Related papers: Delay Minimization in Real-time Communications wit…
For a packet erasure broadcast channel with three receivers, we propose a new coding algorithm that makes use of feedback to dynamically adapt the code. Our algorithm is throughput optimal, and we conjecture that it also achieves an…
This work investigates the effect of finite buffer sizes on the throughput capacity and packet delay of line networks with packet erasure links that have perfect feedback. These performance measures are shown to be linked to the stationary…
Cloud computing facilitates the access of applications and data from any location by a distributed storage system. Erasure codes offer better data replication technique with reduced storage costs for more reliability. This paper considers…
Erasure coding has been recognized as a powerful method to mitigate delays due to slow or straggling nodes in distributed systems. This work shows that erasure coding of data objects can flexibly handle skews in the request rates. Coding…
We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…
In this paper, we study the coding delay and the average coding delay of random linear network codes (dense codes) over line networks with deterministic regular and Poisson transmission schedules. We consider both lossless networks and…
Throughput and per-packet delay can present strong trade-offs that are important in the cases of delay sensitive applications.We investigate such trade-offs using a random linear network coding scheme for one or more receivers in single hop…
We consider use of FEC to reduce in-order delivery delay over packet erasure channels. We propose a class of streaming codes that is capacity achieving and provides a superior throughput-delay trade-off compared to block codes by…
In this paper, we design erasure-correcting codes for channels with burst and random erasures, when a strict decoding delay constraint is in place. We consider the sliding-window-based packet erasure model proposed by Badr et al., where any…
We consider the transmission of packets across a lossy end-to-end network path so as to achieve low in-order delivery delay. This can be formulated as a decision problem, namely deciding whether the next packet to send should be an…
We study the energy performance of random linear network coding for time division duplexing channels. We assume a packet erasure channel with nodes that cannot transmit and receive information simultaneously. The sender transmits coded data…
We define a class of multi--hop erasure networks that approximates a wireless multi--hop network. The network carries unicast flows for multiple users, and each information packet within a flow is required to be decoded at the flow…
This paper studies the complicated interplay of the completion time (as a measure of throughput) and the decoding delay performance in instantly decodable network coded (IDNC) systems over wireless broadcast erasure channels with memory,…
This article considers the problem of delay optimal bundling of the input symbols into transmit packets in the entry point of a wireless sensor network such that the link delay is minimized under an arbitrary arrival rate and a given…
Message bundling is an effective way to reduce the energy consumption for message transmissions in wireless sensor networks. However, bundling more messages could increase both end-to-end delay and message transmission interval; the former…
We study random linear network coding for broadcasting in time division duplexing channels. We assume a packet erasure channel with nodes that cannot transmit and receive information simultaneously. The sender transmits coded data packets…
Recent studies have shown that retransmissions can cause heavy-tailed transmission delays even when packet sizes are light-tailed. Moreover, the impact of heavy-tailed delays persists even when packets size are upper bounded. The key…
Coded computation is a framework which provides redundancy in distributed computing systems to speed up largescale tasks. Although most existing works assume an error-free scenarios in a master-worker setup, the link failures are common in…
The design of block codes for short information blocks (e.g., a thousand or less information bits) is an open research problem that is gaining relevance thanks to emerging applications in wireless communication networks. In this paper, we…
This paper considers delay-limited communication over quasi-static fading channels under a long-term power constraint. A sequence of length-$n$ delay-limited codes for a quasi-static fading channel is said to be capacity-achieving if the…