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The processing, computation and memory requirements posed by emerging mobile broadband services require adaptive memory management and prefetching techniques at the mobile terminals for satisfactory application performance and sustained…
6G networks require a flexible infrastructure to dynamically provide ubiquitous network coverage. Mobile Access Points (MAP) deployment is a promising solution. In this paper, we formulate the joint 3D MAP deployment and user association…
Conventional heterogeneous-traffic scheduling schemes utilize zero-delay constraint for real-time services, which aims to minimize the average packet delay among real-time users. However, in light or moderate load networks this strategy is…
The quality of control (QoC) of a resource-constrained embedded control system may be jeopardized in dynamic environments with variable workload. This gives rise to the increasing demand of co-design of control and scheduling. To deal with…
Future wireless systems need to support diverse big data and Internet of Things (IoT) applications with dramatically different quality of service (QoS) requirements. Novel designs across the protocol stack are required to achieve effective…
Dead Reckoning mechanism allows reducing the network utilization considerably when used in Distributed Interactive Simulation Applications. However, this technique often ignores available contextual information that may be influential to…
Cloud monitoring activity involves dynamically tracking the Quality of Service (QoS) parameters related to virtualized resources (e.g., VM, storage, network, appliances, etc.), the physical resources they share, the applications running on…
The emergence of video applications and video capable devices have contributed substantially to the increase of video traffic on Internet. New mechanisms recommending video rate adaptation towards delivering enhanced Quality of Experience…
Optimizing performance and energy efficiency in many-core processors, especially within Non-Uniform Cache Access (NUCA) architectures, remains a critical challenge. The performance heterogeneity inherent in S-NUCA systems complicates task…
In the next generation wireless networks, the growing demand for new wireless applications is accompanied with high expectations for better quality of service (QoS) fulfillment especially for multimedia applications. Furthermore, the…
Underlaying device-to-device (D2D) communications to a cellular network is considered as a key technique to improve spectral efficiency in 5G networks. For such D2D systems, mode selection and resource allocation have been widely utilized…
Solutions for mobility management in wireless networks have been investigated and proposed in various research projects and standardization bodies. With the continuing deployment of different access networks, the wider range of applications…
A distributed application executing on a Network of Workstations (NOW) needs to be resource state aware to possibly adapt itself accordingly in order to keep satisfying the desired Quality of Service (QoS) demands throughout its lifespan.…
The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian…
We propose a quality of service (QoS) monitoring program for broadband access to measure the impact of proprietary network spaces. Our paper surveys other QoS policy initiatives, including those in the airline, and wireless and wireline…
Modular quantum computing provides a scalable approach to overcome the limitations of monolithic quantum architectures by interconnecting multiple Quantum Processing Units (QPUs) through a quantum network. In this work, we explore and…
Multihoming for a video Content Delivery Network (CDN) allows edge peering servers to deliver video chunks through different Internet Service Providers (ISPs), to achieve an improved quality of service (QoS) for video streaming users.…
Multimedia conferencing is used extensively in a wide range of applications, such as online games and distance learning. These applications need to efficiently scale the conference size as the number of participants fluctuates. Cloud is a…
We present an end-to-end performance evaluation of MPEG-DASH video streaming over a Low-Earth Orbit (LEO) satellite-based 5G Integrated Access and Backhaul (IAB) network. Our objective is to investigate how modern transport protocols and…
Emerging Metaverse applications, designed to deliver highly interactive and immersive experiences that seamlessly blend physical reality and digital virtuality, are accelerating the need for distributed compute platforms with unprecedented…