Yee Ming Chen , Bo-Yuan Wang , Hung-Ming Shiu

Modeling human behavior in urban environments is fundamental for social science, behavioral studies, and urban planning. Prior work often rely on rigid, hand-crafted rules, limiting their ability to simulate nuanced intentions, plans, and…

Artificial Intelligence · Computer Science 2025-06-30 Nicolas Bougie , Narimasa Watanabe

As cities evolve toward more complex and multimodal transportation systems, the need for human-centered multi-agent simulation tools has never been more urgent. Yet most existing platforms remain limited - they often separate different…

Multiagent Systems · Computer Science 2025-07-16 Shiva Azimi , Arash Tavakoli

Interactive multi-agent simulation algorithms are used to compute the trajectories and behaviors of different entities in virtual reality scenarios. However, current methods involve considerable parameter tweaking to generate plausible…

Graphics · Computer Science 2018-12-04 Jiaping Ren , Wei Xiang , Yangxi Xiao , Ruigang Yang , Dinesh Manocha , Xiaogang Jin

This report presents results from an M1 internship dedicated to agent-based modelling and simulation of daily mobility choices. This simulation is intended to be realistic enough to serve as a basis for a serious game about the mobility…

Computers and Society · Computer Science 2024-02-16 Chloe Conrad , Carole Adam

In recent years, the interdisciplinary research between information science and neuroscience has been a hotspot. In this paper, based on recent biological findings, we proposed a new model to mimic visual information processing, motor…

Robotics · Computer Science 2016-03-09 Wei Wu , Hong Qiao , Jiahao Chen , Peijie Yin , Yinlin Li

A crucial ability of mobile intelligent agents is to integrate the evidence from multiple sensory inputs in an environment and to make a sequence of actions to reach their goals. In this paper, we attempt to approach the problem of…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Chuang Gan , Yiwei Zhang , Jiajun Wu , Boqing Gong , Joshua B. Tenenbaum

Current validation methods often rely on recorded data and basic functional checks, which may not be sufficient to encompass the scenarios an autonomous vehicle might encounter. In addition, there is a growing need for complex scenarios…

Robotics · Computer Science 2024-02-08 Marc Kaufeld , Rainer Trauth , Johannes Betz

This paper presents an agent-based model of mobility choice, influenced by human factors such as habits and perception biases. It is implemented in a Netlogo simulator, calibrated from results of an online survey about perceptions of…

Computers and Society · Computer Science 2024-06-05 Carole Adam , Benoit Gaudou

In this paper, the early design of our self-organized agent-based simulation model for exploration of synaptic connections that faithfully generates what is observed in natural situation is given. While we take inspiration from…

Neural and Evolutionary Computing · Computer Science 2012-07-17 Önder Gürcan , Carole Bernon , Kemal S. Türker

We describe a framework of hybrid cognition by formulating a hybrid cognitive agent that performs hierarchical active inference across a human and a machine part. We suggest that, in addition to enhancing human cognitive functions with an…

Artificial Intelligence · Computer Science 2018-10-08 André Ofner , Sebastian Stober
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