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In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…

Networking and Internet Architecture · Computer Science 2018-10-01 Anis Elgabli , Muhamad Felemban , Vaneet Aggarwal

Virtual reality systems today cannot yet stream immersive, retina-quality virtual reality video over a network. One of the greatest challenges to this goal is the sheer data rates required to transmit retina-quality video frames at high…

Networking and Internet Architecture · Computer Science 2021-09-21 Luke Hsiao , Brooke Krajancich , Philip Levis , Gordon Wetzstein , Keith Winstein

Volumetric video offers a highly immersive viewing experience, but poses challenges in ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper, we explore the effect of viewing distance introduced by six…

Multimedia · Computer Science 2023-09-12 Xi Wang , Wei Liu , Huitong Liu , Peng Yang

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR prod- ucts, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. To accelerate the user adoption of VR…

Multimedia · Computer Science 2016-12-28 Tarek El-Ganainy , Mohamed Hefeeda

360{\deg} videos in recent years have experienced booming development. Compared to traditional videos, 360{\deg} videos are featured with uncertain user behaviors, bringing opportunities as well as challenges. Datasets are necessary for…

Multimedia · Computer Science 2022-08-09 Yili Jin , Junhua Liu , Fangxin Wang , Shuguang Cui

In the booming video era, video segmentation attracts increasing research attention in the multimedia community. Semi-supervised video object segmentation (VOS) aims at segmenting objects in all target frames of a video, given annotated…

Computer Vision and Pattern Recognition · Computer Science 2022-07-05 Xiaohao Xu , Jinglu Wang , Xiang Ming , Yan Lu

Conventional planar video streaming is the most popular application in mobile systems and the rapid growth of 360 video content and virtual reality (VR) devices are accelerating the adoption of VR video streaming. Unfortunately, video…

Hardware Architecture · Computer Science 2021-11-03 Jawad Haj-Yahya , Jisung Park , Rahul Bera , Juan Gómez Luna , Efraim Rotem , Taha Shahroodi , Jeremie Kim , Onur Mutlu

Preparing high-quality 360-degree video for HTTP Adaptive Streaming requires encoding each sequence into multiple representations spanning different resolutions and quantization parameters (QPs). For ultra-high-resolution immersive content…

Image and Video Processing · Electrical Eng. & Systems 2026-01-27 Amritha Premkumar , Christian Herglotz

We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…

Information Theory · Computer Science 2025-05-20 Babak Badnava , Jacob Chakareski , Morteza Hashemi

Video Instance Segmentation (VIS) aims to simultaneously classify, segment, and track multiple object instances in videos. Recent clip-level VIS takes a short video clip as input each time showing stronger performance than frame-level VIS…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Jialian Wu , Sudhir Yarram , Hui Liang , Tian Lan , Junsong Yuan , Jayan Eledath , Gerard Medioni

Volumetric video has emerged as a key medium for immersive telepresence and augmented/virtual reality, enabling six-degrees-of-freedom (6DoF) navigation and realistic spatial interactions. However, delivering high-quality dynamic volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Houqiang Zhong , Zihan Zheng , Qiang Hu , Yuan Tian , Ning Cao , Lan Xu , Xiaoyun Zhang , Zhengxue Cheng , Li Song , Wenjun Zhang

Modern video segmentation methods adopt object queries to perform inter-frame association and demonstrate satisfactory performance in tracking continuously appearing objects despite large-scale motion and transient occlusion. However, they…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yikang Zhou , Tao Zhang , Shunping Ji , Shuicheng Yan , Xiangtai Li

High frame rate and accurate depth estimation plays an important role in several tasks crucial to robotics and automotive perception. To date, this can be achieved through ToF and LiDAR devices for indoor and outdoor applications,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Andrea Conti , Matteo Poggi , Valerio Cambareri , Stefano Mattoccia

Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before playback. All existing works either focus on designing…

Information Theory · Computer Science 2024-02-15 Xing Wei , Chenyang Yang , Shengqian Han

Immersive formats such as 360{\deg} and 6DoF point cloud videos require high bandwidth and low latency, posing challenges for real-time AR/VR streaming. This work focuses on reducing bandwidth consumption and encryption/decryption delay,…

Cryptography and Security · Computer Science 2026-02-13 Mohammad Waquas Usmani , Sankalpa Timilsina , Michael Zink , Susmit Shannigrahi

MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-based video streaming in which each client makes its own…

Multimedia · Computer Science 2017-08-10 Abbas Mehrabi , Matti Siekkinen , Antti Ylä-Jääski

Bit depth adaptation, where the bit depth of a video sequence is reduced before transmission and up-sampled during display, can potentially reduce data rates with limited impact on perceptual quality. In this context, we conducted a…

Image and Video Processing · Electrical Eng. & Systems 2021-09-17 Alex Mackin , Di Ma , Fan Zhang , David Bull

Streaming services gradually support high-quality videos for better user experience. However, streaming high-quality video on mobile devices consumes a considerable amount of energy. This paper presents the design and prototype of EVSO,…

Multimedia · Computer Science 2019-05-17 Kyoungjun Park , Myungchul Kim

To facilitate depth-based 3D action recognition, 3D dynamic voxel (3DV) is proposed as a novel 3D motion representation. With 3D space voxelization, the key idea of 3DV is to encode 3D motion information within depth video into a regular…

Computer Vision and Pattern Recognition · Computer Science 2020-05-13 Yancheng Wang , Yang Xiao , Fu Xiong , Wenxiang Jiang , Zhiguo Cao , Joey Tianyi Zhou , Junsong Yuan

Omnidirectional (360{\deg}) video has got quite popular because it provides a highly immersive viewing experience. For computer vision algorithms, it poses several challenges, like the special (equirectangular) projection commonly employed…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Hannes Fassold
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