Related papers: Compression of Quantum Multi-Prover Interactive Pr…
In classical complexity theory, the two definitions of probabilistically checkable proofs -- the constraint satisfaction and the nonlocal games version -- are computationally equal in power. In the quantum setting, the situation is far less…
We show that the value of a general two-prover quantum game cannot be computed by a semi-definite program ofvpolynomial size (unless P=NP), a method that has been successful in more restricted quantum games. More precisely, we show that…
We present upper and lower bounds of the computational complexity of the two-way communication model of multiple-prover quantum interactive proof systems whose verifiers are limited to measure-many two-way quantum finite automata. We prove…
We study multiprover interactive proof systems. The power of classical multiprover interactive proof systems, in which the provers do not share entanglement, was characterized in a famous work by Babai, Fortnow, and Lund (Computational…
We present a classical interactive protocol that verifies the validity of a quantum witness state for the local Hamiltonian problem. It follows from this protocol that approximating the non-local value of a multi-player one-round game to…
In complexity theory, gap-preserving reductions play a crucial role in studying hardness of approximation and in analyzing the relative complexity of multiprover interactive proof systems. In the quantum setting, multiprover interactive…
This paper gives the first formal treatment of a quantum analogue of multi-prover interactive proof systems. It is proved that the class of languages having quantum multi-prover interactive proof systems is necessarily contained in NEXP,…
The quantum PCP (QPCP) conjecture states that all problems in QMA, the quantum analogue of NP, admit quantum verifiers that only act on a constant number of qubits of a polynomial size quantum proof and have a constant gap between…
We show a general method of compiling any $k$-prover non-local game into a single-prover interactive game maintaining the same (quantum) completeness and (classical) soundness guarantees (up to negligible additive factors in a security…
A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as multi-prover interactive proof systems. This paper develops a new…
We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within…
We prove a strong limitation on the ability of entangled provers to collude in a multiplayer game. Our main result is the first nontrivial lower bound on the class MIP* of languages having multi-prover interactive proofs with entangled…
If two classical provers share an entangled state, the resulting interactive proof system is significantly weakened [quant-ph/0404076]. We show that for the case where the verifier computes the XOR of two binary answers, the resulting proof…
Interactive-proof games model the scenario where an honest party interacts with powerful but strategic provers, to elicit from them the correct answer to a computational question. Interactive proofs are increasingly used as a framework to…
We give a quantum interactive proof system for the local Hamiltonian problem on n qubits in which (i) the verifier has a single round of interaction with five entangled provers, (ii) the verifier sends a classical message on O(log n) bits…
The widely held belief that BQP strictly contains BPP raises fundamental questions: if we cannot efficiently compute predictions for the behavior of quantum systems, how can we test their behavior? In other words, is quantum mechanics…
The class $\mathsf{MIP}^*$ is the set of languages decidable by multiprover interactive proofs with quantum entangled provers. It was recently shown by Ji, Natarajan, Vidick, Wright and Yuen that $\mathsf{MIP}^*$ is equal to $\mathsf{RE}$,…
This paper proves that the computational power of quantum interactive proof systems, with a double-exponentially small gap in acceptance probability between the completeness and soundness cases, is precisely characterized by EXP, the class…
We show that the maximum success probability of players sharing quantum entanglement in a two-player game with classical questions of logarithmic length and classical answers of constant length is NP-hard to approximate to within constant…
Quantum multiprover interactive proof systems with entanglement MIP* are much more powerful than its classical counterpart MIP (Babai et al. '91, Ji et al. '20): while MIP = NEXP, the quantum class MIP* is equal to RE, a class including the…