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Incorporating symmetry as an inductive bias into multi-agent reinforcement learning (MARL) has led to improvements in generalization, data efficiency, and physical consistency. While prior research has succeeded in using perfect symmetry…

Multiagent Systems · Computer Science 2024-01-02 Xin Yu , Rongye Shi , Pu Feng , Yongkai Tian , Simin Li , Shuhao Liao , Wenjun Wu

When designing systems that are complex, dynamic and stochastic in nature, simulation is generally recognised as one of the best design support technologies, and a valuable aid in the strategic and tactical decision making process. A…

Neural and Evolutionary Computing · Computer Science 2013-05-30 Peer-Olaf Siebers , Uwe Aickelin

In this paper, we consider the problem of multi-agent navigation in partially observable grid environments. This problem is challenging for centralized planning approaches as they, typically, rely on the full knowledge of the environment.…

Machine Learning · Computer Science 2021-08-16 Vasilii Davydov , Alexey Skrynnik , Konstantin Yakovlev , Aleksandr I. Panov

The interactive partially observable Markov decision process (I-POMDP) is a recently developed framework which extends the POMDP to the multi-agent setting by including agent models in the state space. This paper argues for formulating the…

Robotics · Computer Science 2012-04-03 Mark P. Woodward , Robert J. Wood

This paper introduces a framework for Planning while Learning where an agent is given a goal to achieve in an environment whose behavior is only partially known to the agent. We discuss the tractability of various plan-design processes. We…

Artificial Intelligence · Computer Science 2014-11-17 S. Safra , M. Tennenholtz

The computational cost of large-scale multi-agent based simulations (MABS) can be extremely important, especially if simulations have to be monitored for validation purposes. In this paper, two methods, based on self-observation and…

Multiagent Systems · Computer Science 2013-11-05 Gildas Morvan , Alexandre Veremme , Daniel Dupont

We propose an approach to simulating trajectories of multiple interacting agents (road users) based on transformers and probabilistic graphical models (PGMs), and apply it to the Waymo SimAgents challenge. The transformer baseline is based…

Machine Learning · Computer Science 2024-07-01 Xinghua Lou , Meet Dave , Shrinu Kushagra , Miguel Lazaro-Gredilla , Kevin Murphy

Animals need to devise strategies to maximize returns while interacting with their environment based on incoming noisy sensory observations. Task-relevant states, such as the agent's location within an environment or the presence of a…

Machine Learning · Statistics 2019-06-25 Eszter Vertes , Maneesh Sahani

In order for an agent to perform well in partially observable domains, it is usually necessary for actions to depend on the history of observations. In this paper, we explore a {\it stigmergic} approach, in which the agent's actions include…

Machine Learning · Computer Science 2007-05-23 Leonid Peshkin , Nicolas Meuleau , Leslie Kaelbling

To solve multi-step manipulation tasks in the real world, an autonomous robot must take actions to observe its environment and react to unexpected observations. This may require opening a drawer to observe its contents or moving an object…

This paper presents a simulation model based on the general framework of Multi-Agent System (MAS) that can be used to investigate construction project bidding process. Specifically, it can be used to investigate different strategies in…

Multiagent Systems · Computer Science 2015-03-23 Rui Liu

Recently, model-based agents have achieved better performance than model-free ones using the same computational budget and training time in single-agent environments. However, due to the complexity of multi-agent systems, it is tough to…

Multiagent Systems · Computer Science 2022-12-08 Zhiwei Xu , Dapeng Li , Bin Zhang , Yuan Zhan , Yunpeng Bai , Guoliang Fan

Partially observable stochastic games provide a rich mathematical paradigm for modeling multi-agent dynamic decision making under uncertainty and partial information. However, they generally do not admit closed-form solutions and are…

Optimization and Control · Mathematics 2020-04-15 Yanling Chang , Chelsea C. White

We study the problem of imitation learning from demonstrations of multiple coordinating agents. One key challenge in this setting is that learning a good model of coordination can be difficult, since coordination is often implicit in the…

Machine Learning · Computer Science 2018-05-28 Hoang M. Le , Yisong Yue , Peter Carr , Patrick Lucey

Generative model-based imitation learning methods have recently achieved strong results in learning high-complexity motor skills from human demonstrations. However, imitation learning of interactive policies that coordinate with humans in…

Robotics · Computer Science 2025-11-18 Max M. Sun , Todd Murphey

Progressively intricate cyber infiltration mechanisms have made conventional means of defense, such as firewalls and malware detectors, incompetent. These sophisticated infiltration mechanisms can study the defender's behavior, identify…

Artificial Intelligence · Computer Science 2018-10-02 Mohamadreza Ahmadi , Murat Cubuktepe , Nils Jansen , Sebastian Junges , Joost-Pieter Katoen , Ufuk Topcu

Ad hoc teamwork refers to the problem of enabling an agent to collaborate with teammates without prior coordination. Data-driven methods represent the state of the art in ad hoc teamwork. They use a large labeled dataset of prior…

Artificial Intelligence · Computer Science 2023-06-02 Hasra Dodampegama , Mohan Sridharan

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

In this article, we are interested in planning problems where the agent is aware of the presence of an observer, and where this observer is in a partial observability situation. The agent has to choose its strategy so as to optimize the…

Artificial Intelligence · Computer Science 2025-11-24 Salomé Lepers , Vincent Thomas , Olivier Buffet

Autonomous agents embedded in a physical environment need the ability to recognize objects and their properties from sensory data. Such a perceptual ability is often implemented by supervised machine learning models, which are pre-trained…