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This paper presents a reactive controller for planar manipulation tasks that leverages machine learning to achieve real-time performance. The approach is based on a Model Predictive Control (MPC) formulation, where the goal is to find an…

Robotics · Computer Science 2018-09-05 Francois Robert Hogan , Eudald Romo Grau , Alberto Rodriguez

In recent years, reinforcement learning and imitation learning have shown great potential for controlling humanoid robots' motion. However, these methods typically create simulation environments and rewards for specific tasks, resulting in…

Robotics · Computer Science 2024-08-01 Jingkai Sun , Qiang Zhang , Yiqun Duan , Xiaoyang Jiang , Chong Cheng , Renjing Xu

Traditional motion planning methods for robots with many degrees-of-freedom, such as mobile manipulators, are often computationally prohibitive for real-world settings. In this paper, we propose a novel multi-model motion planning pipeline,…

Robotics · Computer Science 2025-06-11 Neşet Ünver Akmandor , Sarvesh Prajapati , Mark Zolotas , Taşkın Padır

Robots interacting with the physical world plan with models of physics. We advocate that robots interacting with people need to plan with models of cognition. This writeup summarizes the insights we have gained in integrating computational…

Robotics · Computer Science 2017-07-05 Anca D. Dragan

When does a robot planner need a map? Reactive methods that use only the robot's current sensor data and local information are fast and flexible, but prone to getting stuck in local minima. Is there a middle-ground between fully reactive…

Robotics · Computer Science 2024-07-19 Isar Meijer , Michael Pantic , Helen Oleynikova , Roland Siegwart

By learning Variable Impedance Control policy, robot assistants can intelligently adapt their manipulation compliance to ensure both safe interaction and proper task completion when operating in human-robot interaction environments. In this…

Robotics · Computer Science 2021-12-28 Yan Zhang , Fei Zhao , Zhiwei Liao

This paper addresses motion replanning in human-robot collaborative scenarios, emphasizing reactivity and safety-compliant efficiency. While existing human-aware motion planners are effective in structured environments, they often struggle…

Biological systems, including human beings, have the innate ability to perform complex tasks in versatile and agile manner. Researchers in sensorimotor control have tried to understand and formally define this innate property. The idea,…

Robotics · Computer Science 2023-09-27 Matteo Saveriano , Fares J. Abu-Dakka , Aljaz Kramberger , Luka Peternel

Manipulation tasks such as preparing a meal or assembling furniture remain highly challenging for robotics and vision. Traditional task and motion planning (TAMP) methods can solve complex tasks but require full state observability and are…

Machine Learning · Computer Science 2020-06-23 Robin Strudel , Alexander Pashevich , Igor Kalevatykh , Ivan Laptev , Josef Sivic , Cordelia Schmid

Learning from Demonstration (LfD) stands as an efficient framework for imparting human-like skills to robots. Nevertheless, designing an LfD framework capable of seamlessly imitating, generalizing, and reacting to disturbances for…

Robotics · Computer Science 2024-06-25 Yan Zhang , Teng Xue , Amirreza Razmjoo , Sylvain Calinon

Neural nets are powerful function approximators, but the behavior of a given neural net, once trained, cannot be easily modified. We wish, however, for people to be able to influence neural agents' actions despite the agents never training…

Machine Learning · Computer Science 2022-02-01 Mycal Tucker , William Kuhl , Khizer Shahid , Seth Karten , Katia Sycara , Julie Shah

We present a new approach to learning for planning, where knowledge acquired while solving a given set of planning problems is used to plan faster in related, but new problem instances. We show that a deep neural network can be used to…

Artificial Intelligence · Computer Science 2018-07-26 Edward Groshev , Maxwell Goldstein , Aviv Tamar , Siddharth Srivastava , Pieter Abbeel

We propose a method which generates reactive robot behavior learned from human demonstration. In order to do so, we use the Playful programming language which is based on the reactive programming paradigm. This allows us to represent the…

Robotics · Computer Science 2020-07-23 Vincent Berenz , Ahmed Bjelic , Lahiru Herath , Jim Mainprice

We present a task-and-motion planning (TAMP) algorithm robust against a human operator's cooperative or adversarial interventions. Interventions often invalidate the current plan and require replanning on the fly. Replanning can be…

Robotics · Computer Science 2021-03-29 Shen Li , Daehyung Park , Yoonchang Sung , Julie A. Shah , Nicholas Roy

Humans have internal models of robots (like their physical capabilities), the world (like what will happen next), and their tasks (like a preferred goal). However, human internal models are not always perfect: for example, it is easy to…

Robotics · Computer Science 2023-01-04 Ran Tian , Masayoshi Tomizuka , Anca Dragan , Andrea Bajcsy

Rearranging objects on a tabletop surface by means of nonprehensile manipulation is a task which requires skillful interaction with the physical world. Usually, this is achieved by precisely modeling physical properties of the objects,…

Robotics · Computer Science 2018-09-21 Weihao Yuan , Johannes A. Stork , Danica Kragic , Michael Y. Wang , Kaiyu Hang

Humans leverage the dynamics of the environment and their own bodies to accomplish challenging tasks such as grasping an object while walking past it or pushing off a wall to turn a corner. Such tasks often involve switching dynamics as the…

Robotics · Computer Science 2021-03-29 Saumya Saxena , Alex LaGrassa , Oliver Kroemer

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes.…

Machine Learning · Computer Science 2020-01-01 Karl Schmeckpeper , Annie Xie , Oleh Rybkin , Stephen Tian , Kostas Daniilidis , Sergey Levine , Chelsea Finn

Many realistic robotics tasks are best solved compositionally, through control architectures that sequentially invoke primitives and achieve error correction through the use of loops and conditionals taking the system back to alternative…

Robotics · Computer Science 2019-06-25 Daniel Angelov , Yordan Hristov , Subramanian Ramamoorthy

Interpretable policy representations like Behavior Trees (BTs) and Dynamic Motion Primitives (DMPs) enable robot skill transfer from human demonstrations, but each faces limitations: BTs require expert-crafted low-level actions, while DMPs…

Robotics · Computer Science 2025-05-14 David Cáceres Domínguez , Erik Schaffernicht , Todor Stoyanov