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Image segmentation needs both local boundary position information and global object context information. The performance of the recent state-of-the-art method, fully convolutional networks, reaches a bottleneck due to the neural network…

Computer Vision and Pattern Recognition · Computer Science 2018-04-23 Zhenxin Wang , Sayan Sarcar , Jingxin Liu , Yilin Zheng , Xiangshi Ren

We aim to develop a goal specification method that is semantically clear, spatially sensitive, domain-agnostic, and intuitive for human users to guide agent interactions in 3D environments. Specifically, we propose a novel cross-view goal…

Artificial Intelligence · Computer Science 2025-07-10 Shaofei Cai , Zhancun Mu , Anji Liu , Yitao Liang

Mobile robots are increasingly required to navigate and interact within unknown and unstructured environments to meet human demands. Demand-driven navigation (DDN) enables robots to identify and locate objects based on implicit human…

Artificial Intelligence · Computer Science 2025-08-18 Yuehao Huang , Liang Liu , Shuangming Lei , Yukai Ma , Hao Su , Jianbiao Mei , Pengxiang Zhao , Yaqing Gu , Yong Liu , Jiajun Lv

Humanoid robots and mixed reality headsets benefit from the use of head-mounted sensors for tracking. While advancements in visual-inertial odometry (VIO) and simultaneous localization and mapping (SLAM) have produced new and high-quality…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Mateo de Mayo , Daniel Cremers , Taihú Pire

Recent research in computational imaging largely focuses on developing machine learning (ML) techniques for image reconstruction, which requires large-scale training datasets consisting of measurement data and ground-truth images. However,…

Image and Video Processing · Electrical Eng. & Systems 2023-09-26 Maximilian B. Kiss , Sophia B. Coban , K. Joost Batenburg , Tristan van Leeuwen , Felix Lucka

Apparent personality analysis from short videos poses significant chal-lenges due to the complex interplay of visual, auditory, and textual cues. In this paper, we propose GAME, a Graph-Augmented Multimodal Encoder designed to robustly…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Kangsheng Wang , Yuhang Li , Chengwei Ye , Yufei Lin , Huanzhen Zhang , Bohan Hu , Linuo Xu , Shuyan Liu

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Most of the current research in computer vision is focused on working with single images without taking in account temporal information. We present a probabilistic non-parametric model that mixes multiple information cues from devices to…

Computer Vision and Pattern Recognition · Computer Science 2018-05-11 Gabriel Moyà , Antoni Jaume-i-Capó , Javier Varona

We present the first event-based learning approach for motion segmentation in indoor scenes and the first event-based dataset - EV-IMO - which includes accurate pixel-wise motion masks, egomotion and ground truth depth. Our approach is…

Computer Vision and Pattern Recognition · Computer Science 2020-01-14 Anton Mitrokhin , Chengxi Ye , Cornelia Fermuller , Yiannis Aloimonos , Tobi Delbruck

Since the resurgence of CNNs the robotic vision community has developed a range of algorithms that perform classification, semantic segmentation and structure prediction (depths, normals, surface curvature) using neural networks. While some…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Andrew Spek , Thanuja Dharmasiri , Tom Drummond

We update the method of describing and assessing the process of the study of an abstract environment by a system, proposed earlier. We do not model any biological cognition mechanisms and consider the system as an agent equipped with an…

Artificial Intelligence · Computer Science 2021-11-24 Dmitry Maximov , Sekou A. K. Diane

The Common Objects in Context (COCO) dataset has been instrumental in benchmarking object detectors over the past decade. Like every dataset, COCO contains subtle errors and imperfections stemming from its annotation procedure. With the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Shweta Singh , Aayan Yadav , Jitesh Jain , Humphrey Shi , Justin Johnson , Karan Desai

Eye-tracking has potential to provide rich behavioral data about human cognition in ecologically valid environments. However, analyzing this rich data is often challenging. Most automated analyses are specific to simplistic artificial…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Karan Uppal , Jaeah Kim , Shashank Singh

Using current reinforcement learning methods, it has recently become possible to learn to play unknown 3D games from raw pixels. In this work, we study the challenges that arise in such complex environments, and summarize current methods to…

Machine Learning · Computer Science 2016-10-10 Danijar Hafner

Co-segmentation is the automatic extraction of the common semantic regions given a set of images. Different from previous approaches mainly based on object visuals, in this paper, we propose a human centred object co-segmentation approach,…

Computer Vision and Pattern Recognition · Computer Science 2016-06-14 Chenxia Wu , Jiemi Zhang , Ashutosh Saxena , Silvio Savarese

In general, video games not only prevail in entertainment but also have become an alternative methodology for knowledge learning, skill acquisition and assistance for medical treatment as well as health care in education,…

Artificial Intelligence · Computer Science 2019-08-28 Ke Chen

Integration of diverse data will be a pivotal step towards improving scientific explorations in many disciplines. This work establishes a vision-language model (VLM) that encodes videos with text input in order to classify various behaviors…

Machine Learning · Computer Science 2025-10-23 Paimon Goulart , Jordan Steinhauser , Kylene Shuler , Edward Korzus , Jia Chen , Evangelos E. Papalexakis

Egocentric videos can bring a lot of information about how humans perceive the world and interact with the environment, which can be beneficial for the analysis of human behaviour. The research in egocentric video analysis is developing…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Ivan Rodin , Antonino Furnari , Dimitrios Mavroedis , Giovanni Maria Farinella

In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique…

Artificial Intelligence · Computer Science 2019-02-19 Niels Justesen , Philip Bontrager , Julian Togelius , Sebastian Risi

We present the first systematic study on concealed object detection (COD), which aims to identify objects that are "perfectly" embedded in their background. The high intrinsic similarities between the concealed objects and their background…

Computer Vision and Pattern Recognition · Computer Science 2024-02-21 Deng-Ping Fan , Ge-Peng Ji , Ming-Ming Cheng , Ling Shao