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Safety is a critical concern for the success of urban air mobility, especially in dynamic and uncertain environments. This paper proposes a path planning algorithm based on RRT in conjunction with chance constraints in the presence of…

Robotics · Computer Science 2022-03-15 Pengcheng Wu , Lin Li , Junfei Xie , Jun Chen

This paper addresses the path selection problem from a known sender to the receiver. The proposed work shows path selection using genetic algorithm(GA)and simulated annealing (SA) approaches. In genetic algorithm approach, the multi point…

Neural and Evolutionary Computing · Computer Science 2016-09-08 T. R. Gopalakrishnan Nair , Kavitha Sooda

Multi-robot path planning is a computational process involving finding paths for each robot from its start to the goal while ensuring collision-free operation. It is widely used in robots and autonomous driving. However, the computational…

Robotics · Computer Science 2023-08-04 Biru Zhang , Jiankun Wang , Max Q. -H. Meng

This paper presents a Genetic Programming (GP) approach to solving multi-robot path planning (MRPP) problems in single-lane workspaces, specifically those easily mapped to graph representations. GP's versatility enables this approach to…

Robotics · Computer Science 2019-12-23 Alexandre Trudeau , Christopher M. Clark

With the recent advances in machine learning, path planning algorithms are also evolving; however, the learned path planning algorithms often have difficulty competing with success rates of classic algorithms. We propose waypoint planning…

We propose an exact algorithm for solving the longest simple path problem between two given vertices in undirected weighted graphs. By using graph partitioning and dynamic programming, we obtain an algorithm that is significantly faster…

Data Structures and Algorithms · Computer Science 2019-05-10 Kai Fieger , Tomas Balyo , Christian Schulz , Dominik Schreiber

We present in this paper several improvements for computing shortest path maps using OpenGL shaders. The approach explores GPU rasterization as a way to propagate optimal costs on a polygonal 2D environment, producing shortest path maps…

Graphics · Computer Science 2018-05-23 Renato Farias , Marcelo Kallmann

Trajectory Planning is a crucial word in Modern & Advanced Robotics. It's a way of generating a smooth and feasible path for the robot to follow over time. The process primarily takes several factors to generate the path, such as velocity,…

Robotics · Computer Science 2024-07-19 Arunabh Bora

Motion planning in modified environments is a challenging task, as it compounds the innate difficulty of the motion planning problem with a changing environment. This renders some algorithmic methods such as probabilistic roadmaps less…

We study the problem of optimal multi-robot path planning on graphs (MPP) over four distinct minimization objectives: the total arrival time, the makespan (last arrival time), the total distance, and the maximum (single-robot traveled)…

Robotics · Computer Science 2015-07-14 Jingjin Yu , Steven M. LaValle

Global routing has been a historically challenging problem in electronic circuit design, where the challenge is to connect a large and arbitrary number of circuit components with wires without violating the design rules for the printed…

Machine Learning · Computer Science 2019-06-24 Haiguang Liao , Wentai Zhang , Xuliang Dong , Barnabas Poczos , Kenji Shimada , Levent Burak Kara

Square grids are commonly used in robotics and game development as spatial models and well known in AI community heuristic search algorithms (such as A*, JPS, Theta* etc.) are widely used for path planning on grids. A lot of research is…

Artificial Intelligence · Computer Science 2015-08-26 Konstantin Yakovlev , Egor Baskin , Ivan Hramoin

The ubiquitous expansion and transformation of the energy supply system involves large-scale power infrastructure construction projects. In the view of investments of more than a million dollars per kilometre, planning authorities aim to…

Optimization and Control · Mathematics 2021-02-02 Nina Wiedemann , David Adjiashvili

Pathfinding in Euclidean space is a common problem faced in robotics and computer games. For long-distance navigation on the surface of the earth or in outer space however, approximating the geometry as Euclidean can be insufficient for…

Computational Geometry · Computer Science 2020-11-03 Volodymyr Rospotniuk , Rupert Small

During the last decade, incremental sampling-based motion planning algorithms, such as the Rapidly-exploring Random Trees (RRTs) have been shown to work well in practice and to possess theoretical guarantees such as probabilistic…

Robotics · Computer Science 2010-05-05 Sertac Karaman , Emilio Frazzoli

Mobile robotic platforms are an indispensable tool for various scientific and industrial applications. Robots are used to undertake missions whose execution is constrained by various factors, such as the allocated time or their remaining…

Robotics · Computer Science 2018-01-12 Nikolaos Tsiogkas , David M. Lane

In this paper, we present a new algorithm that extends RRT* and RT-RRT* for online path planning in complex, dynamic environments. Sampling-based approaches often perform poorly in environments with narrow passages, a feature common to many…

Robotics · Computer Science 2021-09-10 Daniel Armstrong , André Jonasson

Comparing two geometric graphs embedded in space is important in the field of transportation network analysis. Given street maps of the same city collected from different sources, researchers often need to know how and where they differ.…

Computational Geometry · Computer Science 2015-02-17 Mahmuda Ahmed , Brittany Terese Fasy , Kyle S. Hickmann , Carola Wenk

Advancing Multi-Agent Pathfinding (MAPF) and Multi-Robot Motion Planning (MRMP) requires platforms that enable transparent, reproducible comparisons across modeling choices. Existing tools either scale under simplifying assumptions (grids,…

This paper presents GRT, a domain-independent heuristic planning system for STRIPS worlds. GRT solves problems in two phases. In the pre-processing phase, it estimates the distance between each fact and the goals of the problem, in a…

Artificial Intelligence · Computer Science 2011-06-02 I. Refanidis , I. Vlahavas