Related papers: QoE-aware Scalable Video Transmission in MIMO~Syst…
Emerging applications such as Augmented Reality, the Internet of Vehicles and Remote Surgery require both computing and networking functions working in harmony. The End-to-end (E2E) quality of experience (QoE) for these applications depends…
To ensure the low end-to-end (E2E) delay for tactile internet, short frame structures will be used in 5G systems. As such, transmission errors with finite blocklength channel codes should be considered to guarantee the high reliability…
The optimization of quality of experience (QoE) in multi-user virtual reality (VR) interactions demands a delicate balance between ultra-low latency, high-fidelity motion synchronization, and equitable resource allocation. While adaptive…
Wireless local area network (WLAN) witnesses a very fast growth in the past 20 years by taking the maximum throughput as the key technical objective. However, the quality of experience (QoE) is the most important concern of wireless network…
Service-Oriented Architecture (SOA) is about to enter automotive networks based on the SOME/IP middleware and an Ethernet high-bandwidth communication layer. It promises to meet the growing demands on connectivity and flexibility for…
Good quality video services always require higher bandwidth. Hence, to provide the video services e.g., multicast/broadcast services (MBS) and unicast services along with the existing voice, internet, and other background traffic services…
Quality of Service (QoS) is provided in IEEE 802.11e protocol by means of HCF Controlled Channel Access (HCCA) scheduler which is efficient for supporting Constant Bit Rate (CBR) applications. Numerous researches have been carried out to…
This paper studies secure layered video transmission in a multiuser multiple-input single-output (MISO) beamforming downlink communication system. The power allocation algorithm design is formulated as a non-convex optimization problem for…
Semantic communication with joint semantic-channel coding robustly transmits diverse data modalities but faces challenges in mitigating semantic information loss due to packet drops in packet-based systems. Under current protocols, packets…
The explosive growth of content-on-the-move, such as video streaming to mobile devices, has propelled research on multimedia broadcast and multicast schemes. Multi-rate transmission strategies have been proposed as a means of delivering…
This paper aims to propose the quality of experience (QoE) models based on the expectation and/or the perception of 5G users to evaluate for mean opinion score (MOS) for real-time or interactive services/applications with high reliability.…
In this paper, a new technique for cross layer design, based on present Eb/N0 (bit energy per noise density) ratio of the connections and target values of the Quality of Service (QoS) information parameters from MAC layer, is proposed to…
The next generation wireless networks need efficient mechanisms for data dissemination that should support users with better Quality of Service (QoS). Nevertheless, the existing solutions are unable to handle this demand and require either…
eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…
The quality of experience (QoE) delivered by video conferencing systems is significantly influenced by accurately estimating the time-varying available bandwidth between the sender and receiver. Bandwidth estimation for real-time…
Quality of Experience (QoE) prediction is a critical component of modern multimedia systems, particularly for adaptive video streaming in 5G networks. Accurate QoE estimation enables intelligent resource management and supports user centric…
Abrupt resolution changes in virtual reality (VR) streaming can significantly impair the quality-of-experience (QoE) of users, particularly during transitions from high to low resolutions. Existing QoE models and transmission schemes…
On the contrary of low speed and high delay acoustic systems, underwater optical wireless communication (UOWC) can deliver a high speed and low latency service at the expense of short communication ranges. Therefore, multihop communication…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
Large language models (LLMs) hosted on cloud servers alleviate the computational and storage burdens on local devices but raise privacy concerns due to sensitive data transmission and require substantial communication bandwidth, which is…