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Real time outdoor navigation in highly dynamic environments is an crucial problem. The recent literature on real time static SLAM don't scale up to dynamic outdoor environments. Most of these methods assume moving objects as outliers or…

Computer Vision and Pattern Recognition · Computer Science 2016-08-04 N Dinesh Reddy , Iman Abbasnejad , Sheetal Reddy , Amit Kumar Mondal , Vindhya Devalla

In this research, we explore different ways to improve generative adversarial networks for video super-resolution tasks from a base single image super-resolution GAN model. Our primary objective is to identify potential techniques that…

Image and Video Processing · Electrical Eng. & Systems 2024-06-25 Daniel Wen

This paper presents a realization of the approach to spatial 3D stereo of visualization of 3D images with use parallel Graphics processing unit (GPU). The experiments of realization of synthesis of images of a 3D stage by a method of trace…

Graphics · Computer Science 2018-05-07 Anas M. Al-Oraiqat , S. A. Zori

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Zhongche Qu , Zhi Zhang , Cong Liu , Jianhua Yin

Stereo images are fundamental to numerous applications, including extended reality (XR) devices, autonomous driving, and robotics. Unfortunately, acquiring high-quality stereo images remains challenging due to the precise calibration…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Feng Qiao , Zhexiao Xiong , Eric Xing , Nathan Jacobs

Path-Guiding algorithms for sampling scattering directions can drastically decrease the variance of Monte Carlo estimators of Light Transport Equation, but their usage was limited to offline rendering because of memory and computational…

Graphics · Computer Science 2021-12-21 Mikhail Derevyannykh

3D gaussian splatting has advanced simultaneous localization and mapping (SLAM) technology by enabling real-time positioning and the construction of high-fidelity maps. However, the uncertainty in gaussian position and initialization…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Yansong Xu , Junlin Li , Wei Zhang , Siyu Chen , Shengyong Zhang , Yuquan Leng , Weijia Zhou

Rendering large-scale, unbounded scenes on AR/VR-class devices is constrained by the computation, bandwidth, and storage cost of 3D Gaussian Splatting (3DGS). We propose a low-power, low-cost 3DGS hardware accelerator that renders full-HD…

Hardware Architecture · Computer Science 2026-05-01 Fang-Chi Chang , Tian-Sheuan Chang

Recent generative models can produce high-fidelity videos, yet they often exhibit 3D spatial geometric inconsistencies. Existing evaluation methods fail to accurately characterize these inconsistencies: fidelity-centric metrics like FVD are…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Weijia Dou , Wenzhao Zheng , Weiliang Chen , Yu Zheng , Jie Zhou , Jiwen Lu

Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advancements in dense representation SLAM have highlighted the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Seongbo Ha , Jiung Yeon , Hyeonwoo Yu

Sparse compiler is a promising solution for sparse tensor algebra optimization. In compiler implementation, reduction in sparse-dense hybrid algebra plays a key role in performance. Though GPU provides various reduction semantics that can…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-10 Genghan Zhang , Yuetong Zhao , Yanting Tao , Zhongming Yu , Guohao Dai , Sitao Huang , Yuan Wen , Pavlos Petoumenos , Yu Wang

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Runfa Blark Li , Mahdi Shaghaghi , Keito Suzuki , Xinshuang Liu , Varun Moparthi , Bang Du , Walker Curtis , Martin Renschler , Ki Myung Brian Lee , Nikolay Atanasov , Truong Nguyen

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

In this paper, we introduce a novel Gaussian mixture based evidential learning solution for robust stereo matching. Diverging from previous evidential deep learning approaches that rely on a single Gaussian distribution, our framework…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Weide Liu , Xingxing Wang , Lu Wang , Jun Cheng , Fayao Liu , Xulei Yang

We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of…

Computer Vision and Pattern Recognition · Computer Science 2016-11-08 Victor Campmany , Sergio Silva , Antonio Espinosa , Juan Carlos Moure , David Vázquez , Antonio M. López

We consider a sparse matrix-matrix multiplication (SpGEMM) setting where one matrix is square and the other is tall and skinny. This special variant, called TS-SpGEMM, has important applications in multi-source breadth-first search,…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-23 Isuru Ranawaka , Md Taufique Hussain , Charles Block , Gerasimos Gerogiannis , Josep Torrellas , Ariful Azad

While recent Gaussian-based SLAM methods achieve photorealistic reconstruction from RGB-D data, their computational performance remains a critical bottleneck. State-of-the-art techniques operate at less than 20 fps, significantly lagging…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Zhexi Peng , Kun Zhou , Tianjia Shao

Smoothing filter is the method of choice for image preprocessing and pattern recognition. We present a new concurrent method for smoothing 2D object in binary case. Proposed method provides a parallel computation while preserving the…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-01 Ramzi Mahmoudi , Mohamed Akil

Generative adversarial networks (GAN) and generative diffusion models (DM) have been widely used in real-world image super-resolution (Real-ISR) to enhance the image perceptual quality. However, these generative models are prone to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Du Chen , Zhengqiang Zhang , Jie Liang , Lei Zhang