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Executing distributed cyber-physical software processes on edge devices that maintains the resiliency of the overall system while adhering to resource constraints is quite a challenging trade-off to consider for developers. Current…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-23 Purboday Ghosh , Hao Tu , Timothy Krentz , Gabor Karsai , Srdjan Lukic

The current intrusion detection systems have a number of problems that limit their configurability, scalability and efficiency. There have been some propositions about distributed architectures based on multiple independent agents working…

Cryptography and Security · Computer Science 2011-11-03 Jaydip Sen

Deep reinforcement learning for multi-agent cooperation and competition has been a hot topic recently. This paper focuses on cooperative multi-agent problem based on actor-critic methods under local observations settings. Multi agent deep…

Artificial Intelligence · Computer Science 2017-10-04 Xiangxiang Chu , Hangjun Ye

We consider a multi-agent reinforcement learning problem where each agent seeks to maximize a shared reward while interacting with other agents, and they may or may not be able to communicate. Typically the agents do not have access to…

Multiagent Systems · Computer Science 2021-04-26 Alex Tong Lin , Mark J. Debord , Katia Estabridis , Gary Hewer , Guido Montufar , Stanley Osher

Large language models (LLMs) are growing increasingly capable, prompting recent interest in LLM teams. Yet, despite increased deployment of LLM teams at scale, we lack a principled framework for addressing key questions such as when a team…

Multiagent Systems · Computer Science 2026-03-13 Elizabeth Mieczkowski , Katherine M. Collins , Ilia Sucholutsky , Natalia Vélez , Thomas L. Griffiths

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

Mobile agents research is clearly aiming towards imposing agent based development as the next generation of tools for writing software. This paper comes with its own contribution to this global goal by introducing a novel unifying framework…

Multiagent Systems · Computer Science 2007-05-23 Tudor Marian , Bogdan Dumitriu , Mihaela Dinsoreanu , Ioan Salomie

Designing and evaluating personalized and proactive assistant agents remains challenging due to the time, cost, and ethical concerns associated with human-in-the-loop experimentation. Existing Human-Computer Interaction (HCI) methods often…

Human-Computer Interaction · Computer Science 2025-11-25 Ziyi Xuan , Yiwen Wu , Xuhai Xu , Vinod Namboodiri , Mooi Choo Chuah , Yu Yang

An increasing number of emerging applications, e.g., internet of things, vehicular communications, augmented reality, and the growing complexity due to the interoperability requirements of these systems, lead to the need to change the tools…

Multiagent Systems · Computer Science 2019-01-16 Merim Dzaferagic , M. Majid Butt , Maria Murphy , Nicholas Kaminski , Nicola Marchetti

The increasing demand for energy-efficient solutions in large-scale infrastructure, particularly data centers, requires advanced control strategies to optimize environmental management systems. We propose a multi-agent architecture for…

Multiagent Systems · Computer Science 2025-02-24 Natasha Astudillo , Fernando Koch

The most celebrated and extensively studied model of distributed computing is the {\em message-passing model,} in which each vertex/node of the (distributed network) graph corresponds to a static computational device that communicates with…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-08 Ajay D. Kshemkalyani , Manish Kumar , Anisur Rahaman Molla , Gokarna Sharma

Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the…

Software Engineering · Computer Science 2024-05-21 Samira Shirzadeh-hajimahmood , I. S. W. B. Prasteya , Mehdi Dastani , Frank Dignum

The rapidly growing field of network analytics requires data sets for use in evaluation. Real world data often lack truth and simulated data lack narrative fidelity or statistical generality. This paper presents a novel, mixed-membership,…

Social and Information Networks · Computer Science 2013-09-09 Garrett Bernstein , Kyle O'Brien

Paper describes the theoretical and practical aspects of the proposed model that uses distributed computing to a global network of Internet communication. Distributed computing are widely used in modern solutions such as research, where the…

Networking and Internet Architecture · Computer Science 2012-10-08 Lukasz Swierczewski

Dealing with a growing amount of data is a crucial challenge for the future of information and communication technologies. More and more devices are expected to transfer data through the Internet, therefore new solutions have to be designed…

Networking and Internet Architecture · Computer Science 2021-08-31 Luca Serena , Mirko Zichichi , Gabriele D'Angelo , Stefano Ferretti

High-performance scientific applications require more and more compute power. The concurrent use of multiple distributed compute resources is vital for making scientific progress. The resulting distributed system, a so-called Jungle…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-05 Niels Drost , Jason Maassen , Maarten A. J. van Meersbergen , Henri E. Bal , F. Inti Pelupessy , Simon Portegies Zwart , Michael Kliphuis , Henk A. Dijkstra , Frank J. Seinstra

Simulation has become the evaluation method of choice for many areas of distributing computing research. However, most existing simulation packages have several limitations on the size and complexity of the system being modeled. Fine…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-07-01 Dobre Ciprian , Cristea Valentin , Iosif C. Legrand

Existing attempts at utility computing revolve around two approaches. The first consists of proprietary solutions involving renting time on dedicated utility computing machines. The second requires the use of heavy, monolithic applications…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Michael Treaster , Nadir Kiyanclar , Gregory A. Koenig , William Yurcik

This paper introduces an energy-efficient, software-defined vehicular edge network for the growing intelligent connected transportation system. A joint user-centric virtual cell formation and resource allocation problem is investigated to…

Systems and Control · Electrical Eng. & Systems 2020-06-18 Md Ferdous Pervej , Shih-Chun Lin

The growing demand on high-quality and low-latency multimedia services has led to much interest in edge caching techniques. Motivated by this, we in this paper consider edge caching at the base stations with unknown content popularity…

Information Theory · Computer Science 2019-05-15 Chen Zhong , M. Cenk Gursoy , Senem Velipasalar