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Young people worldwide are participating in ever-increasing numbers in online fan communities. Far from mere shallow repositories of pop culture, these sites are accumulating significant evidence that sophisticated informal learning is…

Human-Computer Interaction · Computer Science 2015-10-13 Julie Ann Campbell , Cecilia Aragon , Katie Davis , Sarah Evans , Abigail Evans , David P. Randall

Relationships form the core of connected learning. In this study, we apply and extend social network analysis methods to uncover the layered network structure of relationships among Fanfiction.net authors and reviewers. Fanfiction.net, one…

Social and Information Networks · Computer Science 2021-06-29 Ruby Davis , Jenna Frens , Niharika Sharma , Meena Devii Muralikumar , Cecilia Aragon , Sarah Evans

Fanfiction.net provides an informal learning space for young writers through distributed mentoring, networked giving and receiving of feedback. In this paper, we quantify the cumulative effect of feedback on lexical diversity for 1.5…

Social and Information Networks · Computer Science 2022-09-27 Jenna Frens , Ruby Davis , Jihyun Lee , Diana Zhang , Cecilia Aragon

Since the early days of the Web 2.0, online communities have been growing quickly and have become important part of life for large number of people. In one of these communities, fanfiction.net, users can read and write stories which are…

Social and Information Networks · Computer Science 2020-08-10 Andrés Carvallo , Denis Parra

Feedback is a critical piece of the creative process. Prior CSCW research has invented peer-based and crowd-based systems that exchange feedback between online strangers at scale. However, creators run into socio-psychological challenges…

Social and Information Networks · Computer Science 2022-09-27 Ruijia Cheng , Jenna Frens

Sociolinguistic theories have highlighted how narratives are often retold, co-constructed and reconceptualized in collaborative settings. This working paper focuses on the re-interpretation of characters, an integral part of the narrative…

Computers and Society · Computer Science 2024-09-18 Bianca N. Y. Kang

We consider the textual profiles of different fanfiction maturity ratings, how they vary across fan groups, and how this relates to reader engagement metrics. Previous studies have shown that fanfiction writing is motivated by a combination…

Computation and Language · Computer Science 2025-04-08 Mia Jacobsen , Ross Deans Kristensen-McLachlan

We investigate how well traditional fiction genres like Fantasy, Thriller, and Literature represent readers' preferences. Using user data from Goodreads we construct a book network where two books are strongly linked if the same people tend…

Social and Information Networks · Computer Science 2023-03-10 Taom Sakal , Stephen Proulx

The integration of Generative AI (GenAI) into creative communities, like fanfiction, is reshaping how stories are created, shared, and valued. This study investigates the perceptions of 157 active fanfiction members, both readers and…

Human-Computer Interaction · Computer Science 2025-06-24 Roi Alfassi , Angelora Cooper , Zoe Mitchell , Mary Calabro , Orit Shaer , Osnat Mokryn

Online support communities have become vital spaces offering varied forms of support to individuals facing mental health challenges. Despite the proliferation of platforms with distinct technical structures, little is known about how these…

Human-Computer Interaction · Computer Science 2026-02-24 Han Li

The digitalisation of childhood underscores the importance of early digital skill development. To understand how peer relationships shape this process, we draw on unique sociocentric network data from students in classrooms across three…

Social and Information Networks · Computer Science 2025-08-27 Petro Tolochko , Jana Bernhard-Harrer , Azade E. Kakavand , Aytalina Kulichkina , Hyunjin Song , Hajo G. Boomgaarden

Story detection in online communities is a challenging task as stories are scattered across communities and interwoven with non-storytelling spans within a single text. We address this challenge by building and releasing the StorySeeker…

Computation and Language · Computer Science 2025-07-22 Maria Antoniak , Joel Mire , Maarten Sap , Elliott Ash , Andrew Piper

Creativity is viewed as one of the most important skills in the context of future-of-work. In this paper, we explore how the dynamic (self-organizing) nature of social networks impacts the fostering of creative ideas. We run 6 trials…

Social and Information Networks · Computer Science 2020-12-09 Raiyan Abdul Baten , Daryl Bagley , Ashely Tenesaca , Famous Clark , James P. Bagrow , Gourab Ghoshal , Mohammed Ehsan Hoque

The rise of a trending topic on Twitter or Facebook leads to the temporal emergence of a set of users currently interested in that topic. Given the temporary nature of the links between these users, being able to dynamically identify…

Social and Information Networks · Computer Science 2017-07-28 Lorena Recalde , David F. Nettleton , Ricardo Baeza-Yates , Ludovico Boratto

Personalization is critical for improving user experience in interactive writing and educational applications, yet remains understudied in story generation. We study the task of personalizing story generation, where our goal is to mimic an…

Computation and Language · Computer Science 2026-01-07 Nischal Ashok Kumar , Chau Minh Pham , Mohit Iyyer , Andrew Lan

This mentoring resource is a guide to establishing and running near-peer mentorship programs. It is based on the working knowledge and best practices developed by the Access Network, a collection of nine student-led communities at…

The interaction between fringe subcultures and mainstream online communities poses significant challenges for understanding discourse on social media. In this work, we investigate whether users active in conspiracy-focused communities…

Social and Information Networks · Computer Science 2026-04-22 Francesco Corso , Giuseppe Russo , Francesco Pierri , Gianmarco De Francisci Morales

By definition, people are reticent or even unwilling to talk about taboo subjects. Because subjects like sexuality, health, and violence are taboo in most cultures, important information on each of these subjects can be difficult to obtain.…

Computers and Society · Computer Science 2026-02-17 Kaylea Champion , Benjamin Mako Hill

Developing AI literacy is increasingly urgent as generative AI reshapes creative practice. Yet most AI literacy frameworks are top-down and expert-driven, overlooking how literacy emerges organically in creative communities. To address this…

Human-Computer Interaction · Computer Science 2026-03-11 Haidan Liu , Poorvi Bhatia , Nicholas Vincent , Parmit Chilana

Creating games together is both a playful and effective way to develop skills in computational thinking, collaboration, and more. However, game development can be challenging for younger developers who lack formal training. While teenage…

Human-Computer Interaction · Computer Science 2025-02-26 Yubin Choi , Jeanne Choi , Joseph Seering
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