English
Related papers

Related papers: Models of Level-0 Behavior for Predicting Human Be…

200 papers

Humans interacting with robots often form predictions of what the robot will do next. For instance, based on the recent behavior of an autonomous car, a nearby human driver might predict that the car is going to remain in the same lane. It…

Robotics · Computer Science 2025-03-04 Sagar Parekh , Lauren Bramblett , Nicola Bezzo , Dylan P. Losey

A major challenge in cognitive science and AI has been to understand how autonomous agents might acquire and predict behavioral and mental states of other agents in the course of complex social interactions. How does such an agent model the…

Multiagent Systems · Computer Science 2019-06-03 Ismael T. Freire , Xerxes D. Arsiwalla , Jordi-Ysard Puigbò , Paul Verschure

This paper studies algorithmic decision-making in the presence of strategic individual behaviors, where an ML model is used to make decisions about human agents and the latter can adapt their behavior strategically to improve their future…

Artificial Intelligence · Computer Science 2025-08-22 Tian Xie , Xueru Zhang

With the recent advances in solving large, zero-sum extensive form games, there is a growing interest in the inverse problem of inferring underlying game parameters given only access to agent actions. Although a recent work provides a…

Machine Learning · Computer Science 2019-03-12 Chun Kai Ling , Fei Fang , J. Zico Kolter

When robots share the same workspace with other intelligent agents (e.g., other robots or humans), they must be able to reason about the behaviors of their neighboring agents while accomplishing the designated tasks. In practice,…

Robotics · Computer Science 2022-10-18 Junhong Xu , Durgakant Pushp , Kai Yin , Lantao Liu

Federated learning is a setting where agents, each with access to their own data source, combine models from local data to create a global model. If agents are drawing their data from different distributions, though, federated learning…

Computer Science and Game Theory · Computer Science 2020-12-18 Kate Donahue , Jon Kleinberg

With autonomous vehicles (AV) set to integrate further into regular human traffic, there is an increasing consensus on treating AV motion planning as a multi-agent problem. However, the traditional game-theoretic assumption of complete…

Artificial Intelligence · Computer Science 2024-06-06 Atrisha Sarkar , Krzysztof Czarnecki

Effectively interpreting strategic interactions among multiple agents requires us to infer each agent's objective from limited information. Existing inverse game-theoretic approaches frame this challenge in terms of a "level-1" inference…

Computer Science and Game Theory · Computer Science 2026-03-12 Hamzah I. Khan , Jingqi Li , David Fridovich-Keil

Autonomous and learning agents increasingly participate in markets - setting prices, placing bids, ordering inventory. Such agents are not just aiming to optimize in an uncertain environment; they are making decisions in a game-theoretical…

Computer Science and Game Theory · Computer Science 2025-06-24 Martin Bichler , Julius Durmann , Matthias Oberlechner

Unlike traditional time series, the action sequences of human decision making usually involve many cognitive processes such as beliefs, desires, intentions, and theory of mind, i.e., what others are thinking. This makes predicting human…

Machine Learning · Computer Science 2022-06-07 Baihan Lin , Djallel Bouneffouf , Guillermo Cecchi

We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) representation. If the decision of an agent participates in no…

Computer Science and Game Theory · Computer Science 2012-06-18 Dimitrios Antos , Avi Pfeffer

Game AI systems need the theory of mind, which is the humanistic ability to infer others' mental models, preferences, and intent. Such systems would enable inferring players' behavior tendencies that contribute to the variations in their…

Human-Computer Interaction · Computer Science 2021-07-27 Murtuza N. Shergadwala , Zhaoqing Teng , Magy Seif El-Nasr

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

We present a novel hierarchical model for human activity recognition. In contrast to approaches that successively recognize actions and activities, our approach jointly models actions and activities in a unified framework, and their labels…

Robotics · Computer Science 2015-03-09 Ninghang Hu , Gwenn Englebienne , Zhongyu Lou , Ben Kröse

Modeling the interaction between traffic agents is a key issue in designing safe and non-conservative maneuvers in autonomous driving. This problem can be challenging when multi-modality and behavioral uncertainties are engaged. Existing…

Robotics · Computer Science 2024-09-24 Zhenmin Huang , Tong Li , Shaojie Shen , Jun Ma

We examine the tuning of cooperative behavior in repeated multi-agent games using an analytically tractable, continuous-time, nonlinear model of opinion dynamics. Each modeled agent updates its real-valued opinion about each available…

Physics and Society · Physics 2021-11-24 Shinkyu Park , Anastasia Bizyaeva , Mari Kawakatsu , Alessio Franci , Naomi Ehrich Leonard

Optimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --…

Computer Science and Game Theory · Computer Science 2022-10-05 Jibang Wu , Weiran Shen , Fei Fang , Haifeng Xu

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche

We propose a distributed algorithm for multiagent systems that aim to optimize a common objective when agents differ in their estimates of the objective-relevant state of the environment. Each agent keeps an estimate of the environment and…

Systems and Control · Electrical Eng. & Systems 2019-12-10 Sina Arefizadeh , Ceyhun Eksin

AI and humans bring complementary skills to group deliberations. Modeling this group decision making is especially challenging when the deliberations include an element of risk and an exploration-exploitation process of appraising the…

Human-Computer Interaction · Computer Science 2022-01-11 Wei Ye , Francesco Bullo , Noah Friedkin , Ambuj K Singh