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This study aims to investigate the teachers perceptions on the use of visual aids (e.g., animation videos, pictures, films and projectors) as a motivational tool in enhancing students interest in reading literary texts. To achieve the aim…
Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…
Evaluating teachers' skills is crucial for enhancing education quality and student outcomes. Teacher discourse, significantly influencing student performance, is a key component. However, coding this discourse can be laborious. This study…
This report presents a set of use scenarios based on existing resources that teachers can use as inspiration to create their own, with the aim of introducing artificial intelligence (AI) at different pre-university levels, and with…
There has been strong interest among higher education institution in implementing technology-enhanced peer assessment as a tool for enhancing students' learning. However, little is known on how to use the peer assessment system in…
This study explores the perceptions, challenges, and opportunities associated with using Virtual Reality (VR) as a tool in teacher education among pre-service teachers in a resource-limited setting. Utilizing a qualitative case study…
A wealth of Open Educational Resources is now available, and beyond the first and evident problem of finding them, the issue of articulating a set of resources is arising. When using audiovisual resources, among different possibilities,…
Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…
This article is an empirical contribution to the field of educational technology but also - and above all - a methodological contribution to the analysis of the activities enacted in this field. It takes account of a pilot study conducted…
Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…
People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it…
Engaging messages delivered by teachers are a key aspect of the classroom discourse that influences student outcomes. However, improving this communication is challenging due to difficulties in obtaining observations. This study presents a…
The educational use of video and multimedia is increasing rapidly in secondary and higher education across all disciplines. Videos for physics education can be found in many universities and other educational institutions websites all over…
Recent years have seen a resurgence of interest in using Virtual Reality (VR) technology to benefit instruction, especially in physics and related subjects. As VR devices improve and become more widely available, there remains a number of…
We propose in this paper a theoretical approach of teachers' professional development, focusing on teachers' interactions with resources, digital resources in particular. Documents, entailing resources and schemes of utilization of these…
IT offers some benefits and collaborations in various sectors. This research focuses on exploring higher education subjects via social technology, YouTube. YouTube is the world largest video based contents application in the world. Current…
The abundance of multimedia data and information is challenging educators to effectively search, browse, access, use, and store the data for their classroom teaching. However, many educators could still be accustomed to teaching or…
Although the use of technologies like multimedia and virtual reality (VR) in training offer the promise of improved learning, these richer and potentially more engaging materials do not consistently produce superior learning outcomes.…
Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…
Teachers in conventional classrooms often ask learners to express themselves and show their thought processes by speaking out loud, drawing on a whiteboard, or even using physical objects. Despite the pedagogical value of such activities,…