Related papers: Cut Tree Construction from Massive Graphs
We study the maximum-flow/minimum-cut problem on scale-free networks, i.e., graphs whose degree distribution follows a power-law. We propose a simple algorithm that capitalizes on the fact that often only a small fraction of such a network…
We present the first non-trivial algorithm for the all-pairs minimum cut problem in the cut-query model. Given cut-query access to an unweighted graph $G=(V,E)$ with $n$ vertices, our randomized algorithm constructs a Gomory-Hu tree of $G$,…
Graphs are a natural representation of data from various contexts, such as social connections, the web, road networks, and many more. In the last decades, many of these networks have become enormous, requiring efficient algorithms to cut…
Without access to large compute clusters, building random forests on large datasets is still a challenging problem. This is, in particular, the case if fully-grown trees are desired. We propose a simple yet effective framework that allows…
The arboricity $\Gamma$ of a graph is the minimum number of forests its edge set can be partitioned into. Previous approximation schemes were nonconstructive, i.e., they only approximated the arboricity as a value without computing a…
The branch-and-cut algorithm is the method of choice to solve large scale integer programming problems in practice. A key ingredient of branch-and-cut is the use of cutting planes which are derived constraints that reduce the search space…
A cut of a graph can be represented in many different ways. Here we propose to represent a cut through a ``relation tree'', which is a spanning tree with signed edges. We show that this picture helps to classify the main greedy heuristics…
The tree-cut width of a graph is a graph parameter defined by Wollan [J. Comb. Theory, Ser. B, 110:47-66, 2015] with the help of tree-cut decompositions. In certain cases, tree-cut width appears to be more adequate than treewidth as an…
We present the first near-linear work and poly-logarithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In…
We present $k^{O(k^2)} m$ time algorithms for various problems about decomposing a given undirected graph by edge cuts or vertex separators of size $<k$ into parts that are ``well-connected'' with respect to cuts or separators of size $<k$;…
By a classical result of Gomory and Hu (1961), in every edge-weighted graph $G=(V,E,w)$, the minimum $st$-cut values, when ranging over all $s,t\in V$, take at most $|V|-1$ distinct values. That is, these $\binom{|V|}{2}$ instances exhibit…
The construction of large-scale, low-latency networks becomes difficult as the number of nodes increases. In general, the way to construct a theoretically optimal solution is unknown. However, it is known that some methods can construct…
Given a graph, we can form a spanning forest by first sorting the edges in some order, and then only keep edges incident to a vertex which is not incident to any previous edge. The resulting forest is dependent on the ordering of the edges,…
It is required to find an optimal order of constructing the edges of a network so as to minimize the sum of the weighted connection times of relevant pairs of vertices. Construction can be performed anytime anywhere in the network, with a…
Given a graph $G=(V,E)$, the minimum branch vertices problem consists in finding a spanning tree $T=(V,E')$ of $G$ minimizing the number of vertices with degree greater than two. We consider a simple combinatorial lower bound for the…
In a strongly connected graph $G = (V,E)$, a cut arc (also called strong bridge) is an arc $e \in E$ whose removal makes the graph no longer strongly connected. Equivalently, there exist $u,v \in V$, such that all $u$-$v$ walks contain $e$.…
We consider the (exact, minimum) $k$-cut problem: given a graph and an integer $k$, delete a minimum-weight set of edges so that the remaining graph has at least $k$ connected components. This problem is a natural generalization of the…
Gravitational $N$-body simulations calculate numerous interactions between particles. The tree algorithm reduces these calculations by constructing a hierarchical oct-tree structure and approximating gravitational forces on particles. Over…
We investigate the time-complexity of the All-Pairs Max-Flow problem: Given a graph with $n$ nodes and $m$ edges, compute for all pairs of nodes the maximum-flow value between them. If Max-Flow (the version with a given source-sink pair…
How can we find a good graph clustering of a real-world network, that allows insight into its underlying structure and also potential functions? In this paper, we introduce a new graph clustering algorithm Dcut from a density point of view.…