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In general, finite concurrent two-player reachability games are only determined in a weak sense: the supremum probability to win can be approached via stochastic strategies, but cannot be realized. We introduce a class of concurrent games…

Computer Science and Game Theory · Computer Science 2021-07-12 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

Wireless secret sharing is crucial to information security in the era of Internet of Things. One method is to utilize the effect of the randomness of the wireless channel in the data link layer to generate the common secret between two…

Networking and Internet Architecture · Computer Science 2021-01-28 Lei Miao , Dingde Jiang

This paper considers a two-terminal problem in which Alice and Bob aim to perform a joint measurement on a bipartite quantum system $\rho^{AB}$. Alice transmits the results of her measurements to Bob over a classical channel, and the two…

Information Theory · Computer Science 2025-06-24 Anders Høst-Madsen

In the gambling foundation of probability theory, rationality requires that a subject should always (never) find desirable all nonnegative (negative) gambles, because no matter the result of the experiment the subject never (always)…

Optimization and Control · Mathematics 2018-11-21 Alessio Benavoli , Alessandro Facchini , Dario Piga , Marco Zaffalon

Deep neural networks have proven to be extremely powerful, however, they are also vulnerable to adversarial attacks which can cause hazardous incorrect predictions in safety-critical applications. Certified robustness via randomized…

Machine Learning · Computer Science 2024-10-29 Sina Däubener , Kira Maag , David Krueger , Asja Fischer

In 2013 Cooper and Dutle invented a dueling scenario where Alice and Bob shoot at each other until one is hit. Each shot is successful with some fixed probability $p$, $0 < p < 1$. The shooting order is given by a greedy algorithm, where at…

Formal Languages and Automata Theory · Computer Science 2026-05-04 Jeffrey Shallit

In this paper, I formalize intelligence measurement in games by introducing mechanisms that assign a real number -- interpreted as an intelligence score -- to each player in a game. This score quantifies the ex-post strategic ability of the…

Theoretical Economics · Economics 2025-10-28 Mehmet Mars Seven

A sequence S is nonrepetitive if no two adjacent blocks of S are the same. In 1906 Thue proved that there exist arbitrarily long nonrepetitive sequences over 3 symbols. We consider the online variant of this result in which a nonrepetitive…

Combinatorics · Mathematics 2012-05-01 Jarosław Grytczuk , Piotr Szafruga , Michał Zmarz

The cryptographic protocol of coin tossing consists of two parties, Alice and Bob, that do not trust each other, but want to generate a random bit. If the parties use a classical communication channel and have unlimited computational…

Quantum Physics · Physics 2009-11-13 A. T. Nguyen , J. Frison , K. Phan Huy , S. Massar

Coin-flipping is a fundamental cryptographic task where a spatially separated Alice and Bob wish to generate a fair coin-flip over a communication channel. It is known that ideal coin-flipping is impossible in both classical and quantum…

Quantum Physics · Physics 2020-10-28 Jamie Sikora , John H. Selby

Random number has many applications, it plays an important role in quantum information processing. It's not difficult to generate true random numbers, the main difficulty is how to certify the random numbers generated by untrusted devices.…

Quantum Physics · Physics 2017-09-20 Xing Chen

We propose a new model of provenance, based on a game-theoretic approach to query evaluation. First, we study games G in their own right, and ask how to explain that a position x in G is won, lost, or drawn. The resulting notion of game…

Databases · Computer Science 2013-11-20 Sven Köhler , Bertram Ludäscher , Daniel Zinn

Randomness is intrinsic to quantum mechanics; the outcome of a measurement on a quantum state is a random variable. This feature has been applied to randomness certification, where one party must decide whether the data they receive is…

Quantum Physics · Physics 2026-04-07 Liam P. McGuinness

We consider a repeated game in which players, considered as nodes of a network, are connected. Each player observes her neighbors' moves only. Thus, monitoring is private and imperfect. Players can communicate with their neighbors at each…

Theoretical Economics · Economics 2025-07-15 Andrea Benso

We consider multiplayer stochastic games in which the payoff of each player is a bounded and Borel-measurable function of the infinite play. By using a generalization of the technique of Martin (1998) and Maitra and Sudderth (1998), we show…

Optimization and Control · Mathematics 2022-08-26 János Flesch , Eilon Solan

This paper presents a data-driven statistical framework to quantify the role of skill in games, addressing the long-standing question of whether success in a game is predominantly driven by skill or chance. We analyze player level data from…

Computer Science and Game Theory · Computer Science 2025-05-28 Tathagata Banerjee , Anushka De , Subhamoy Maitra , Diganta Mukherjee

The behavior of entangled quantum systems can generally not be explained as being determined by shared classical randomness. In the first part of this paper, we propose a simple game for n players demonstrating this non-local property of…

Quantum Physics · Physics 2013-01-01 Renato Renner , Stefan Wolf

Score matching is an estimation procedure that has been developed for statistical models whose probability density function is known up to proportionality but whose normalizing constant is intractable, so that maximum likelihood is…

Methodology · Statistics 2024-04-23 Jiazhen Xu , Janice L. Scealy , Andrew T. A. Wood , Tao Zou

In 2010, Bre\v{s}ar, Klav\v{z}ar and Rall introduced the optimization variant of the graph domination game and the game domination number, which was proved PSPACE-hard by Bre\v{s}ar et al. in 2016. In 2024, Leo Versteegen obtained the…

Combinatorics · Mathematics 2025-08-13 João Marcos Brito , Thiago Marcilon , Nicolas Martins , Rudini Sampaio

Many problems in compositional synthesis and verification of multi-agent systems -- such as rational verification and assume-guarantee verification in probabilistic systems -- reduce to reasoning about two-player multi-objective stochastic…

Computer Science and Game Theory · Computer Science 2026-02-16 Moritz Graf , Anthony Lin , Rupak Majumdar