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The $r$-neighbour bootstrap process describes an infection process on a graph, where we start with a set of initially infected vertices and an uninfected vertex becomes infected as soon as it has $r$ infected neighbours. An inital set of…
The $r$-neighbour bootstrap process is an update rule for the states of vertices in which `uninfected' vertices with at least $r$ `infected' neighbours become infected and a set of initially infected vertices is said to \emph{percolate} if…
We study the activation process in undirected graphs known as bootstrap percolation: a vertex is active either if it belongs to a set of initially activated vertices or if at some point it had at least r active neighbors, for a threshold r…
Bootstrap percolation is a type of cellular automaton which has been used to model various physical phenomena, such as ferromagnetism. For each natural number $r$, the $r$-neighbour bootstrap process is an update rule for vertices of a…
Bootstrap percolation is a prominent framework for studying the spreading of activity on a graph. We begin with an initial set of active vertices. The process then proceeds in rounds, and further vertices become active as soon as they have…
The $r$-neighbor bootstrap percolation is a graph infection process based on the update rule by which a vertex with $r$ infected neighbors becomes infected. We say that an initial set of infected vertices propagates if all vertices of a…
Bootstrap percolation is a type of cellular automaton on graphs, introduced as a simple model of the dynamics of ferromagnetism. Vertices in a graph can be in one of two states: `healthy' or `infected' and from an initial configuration of…
Bootstrap Percolation is a process defined on a graph which begins with an initial set of infected vertices. In each subsequent round, an uninfected vertex becomes infected if it is adjacent to at least $r$ previously infected vertices. If…
Bootstrap percolation on the random graph $G_{n,p}$ is a process of spread of "activation" on a given realization of the graph with a given number of initially active nodes. At each step those vertices which have not been active but have at…
The $r$-edge bootstrap percolation on a graph is an activation process of the edges. The process starts with some initially activated edges and then, in each round, any inactive edge whose one of endpoints is incident to at least $r$ active…
A bootstrap percolation process on a graph $G$ is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round each uninfected node which has at least $r$ infected neighbours…
Given a graph $G$ and assuming that some vertices of $G$ are infected, the $r$-neighbor bootstrap percolation rule makes an uninfected vertex $v$ infected if $v$ has at least $r$ infected neighbors. The $r$-percolation number, $m(G,r)$, of…
In r-neighbour bootstrap percolation on a graph G, a set of initially infected vertices A \subset V(G) is chosen independently at random, with density p, and new vertices are subsequently infected if they have at least r infected…
Consider the following model of strong-majority bootstrap percolation on a graph. Let r be some positive integer, and p in [0,1]. Initially, every vertex is active with probability p, independently from all other vertices. Then, at every…
For any integer $r\geqslant0$, the $r$-neighbor bootstrap percolation on a graph is an activation process of the vertices. The process starts with some initially activated vertices and then, in each round, any inactive vertex with at least…
A bootstrap percolation process on a graph G is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round every uninfected node which has at least r infected neighbours…
Let $G_{n,p}^1$ be a superposition of the random graph $G_{n,p}$ and a one-dimensional lattice: the $n$ vertices are set to be on a ring with fixed edges between the consecutive vertices, and with random independent edges given with…
In this paper we study the strict majority bootstrap percolation process on graphs. Vertices may be active or passive. Initially, active vertices are chosen independently with probability p. Each passive vertex becomes active if at least…
Following Bradonji\'c and Saniee, we study a model of bootstrap percolation on the Gilbert random geometric graph on the $2$-dimensional torus. In this model, the expected number of vertices of the graph is $n$, and the expected degree of a…
The bootstrap percolation (or threshold model) is a dynamic process modelling the propagation of an epidemic on a graph, where inactive vertices become active if their number of active neighbours reach some threshold. We study an…