Related papers: Online Exploration of Rectangular Grids
Given that no existing graph construction method can generate a perfect graph for a given dataset, graph-based algorithms are often affected by redundant and erroneous edges present within the constructed graphs. In this paper, we view…
We study the problem of rendezvous of two mobile agents starting at distinct locations in an unknown graph. The agents have distinct labels and walk in synchronous steps. However the graph is unlabelled and the agents have no means of…
This paper studies the discovery of approximate rules in property graphs. We propose a semantically meaningful measure of error for mining graph entity dependencies (GEDs) at almost hold, to tolerate errors and inconsistencies that exist in…
We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…
Finding an envy-free allocation of indivisible resources to agents is a central task in many multiagent systems. Often, non-trivial envy-free allocations do not exist, and, when they do, finding them can be computationally hard. Classical…
We investigate online maximum cardinality matching, a central problem in ad allocation. In this problem, users are revealed sequentially, and each new user can be paired with any previously unmatched campaign that it is compatible with.…
In the online hypergraph matching problem, hyperedges of size $k$ over a common ground set arrive online in adversarial order. The goal is to obtain a maximum matching (disjoint set of hyperedges). A na\"ive greedy algorithm for this…
Consider a group of autonomous mobile computational entities, called agents, arbitrarily placed at some nodes of a dynamic but always connected ring. The agents neither have any knowledge about the size of the ring nor have a common notion…
Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…
Many graph properties (e.g., connectedness, containing a complete subgraph) are known to be difficult to check. In a decision-tree model, the cost of an algorithm is measured by the number of edges in the graph that it queries. R. Karp…
Motivated by online advertisement and exchange settings, greedy randomized algorithms for the maximum matching problem have been studied, in which the algorithm makes (random) decisions that are essentially oblivious to the input graph. Any…
Many discrete optimization problems amount to selecting a feasible set of edges of least weight. We consider in this paper the context of spatial graphs where the positions of the vertices are uncertain and belong to known uncertainty sets.…
In this paper we study local routing strategies on geometric graphs. Such strategies use geometric properties of the graph like the coordinates of the current and target nodes to route. Specifically, we study routing strategies in the…
We study the problem of allocating indivisible objects to a set of rational agents where each agent's final utility depends on the intrinsic valuation of the allocated item as well as the allocation within the agent's local neighbourhood.…
We present an algorithm to grow a graph with scale-free structure of {\it in-} and {\it out-links} and variable wiring diagram in the class of the world-wide Web. We then explore the graph by intentional random walks using local…
This paper analyzes different online algorithms for the problem of assigning weights to edges in a fully-connected bipartite graph that minimizes the overall cost while satisfying constraints. Edges in this graph may disappear and reappear…
We study the approximability of the maximum size independent set (MIS) problem in bounded degree graphs. This is one of the most classic and widely studied NP-hard optimization problems. We focus on the well known minimum degree greedy…
We study online task assignment problem with reusable resources, motivated by practical applications such as ridesharing, crowdsourcing and job hiring. In the problem, we are given a set of offline vertices (agents), and, at each time, an…
Within the context of stochastic probing with commitment, we consider the online stochastic matching problem; that is, the one sided online bipartite matching problem where edges adjacent to an online node must be probed to determine if…
We study a sequential decision-making problem on a $n$-node graph $\mathcal{G}$ where each node has an unknown label from a finite set $\mathbf{\Omega}$, drawn from a joint distribution $\mathcal{P}$ that is Markov with respect to…