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Related papers: Swipe Mosaics from Video

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Method for a mosaic image representation (MIR) is proposed for a selective treatment of image fragments of different transition frequency. MIR method is based on piecewise-constant image approximation on a non-uniform orthogonal grid…

Data Analysis, Statistics and Probability · Physics 2011-03-14 Evgenia Gelman

Volumetric video relighting is essential for bringing captured performances into virtual worlds, but current approaches struggle to deliver temporally stable, production-ready results. Diffusion-based intrinsic decomposition methods show…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Elisabeth Jüttner , Janelle Pfeifer , Leona Krath , Stefan Korfhage , Hannah Dröge , Matthias B. Hullin , Markus Plack

Visual information displays are typically composed of multiple visualizations that are used to facilitate an understanding of the underlying data. A common example are dashboards, which are frequently used in domains such as finance,…

Human-Computer Interaction · Computer Science 2021-09-20 Yngve S. Kristiansen , Laura Garrison , Stefan Bruckner

Visual localization allows autonomous robots to relocalize when losing track of their pose by matching their current observation with past ones. However, ambiguous scenes pose a challenge for such systems, as repetitive structures can be…

Computer Vision and Pattern Recognition · Computer Science 2023-01-06 Fereidoon Zangeneh , Leonard Bruns , Amit Dekel , Alessandro Pieropan , Patric Jensfelt

Recent video generation models have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such models also hold promise as world simulators for robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 David Romero , Ariana Bermudez , Viacheslav Iablochnikov , Hao Li , Fabio Pizzati , Ivan Laptev

In this paper we introduce a vision-aided navigation (VAN) pipeline designed to support ground navigation of autonomous aircraft. The proposed algorithm combines the computational efficiency of indirect methods with the robustness of direct…

Robotics · Computer Science 2026-02-17 Daniel Choate , Jason Rife

We propose a method to train deep networks to decompose videos into 3D geometry (camera and depth), moving objects, and their motions, with no supervision. We build on the idea of view synthesis, which uses classical camera geometry to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Dan Xu , Andrea Vedaldi , Joao F. Henriques

Visual Simultaneous Localization and Mapping (V-SLAM) methods achieve remarkable performance in static environments, but face challenges in dynamic scenes where moving objects severely affect their core modules. To avoid this, dynamic…

Robotics · Computer Science 2024-08-21 Chenghao Xu , Elia Bonetto , Aamir Ahmad

Visual place recognition methods struggle with occlusions and partial visual overlaps. We propose a novel visual place recognition approach based on overlap prediction, called VOP, shifting from traditional reliance on global image…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Tong Wei , Philipp Lindenberger , Jiri Matas , Daniel Barath

We study the problem of synthesizing a number of likely future frames from a single input image. In contrast to traditional methods, which have tackled this problem in a deterministic or non-parametric way, we propose a novel approach that…

Computer Vision and Pattern Recognition · Computer Science 2016-07-12 Tianfan Xue , Jiajun Wu , Katherine L. Bouman , William T. Freeman

We introduce visual deprojection: the task of recovering an image or video that has been collapsed along a dimension. Projections arise in various contexts, such as long-exposure photography, where a dynamic scene is collapsed in time to…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Guha Balakrishnan , Adrian V. Dalca , Amy Zhao , John V. Guttag , Fredo Durand , William T. Freeman

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Otto Seiskari , Jerry Ylilammi , Valtteri Kaatrasalo , Pekka Rantalankila , Matias Turkulainen , Juho Kannala , Esa Rahtu , Arno Solin

Cinemagraphs, which combine static photographs with selective, looping motion, offer unique artistic appeal. Generating them from a single photograph in a controllable manner is particularly challenging. Existing image-animation techniques…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aniruddha Mahapatra , Long Mai , Cusuh Ham , Feng Liu

We present a snapshot imaging technique for recovering 3D surrounding views of miniature scenes. Due to their intricacy, miniature scenes with objects sized in millimeters are difficult to reconstruct, yet miniatures are common in life and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yufan Zhang , Yu Ji , Yu Guo , Jinwei Ye

Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Decai Chen , Haofei Lu , Ingo Feldmann , Oliver Schreer , Peter Eisert

With the rapid development of high-speed communication and artificial intelligence technologies, human perception of real-world scenes is no longer limited to the use of small Field of View (FoV) and low-dimensional scene detection devices.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Shaohua Gao , Kailun Yang , Hao Shi , Kaiwei Wang , Jian Bai

Video matting has broad applications, from adding interesting effects to casually captured movies to assisting video production professionals. Matting with associated effects such as shadows and reflections has also attracted increasing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Geng Lin , Chen Gao , Jia-Bin Huang , Changil Kim , Yipeng Wang , Matthias Zwicker , Ayush Saraf

Collision sequences are commonly used in games and entertainment to add drama and excitement. Authoring even two body collisions in the real world can be difficult, as one has to get timing and the object trajectories to be correctly…

Graphics · Computer Science 2017-04-11 Aron Monszpart , Nils Thuerey , Niloy J. Mitra

We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Gahye Lee , Hyomin Kim , Gwangjin Ju , Jooeun Son , Hyejeong Yoon , Seungyong Lee

Generating high-resolution images with generative models has recently been made widely accessible by leveraging diffusion models pre-trained on large-scale datasets. Various techniques, such as MultiDiffusion and SyncDiffusion, have further…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Stanislav Frolov , Brian B. Moser , Andreas Dengel