English
Related papers

Related papers: Generating Simulations of Motion Events from Verba…

200 papers

Text-driven human motion generation has recently attracted considerable attention, allowing models to generate human motions based on textual descriptions. However, current methods neglect the influence of human attributes-such as age,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Xinghan Wang , Kun Xu , Fei Li , Cao Sheng , Jiazhong Yu , Yadong Mu

Semantic representations can be framed as a structured, dynamic knowledge space through which humans navigate to retrieve and manipulate meaning. To investigate how humans traverse this geometry, we introduce a framework that represents…

Computation and Language · Computer Science 2026-04-15 Felipe D. Toro-Hernández , Jesuino Vieira Filho , Rodrigo M. Cabral-Carvalho

Video generation has achieved remarkable progress in visual fidelity and controllability, enabling conditioning on text, layout, or motion. Among these, motion control - specifying object dynamics and camera trajectories - is essential for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Muhammed Burak Kizil , Enes Sanli , Niloy J. Mitra , Erkut Erdem , Aykut Erdem , Duygu Ceylan

Simulation is an invaluable tool for developing and evaluating controllers for self-driving cars. Current simulation frameworks are driven by highly-specialist domain specific languages, and so a natural language interface would greatly…

Artificial Intelligence · Computer Science 2023-10-27 Antonio Valerio Miceli-Barone , Alex Lascarides , Craig Innes

Language model intelligence is revolutionizing the way we program materials simulations. However, the diversity of simulation scenarios renders it challenging to precisely transform human language into a tailored simulator. Here, using…

Artificial Intelligence · Computer Science 2024-02-27 Han Liu , Liantang Li

This paper proposes the Transition Motion Tensor, a data-driven framework that creates novel and physically accurate transitions outside of the motion dataset. It enables simulated characters to adopt new motion skills efficiently and…

Robotics · Computer Science 2021-12-01 Jonathan Hans Soeseno , Ying-Sheng Luo , Trista Pei-Chun Chen , Wei-Chao Chen

This paper describes a prototype system to visualize and animate 3D scenes from car accident reports, written in French. The problem of generating such a 3D simulation can be divided into two subtasks: the linguistic analysis and the…

Computation and Language · Computer Science 2007-05-23 Sylvain Dupuy , Arjan Egges , Vincent Legendre , Pierre Nugues

Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity…

Machine Learning · Computer Science 2021-01-05 Todor Davchev , Michael Burke , Subramanian Ramamoorthy

Text-driven human motion generation is a multimodal task that synthesizes human motion sequences conditioned on natural language. It requires the model to satisfy textual descriptions under varying conditional inputs, while generating…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Xingyu Chen

Biological cells are the prototypical example of active matter. Cells sense and respond to mechanical, chemical and electrical environmental stimuli with a range of behaviors, including dynamic changes in morphology and mechanical…

Computational Engineering, Finance, and Science · Computer Science 2017-02-28 Endre Somogyi , James A. Glazier

Synthesizing natural head motion to accompany speech for an embodied conversational agent is necessary for providing a rich interactive experience. Most prior works assess the quality of generated head motion by comparing them against a…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-27 Trisha Mittal , Zakaria Aldeneh , Masha Fedzechkina , Anurag Ranjan , Barry-John Theobald

We propose a novel cognitively-inspired method to improve and interpret physical simulation in vision-language models. Our ``Chain of Time" method involves generating a series of intermediate images during a simulation, and it is motivated…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 YingQiao Wang , Eric Bigelow , Boyi Li , Tomer Ullman

Human-centred systems require an understanding of human actions in the physical world. Temporally extended sequences of actions are intentional and structured, yet existing methods for recognising what actions are performed often do not…

Artificial Intelligence · Computer Science 2026-04-21 Rimvydas Rubavicius , Manisha Dubey , N. Siddharth , Subramanian Ramamoorthy

Modeling languages in software engineering (e.g., UML) evolved from software systems modeling where denotational and operational kinds of semantics are the traditional subjects of research and practice. According to some authors, although a…

Software Engineering · Computer Science 2020-11-04 Sabah Al-Fedaghi

Simulation forms the backbone of modern self-driving development. Simulators help develop, test, and improve driving systems without putting humans, vehicles, or their environment at risk. However, simulators face a major challenge: They…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Shuhan Tan , Boris Ivanovic , Xinshuo Weng , Marco Pavone , Philipp Kraehenbuehl

Language allows humans to build mental models that interpret what is happening around them resulting in more accurate long-term predictions. We present a novel trajectory prediction model that uses linguistic intermediate representations to…

Robotics · Computer Science 2022-03-10 Yen-Ling Kuo , Xin Huang , Andrei Barbu , Stephen G. McGill , Boris Katz , John J. Leonard , Guy Rosman

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

In this paper, we introduce the action language C-MT (Mind Transition Language). It is built on top of answer set programming (ASP) and transition systems to represent how human mental states evolve in response to sequences of observable…

Artificial Intelligence · Computer Science 2026-05-13 Andreas Brännström , Juan Carlos Nieves

This paper examines the role of manner-of-motion verbs in shaping subjective temporal perception and emotional resonance. Through four complementary studies, we explore how these verbs influence the conceptualization of time, examining…

Computation and Language · Computer Science 2025-02-19 Rosa Illan Castillo , Javier Valenzuela

We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Hongwei Yi , Justus Thies , Michael J. Black , Xue Bin Peng , Davis Rempe