Related papers: A Hybrid Sampling Scheme for Triangle Counting
Sampling is a critical operation in Graph Neural Network (GNN) training that helps reduce the cost. Previous literature has explored improving sampling algorithms via mathematical and statistical methods. However, there is a gap between…
Subgraph counting aims to count occurrences of a template T in a given network G(V, E). It is a powerful graph analysis tool and has found real-world applications in diverse domains. Scaling subgraph counting problems is known to be memory…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
Monitoring the performance of large shared computing systems such as the cloud computing infrastructure raises many challenging algorithmic problems. One common problem is to track users with the largest deviation from the norm (outliers),…
We study the problem of partitioning integer sequences in the one-pass data streaming model. Given is an input stream of integers $X \in \{0, 1, \dots, m \}^n$ of length $n$ with maximum element $m$, and a parameter $p$. The goal is to…
We explore the use of local algorithms in the design of streaming algorithms for the Maximum Directed Cut problem. Specifically, building on the local algorithm of Buchbinder et al. (FOCS'12) and Censor-Hillel et al. (ALGOSENSORS'17), we…
Developing high-performance and energy-efficient algorithms for maximum matchings is becoming increasingly important in social network analysis, computational sciences, scheduling, and others. In this work, we propose the first maximum…
Finding a maximum clique in a given graph is one of the fundamental NP-hard problems. We compare two multi-core thread-parallel adaptations of a state-of-the-art branch and bound algorithm for the maximum clique problem, and provide a novel…
Given a simple, unweighted, undirected graph $G=(V,E)$ with $|V|=n$ and $|E|=m$, and parameters $0 < \varepsilon, \delta <1$, along with \texttt{Degree}, \texttt{Neighbour}, \texttt{Edge} and \texttt{RandomEdge} query access to $G$, we…
Sampling technique has become one of the recent research focuses in the graph-related fields. Most of the existing graph sampling algorithms tend to sample the high degree or low degree nodes in the complex networks because of the…
The trapping problem on graph (or network) as a typical focus of great interest has attracted more attention from various science fields, including applied mathematics and theoretical computer science, in the past. Here, we first study this…
Motivated by the trend to outsource work to commercial cloud computing services, we consider a variation of the streaming paradigm where a streaming algorithm can be assisted by a powerful helper that can provide annotations to the data…
We consider directed graph algorithms in a streaming setting, focusing on problems concerning orderings of the vertices. This includes such fundamental problems as topological sorting and acyclicity testing. We also study the related…
Listing and counting triangles in graphs is a key algorithmic kernel for network analyses including community detection, clustering coefficients, k-trusses, and triangle centrality. We design and implement a new serial algorithm for…
We present a streaming algorithm for the vertex connectivity problem in dynamic streams with a (nearly) optimal space bound: for any $n$-vertex graph $G$ and any integer $k \geq 1$, our algorithm with high probability outputs whether or not…
In this paper, we propose a novel method to compute triangle counting on GPUs. Unlike previous formulations of graph matching, our approach is BFS-based by traversing the graph in an all-source-BFS manner and thus can be mapped onto GPUs in…
Sampling of signals belonging to a low-dimensional subspace has well-documented merits for dimensionality reduction, limited memory storage, and online processing of streaming network data. When the subspace is known, these signals can be…
This paper presents a heuristic for finding the optimum number of CUDA streams by using tools common to the modern AI-oriented approaches and applied to the parallel partition algorithm. A time complexity model for the GPU realization of…
Hypergraphs, which use hyperedges to capture groupwise interactions among different entities, have gained increasing attention recently for their versatility in effectively modeling real-world networks. In this paper, we study the problem…
Counting the number of small patterns is a central task in network analysis. While this problem is well studied for graphs, many real-world datasets are naturally modeled as hypergraphs, motivating the need for efficient hypergraph motif…