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We examine a class of techniques for 3D object manipulation on mobile devices, in which the device's physical motion is applied to 3D objects displayed on the device itself. This "local coupling" between input and display creates specific…

Human-Computer Interaction · Computer Science 2024-04-25 Paul Issartel , Florimond Guéniat , Tobias Isenberg , Mehdi Ammi

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

We propose a method for object-aware 3D egocentric pose estimation that tightly integrates kinematics modeling, dynamics modeling, and scene object information. Unlike prior kinematics or dynamics-based approaches where the two components…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Zhengyi Luo , Ryo Hachiuma , Ye Yuan , Kris Kitani

Recent approaches have successfully focused on the segmentation of static reconstructions, thereby equipping downstream applications with semantic 3D understanding. However, the world in which we live is dynamic, characterized by numerous…

Robotics · Computer Science 2025-03-12 Tjark Behrens , René Zurbrügg , Marc Pollefeys , Zuria Bauer , Hermann Blum

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

Human-Computer Interaction · Computer Science 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg

Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective. It has gained vast popularity in recent years because of its wide range of applications in sectors…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Md Mushfiqur Azam , Kevin Desai

When humans control drones, cars, and robots, we often have some preconceived notion of how our inputs should make the system behave. Existing approaches to teleoperation typically assume a one-size-fits-all approach, where the designers…

Robotics · Computer Science 2020-07-24 Mengxi Li , Dylan P. Losey , Jeannette Bohg , Dorsa Sadigh

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

Egocentric vision holds great promises for increasing access to visual information and improving the quality of life for people with visual impairments, with object recognition being one of the daily challenges for this population. While we…

Computer Vision and Pattern Recognition · Computer Science 2020-03-02 Kyungjun Lee , Abhinav Shrivastava , Hernisa Kacorri

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Taein Kwon , Bugra Tekin , Jan Stuhmer , Federica Bogo , Marc Pollefeys

3D Mixed Reality interfaces have nearly unlimited space for layout placement, making automatic UI adaptation crucial for enhancing the user experience. Such adaptation is often formulated as a multi-objective optimization (MOO) problem,…

Human-Computer Interaction · Computer Science 2025-09-24 Yao Song , Christoph Gebhardt , Yi-Chi Liao , Christian Holz

When robot manipulators decide how to reach for an object, hand it over, or obey some task constraint, they implicitly assume a Euclidean distance metric in their configuration space. Their notion of what makes a configuration closer or…

Robotics · Computer Science 2018-08-14 Hong Jun Jeon , Anca Diana Dragan

Egocentric vision (a.k.a. first-person vision - FPV) applications have thrived over the past few years, thanks to the availability of affordable wearable cameras and large annotated datasets. The position of the wearable camera (usually…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Andrea Bandini , José Zariffa

Users of assistive devices vary in their extent of motor impairment, and hence their physical interaction with control interfaces can differ. There is the potential for improved utility if control interface actuation is mapped to assistive…

Human-Computer Interaction · Computer Science 2022-05-18 Andrew Thompson , Larisa Y. C. Loke , Brenna Argall

We are interested in anticipating as early as possible the target location of a person's object manipulation action in a 3D workspace from egocentric vision. It is important in fields like human-robot collaboration, but has not yet received…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Yiming Li , Ziang Cao , Andrew Liang , Benjamin Liang , Luoyao Chen , Hang Zhao , Chen Feng

With the continuous advancement of robot teleoperation technology, shared control is used to reduce the physical and mental load of the operator in teleoperation system. This paper proposes an alternating shared control framework for object…

Robotics · Computer Science 2023-08-01 Qibin Chen , Yaonan Zhu , Kay Hansel , Tadayoshi Aoyama , Yasuhisa Hasegawa

The application of teleoperation to control robotic arms has been widely explored, and user-friendly teleoperation systems have been studied for facilitating higher performance and lower operational burden. To investigate the dominant…

Robotics · Computer Science 2026-03-03 Jun Aoki , Shunki Itadera

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

Human-robot interaction exerts influence towards the human, which often changes behavior. This article explores an externality of this changed behavior - preference change. It expands on previous work on preference change in AI systems.…

Robotics · Computer Science 2022-06-22 Matija Franklin , Hal Ashton

Human-robot object handover is a crucial element for assistive robots that aim to help people in their daily lives, including elderly care, hospitals, and factory floors. The existing approaches to solving these tasks rely on pre-selected…

Robotics · Computer Science 2025-08-06 Lucas Chen , Guna Avula , Hanwen Ren , Zixing Wang , Ahmed H. Qureshi
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