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We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…

Computer Science and Game Theory · Computer Science 2026-01-13 Sarvin Bahmani , Rasmus Ibsen-Jensen , Soumyajit Paul , Sven Schewe , Friedrich Slivovsky , Qiyi Tang , Dominik Wojtczak , Shufang Zhu

We study the evolution of two mutually interacting games with both pairwise games as well as the public goods game on different topologies. On 2d square lattices, we reveal that the game-game interaction can promote the cooperation…

Physics and Society · Physics 2022-05-06 Rizhou Liang , Qinqin Wang , Jiqiang Zhang , Guozhong Zheng , Lin Ma , Li Chen

Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…

Computational Complexity · Computer Science 2026-05-19 Grzegorz Gutowski , Konstanty Junosza-Szaniawski , Antonio Lauerbach , Alexander Wolff

Evolutionary algorithms have been successfully applied to a variety of optimisation problems in stationary environments. However, many real world optimisation problems are set in dynamic environments where the success criteria shifts…

Neural and Evolutionary Computing · Computer Science 2016-10-11 Matthew Hughes

This article presents a new three-player version of the bridge playing card game for the purpose of ending fixed partnerships so that the play can be more dynamic and flexible. By dynamically redefining team makeup in real time, this game…

Computer Science and Game Theory · Computer Science 2025-08-08 Sourish Sarkar , Aritrabha Majumdar , Moutushi Chatterjee

The paper investigates the power of the dynamic complexity classes DynFO, DynQF and DynPROP over string languages. The latter two classes contain problems that can be maintained using quantifier-free first-order updates, with and without…

Computational Complexity · Computer Science 2008-12-11 Wouter Gelade , Marcel Marquardt , Thomas Schwentick

Evolving trees arise in many real-life scenarios from computer file systems and dynamic call graphs, to fake news propagation and disease spread. Most layout algorithms for static trees do not work well in an evolving setting (e.g., they…

Computational Geometry · Computer Science 2022-08-29 Kathryn Gray , Mingwei Li , Reyan Ahmed , Stephen Kobourov

This paper aims to solve two fundamental problems on finite or infinite horizon dynamic games with perfect or almost perfect information. Under some mild conditions, we prove (1) the existence of subgame-perfect equilibria in general…

Economics · Quantitative Finance 2015-04-01 Wei He , Yeneng Sun

In this article, we study finite dynamical systems defined over graphs, where the functions are applied asynchronously. Our goal is to quantify and understand stability of the dynamics with respect to the update sequence, and to relate this…

Dynamical Systems · Mathematics 2009-09-10 Matthew Macauley , Henning S. Mortveit

We investigate how network structure influences evolutionary games on networks. We extend the pair approximation to study the effects of degree fluctuation and clustering of the network. We find that a larger fluctuation of the degree is…

Physics and Society · Physics 2015-11-12 Satoru Morita

Reachability, distance, and matching are some of the most fundamental graph problems that have been of particular interest in dynamic complexity theory in recent years [DKMSZ18, DMVZ18, DKMTVZ20]. Reachability can be maintained with…

Logic in Computer Science · Computer Science 2021-09-08 Samir Datta , Chetan Gupta , Rahul Jain , Anish Mukherjee , Vimal Raj Sharma , Raghunath Tewari

In this paper we introduce a new approach for the study of the complex behavior of Minority Game using the tools of algorithmic complexity, physical entropy and information theory. We show that physical complexity and mutual information…

Statistical Mechanics · Physics 2007-05-23 Ricardo Mansilla Corona

The game domination number is a graph invariant that arises from a game, which is related to graph domination in a similar way as the game chromatic number is related to graph coloring. In this paper we show that verifying whether the game…

Combinatorics · Mathematics 2016-06-20 Boštjan Brešar , Paul Dorbec , Sandi Klavžar , Gašper Košmrlj , Gabriel Renault

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

Computer Science and Game Theory · Computer Science 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

This paper addresses complexity problems in rational verification and synthesis for multi-player games played on weighted graphs, where the objective of each player is to minimize the cost of reaching a specific set of target vertices. In…

Computer Science and Game Theory · Computer Science 2025-02-11 Véronique Bruyère , Christophe Grandmont , Jean-François Raskin

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

In the setting of DynFO, dynamic programs update the stored result of a query whenever the underlying data changes. This update is expressed in terms of first-order logic. We introduce a strategy for constructing dynamic programs that…

Logic in Computer Science · Computer Science 2023-06-22 Samir Datta , Anish Mukherjee , Thomas Schwentick , Nils Vortmeier , Thomas Zeume

The nature and source of evolutionary trends in complexity is difficult to assess from the fossil record, and the driven vs. passive nature of such trends has been debated for decades. There are also questions about how effectively…

Neural and Evolutionary Computing · Computer Science 2011-12-22 Larry Yaeger , Virgil Griffith , Olaf Sporns

We study the performance of general dynamic matching models. This model is defined by a connected graph, where nodes represent the class of items and the edges the compatibilities between items. Items of different classes arrive one by one…

Computer Science and Game Theory · Computer Science 2020-09-22 Arnaud Cadas , Josu Doncel , Jean-Michel Fourneau , Ana Bušić

In this paper, we investigate the $k$-path coloring problem, a variant of vertex coloring arising in the context of integrated circuit manufacturing. In this setting, typical industrial instances exhibit a `tree-like' structure. We exploit…

Discrete Mathematics · Computer Science 2019-04-29 Dehia Ait-Ferhat , Vincent Juliard , Gautier Stauffer , Andres Torres
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