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In this paper, we describe a computational model for motion events in natural language that maps from linguistic expressions, through a dynamic event interpretation, into three-dimensional temporal simulations in a model. Starting with the…

Computation and Language · Computer Science 2016-10-07 James Pustejovsky , Nikhil Krishnaswamy

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli

This paper presents an implemented system for recognizing the occurrence of events described by simple spatial-motion verbs in short image sequences. The semantics of these verbs is specified with event-logic expressions that describe…

Artificial Intelligence · Computer Science 2011-06-02 J. M. Siskind

Representing the semantics of words is a long-standing problem for the natural language processing community. Most methods compute word semantics given their textual context in large corpora. More recently, researchers attempted to…

Computation and Language · Computer Science 2017-11-10 Éloi Zablocki , Benjamin Piwowarski , Laure Soulier , Patrick Gallinari

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

This paper describes a prototype system to visualize and animate 3D scenes from car accident reports, written in French. The problem of generating such a 3D simulation can be divided into two subtasks: the linguistic analysis and the…

Computation and Language · Computer Science 2007-05-23 Sylvain Dupuy , Arjan Egges , Vincent Legendre , Pierre Nugues

In this paper, we investigate the use of multimodal large language models (MLLMs) for generating virtual activities, leveraging the integration of vision-language modalities to enable the interpretation of virtual environments. Our approach…

Human-Computer Interaction · Computer Science 2025-11-13 Changyang Li , Qingan Yan , Minyoung Kim , Zhan Li , Yi Xu , Lap-Fai Yu

In order for robots to operate effectively in homes and workplaces, they must be able to manipulate the articulated objects common within environments built for and by humans. Previous work learns kinematic models that prescribe this…

Robotics · Computer Science 2016-07-04 Zhengyang Wu , Mohit Bansal , Matthew R. Walter

We present the specification for a modeling language, VoxML, which encodes semantic knowledge of real-world objects represented as three-dimensional models, and of events and attributes related to and enacted over these objects. VoxML is…

Computation and Language · Computer Science 2016-10-06 James Pustejovsky , Nikhil Krishnaswamy

Generating human motions from textual descriptions has gained growing research interest due to its wide range of applications. However, only a few works consider human-scene interactions together with text conditions, which is crucial for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Zhi Cen , Huaijin Pi , Sida Peng , Zehong Shen , Minghui Yang , Shuai Zhu , Hujun Bao , Xiaowei Zhou

In recent years, a substantial body of work in visually grounded natural language processing has focused on real-life multimodal scenarios such as describing content depicted in images or videos. However, comparatively less attention has…

Computation and Language · Computer Science 2025-08-21 Aditya K Surikuchi , Raquel Fernández , Sandro Pezzelle

Previous work has presented our ongoing e orts to define a "reference semantics" for the UML, that is, a mathematically defined system model that is envisaged to cover all of the UML eventually, and that also carefully avoids the…

Software Engineering · Computer Science 2014-09-24 Maria Victoria Cengarle , Jürgen Dingel , Hans Grönninger , Bernhard Rumpe

The contribution of this paper is to provide a semantic model (using soft constraints) of the words used by web-users to describe objects in a language game; a game in which one user describes a selected object of those composing the scene,…

Computation and Language · Computer Science 2010-05-31 Sergio Guadarrama , David P. Pancho

We present a visually-grounded language understanding model based on a study of how people verbally describe objects in scenes. The emphasis of the model is on the combination of individual word meanings to produce meanings for complex…

Artificial Intelligence · Computer Science 2011-07-04 P. Gorniak , D. Roy

We introduce MotionScript, a novel framework for generating highly detailed, natural language descriptions of 3D human motions. Unlike existing motion datasets that rely on broad action labels or generic captions, MotionScript provides…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Payam Jome Yazdian , Rachel Lagasse , Hamid Mohammadi , Eric Liu , Li Cheng , Angelica Lim

Our goal is to train a generative model of 3D hand motions, conditioned on natural language descriptions specifying motion characteristics such as handshapes, locations, finger/hand/arm movements. To this end, we automatically build pairs…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Léore Bensabath , Mathis Petrovich , Gül Varol

This article describes the development of a platform designed to visualize the 3D motion of the tongue using ultrasound image sequences. An overview of the system design is given and promising results are presented. Compared to the analysis…

Computer Vision and Pattern Recognition · Computer Science 2016-05-20 Kele Xu , Yin Yang , Aurore Jaumard-Hakoun , Clemence Leboullenger , Gerard Dreyfus , Pierre Roussel , Maureen Stone , Bruce Denby

Large Language Models (LLMs) have revolutionized natural language processing by generating human-like text and images from textual input. However, their potential to generate complex 2D/3D visualizations has been largely unexplored. We…

Software Engineering · Computer Science 2023-05-12 Hans-Georg Fill , Fabian Muff

Simulation is an invaluable tool for developing and evaluating controllers for self-driving cars. Current simulation frameworks are driven by highly-specialist domain specific languages, and so a natural language interface would greatly…

Artificial Intelligence · Computer Science 2023-10-27 Antonio Valerio Miceli-Barone , Alex Lascarides , Craig Innes

Capturing and preserving motion semantics is essential to motion retargeting between animation characters. However, most of the previous works neglect the semantic information or rely on human-designed joint-level representations. Here, we…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Haodong Zhang , ZhiKe Chen , Haocheng Xu , Lei Hao , Xiaofei Wu , Songcen Xu , Zhensong Zhang , Yue Wang , Rong Xiong
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