Related papers: QoE-based MAC Layer Optimization for Video Telecon…
Video frame transmission delay is critical in real-time applications such as online video gaming, live show, etc. The receiving deadline of a new frame must catch up with the frame rendering time. Otherwise, the system will buffer a while,…
Recently, learned video compression has drawn lots of attention and show a rapid development trend with promising results. However, the previous works still suffer from some criticial issues and have a performance gap with traditional…
We introduce a video compression algorithm based on instance-adaptive learning. On each video sequence to be transmitted, we finetune a pretrained compression model. The optimal parameters are transmitted to the receiver along with the…
This paper aims to reduce the prebuffering requirements, while maintaining continuity, for video streaming. Current approaches do this by making use of adaptive media playout (AMP) to reduce the playout rate. However, this introduces…
Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…
Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…
Recent video diffusion models achieve high-quality generation through recurrent frame processing where each frame generation depends on previous frames. However, this recurrent mechanism means that training such models in the pixel domain…
With the rise of critical machine-to-machine applications, next generation wireless communication systems must be designed with strict constraints on the latency and reliability. A key question in this context relates to channel state…
In this paper, we study video streaming over wireless networks with network coding capabilities. We build upon recent work, which demonstrated that network coding can increase throughput over a broadcast medium, by mixing packets from…
The rapid shift toward video on-demand and real time information systems has affected mobile as well as wired networks. The research community has placed a strong focus on optimizing the Quality of Experience (QoE) of video traffic, mainly…
Motivated by emerging vision-based intelligent services, we consider the problem of rate adaptation for high quality and low delay visual information delivery over wireless networks using scalable video coding. Rate adaptation in this…
The past few years have witnessed increasing interests in applying deep learning to video compression. However, the existing approaches compress a video frame with only a few number of reference frames, which limits their ability to fully…
Rate control is widely adopted during video streaming to provide both high video qualities and low latency under various network conditions. However, despite that many work have been proposed, they fail to tackle one major problem: previous…
This work proposes an innovative approach to handle packet loss in real-time video streaming scenarios in a more sophisticated way -- Predicting packet loss pattern on time field by deep learning model.
A video-aware unequal loss protection (ULP) system for protecting RTP video streaming in bursty packet loss networks is proposed. Considering the relevance of the frame, the state of the channel, and the bitrate constraints of the…
Recent advances in physical layer communication techniques, enable receivers to decode multiple simultaneous transmissions. This technique is known as the multipacket reception (MPR). In this paper, we propose an enhancement to the IEEE…
In the present paper, we propose a broadcast ARQ protocol based on the concept of index coding. In the proposed scenario, a server wishes to transmit a finite sequence of packets to multiple receivers via a broadcast channel with packet…
Frame coalescing is one of the most efficient techniques to manage the low power idle (LPI) mode supported by Energy Efficient Ethernet (EEE) interfaces. This technique enables EEE interfaces to remain in the LPI mode for a certain amount…
Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…
Wireless Virtual Reality (VR) and Augmented Reality (AR) will contribute to people increasingly working and socializing remotely. However, the VR/AR experience is very susceptible to various delays and timing discrepancies, which can lead…