Related papers: Quantum Game Theory for Beam Alignment in Millimet…
In this paper, we investigate the noncooperative games of multi-agent systems. Different from existing noncooperative games, our formulation involves the high-order nonlinear dynamics of players, and the communication topologies among…
The potential synergy between quantum communications and future wireless communication systems is explored. By proposing a quantum-native or quantum-by-design philosophy, the survey examines technologies such as quantumdomain (QD)…
Best-response (BR) schemes represent an important avenue for learning equilibria in noncooperative games. However, extant rate guarantees for BR schemes generally necessitate stringent smoothness requirements on player objectives and the…
A game-theoretic framework is used to study the effect of constellation size on the energy efficiency of wireless networks for M-QAM modulation. A non-cooperative game is proposed in which each user seeks to choose its transmit power (and…
We study a wireless jamming problem consisting of the competition between a legitimate receiver and a jammer, as a zero-sum game where the value to maximize/minimize is the channel capacity at the receiver's side. Most of the approaches…
We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…
We present a novel solution for Channel Assignment Problem (CAP) in Device-to-Device (D2D) wireless networks that takes into account the throughput estimation noise. CAP is known to be NP-hard in the literature and there is no practical…
Millimeter-wave and terahertz systems rely on beamforming/combining codebooks to determine the best beam directions during the initial access and data transmission. Existing approaches suffer from large codebook sizes and high beam…
Wireless device-to-device (D2D) communication underlaying cellular network is a promising concept to improve user experience and resource utilization. Unlike traditional D2D communication where two mobile devices in the proximity establish…
Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…
This paper considers the problem of designing the user trajectory in a device-to-device communications setting. We consider a pair of pedestrians connected through a D2D link. The pedestrians seek to reach their respective destinations…
Quantum games have gained much popularity in the last two decades. Many of these quantum games are a redefinition of iconic classical games to fit the quantum world, and they gain many different properties and solutions in this different…
Beam alignment (BA) is a crucial process in millimeter-wave (mmWave) communications, enabling precise directional transmission and efficient link establishment. However, due to characteristics like omnidirectional exposure and the broadcast…
Millimeter-wave is one of the technologies powering the new generation of wireless communication systems. To compensate the high path-loss, millimeter-wave devices need to use highly directional antennas. Consequently, beam misalignment…
Millimeter-Wave (mm-Wave) frequency bands provide an opportunity for much wider channel bandwidth compared with the traditional sub-6 GHz band. Communication at mm-Waves is, however, quite challenging due to the severe propagation path…
Optimal wavelength assignment in dense-wavelength-division-multiplexing (DWDM) systems that integrate both quantum and classical channels is studied. In such systems, weak quantum key distribution (QKD) signals travel alongside intense…
Device-to-device (D2D) communications is expected to play a significant role in increasing the system capacity of the fifth generation (5G) wireless networks. To accomplish this, efficient power and resource allocation algorithms need to be…
Nash equilibrium is a solution concept in non-strictly competitive, non-cooperative game theory that finds applications in various scientific and engineering disciplines. A non-strictly competitive, non-cooperative game model is presented…
We consider a wireless channel shared by multiple transmitter-receiver pairs. Their transmissions interfere with each other. Each transmitter-receiver pair aims to maximize its long-term average transmission rate subject to an average power…
The problem of distributed rate maximization in multi-channel ALOHA networks is considered. First, we study the problem of constrained distributed rate maximization, where user rates are subject to total transmission probability…