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Related papers: Fair Representation and a Linear Shapley Rule

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Explainability and fairness have mainly been considered separately, with recent exceptions trying the explain the sources of unfairness. This paper shows that the Shapley value can be used to both define and explain unfairness, under…

Machine Learning · Computer Science 2026-03-31 Fadoua Amri-Jouidel , Emmanuel Kemel , Stéphane Mussard

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

We propose a framework that uses majorization to model diversity and representativeness in school admissions. We generalize the standard notion of majorization to accommodate arbitrary distributional targets, such as a student body that…

Theoretical Economics · Economics 2025-09-19 Federico Echenique , Teddy Mekonnen , M. Bumin Yenmez

We consider the following problem in which a given number of items has to be chosen from a predefined set. Each item is described by a vector of attributes and for each attribute there is a desired distribution that the selected set should…

Artificial Intelligence · Computer Science 2021-03-29 Jerome Lang , Piotr Skowron

A well-known axiom for proportional representation is Proportionality of Solid Coalitions (PSC). We characterize committees satisfying PSC as possible outcomes of the Minimal Demand rule, which generalizes an approach pioneered by Michael…

Computer Science and Game Theory · Computer Science 2021-07-15 Haris Aziz , Barton E. Lee

Direct democracy is a special case of an ensemble of classifiers, where every person (classifier) votes on every issue. This fails when the average voter competence (classifier accuracy) falls below 50%, which can happen in noisy settings…

Computer Science and Game Theory · Computer Science 2018-07-23 Malik Magdon-Ismail , Lirong Xia

We investigate two systems of fully proportional representation suggested by Chamberlin Courant and Monroe. Both systems assign a representative to each voter so that the "sum of misrepresentations" is minimized. The winner determination…

Computer Science and Game Theory · Computer Science 2014-02-05 Nadja Betzler , Arkadii Slinko , Johannes Uhlmann

We introduce new power indices to measure the a priori voting power of voters in liquid democracy elections where an underlying network restricts delegations. We argue that our power indices are natural extensions of the standard…

Multiagent Systems · Computer Science 2023-05-16 Rachael Colley , Théo Delemazure , Hugo Gilbert

We consider the problem of payoff division in indivisible coalitional games, where the value of the grand coalition is a natural number. This number represents a certain quantity of indivisible objects, such as parliamentary seats, kidney…

Computer Science and Game Theory · Computer Science 2026-04-02 Mikołaj Czarnecki , Michał Korniak , Oskar Skibski , Piotr Skowron

We consider three algorithms for allocating parliamentary seats by proportional representation. The usual approach to describing such algorithms is to compute a quota of votes that each party uses to "acquire'' representatives. This kind of…

Data Structures and Algorithms · Computer Science 2023-11-07 Raul Rojas

Population protocols are a model of distributed computing where $n$ agents, each a simple finite-state machine, interact in pairs to solve a common task against a (adversarial) interaction scheduler. This model was intensively studied in…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-19 Tom-Lukas Breitkopf , Julien Dallot , Antoine El-Hayek , Stefan Schmid

We study multiwinner elections with approval-based preferences. An instance of a multiwinner election consists of a set of alternatives, a population of voters---each voter approves a subset of alternatives, and the desired committee size…

Computer Science and Game Theory · Computer Science 2019-10-15 Piotr Skowron

The study of proportionality in multiwinner voting with approval ballots has received much attention in recent years. Typically, proportionality is captured by variants of the Justified Representation axiom, which say that cohesive groups…

Computer Science and Game Theory · Computer Science 2025-08-04 Matthew M. Casey , Edith Elkind

In approval-based budget division, a budget needs to be distributed to candidates based on the voters' approval ballots over these candidates. In the pursuit of a simple, consistent, and approximately fair rule for this setting, we…

Computer Science and Game Theory · Computer Science 2025-10-06 Haris Aziz , Patrick Lederer , Xinhang Lu , Mashbat Suzuki , Jeremy Vollen

We study a model of proxy voting where the candidates, voters, and proxies are all located on the real line, and instead of voting directly, each voter delegates its vote to the closest proxy. The goal is to find a set of proxies that is…

Computer Science and Game Theory · Computer Science 2020-12-15 Elliot Anshelevich , Zack Fitzsimmons , Rohit Vaish , Lirong Xia

In multiwinner approval voting, the goal is to select $k$-member committees based on voters' approval ballots. A well-studied concept of proportionality in this context is the justified representation (JR) axiom, which demands that no large…

Computer Science and Game Theory · Computer Science 2024-09-10 Edith Elkind , Piotr Faliszewski , Ayumi Igarashi , Pasin Manurangsi , Ulrike Schmidt-Kraepelin , Warut Suksompong

The main objective of fair statistical modeling and machine learning is to minimize or eliminate biases that may arise from the data or the model itself, ensuring that predictions and decisions are not unjustly influenced by sensitive…

Machine Learning · Statistics 2025-04-03 Xueyu Zhou , Chun Yin IP , Jian Huang

Many democratic societies use district-based elections, where the region under consideration is geographically divided into districts and a representative is chosen for each district based on the preferences of the electors who reside…

Computers and Society · Computer Science 2022-03-09 Adway Mitra

In the theory of voting, the Plurality rule for preferences that come in the form of linear orders selects the alternatives most frequently appearing in the first position of those orders, while the Anti-Plurality rule selects the…

Computer Science and Game Theory · Computer Science 2026-05-21 Ulle Endriss , Federico Fioravanti

American democracy is currently heavily reliant on plurality in single-member districts, or PSMD, as a system of election. But public perceptions of fairness are often keyed to partisan proportionality, or the degree of congruence between…

Computers and Society · Computer Science 2023-08-23 Moon Duchin , Gabe Schoenbach