English
Related papers

Related papers: A Rotation Invariant Latent Factor Model for Movem…

200 papers

Machines that can predict the effect of physical interactions on the dynamics of previously unseen object instances are important for creating better robots and interactive virtual worlds. In this work, we focus on predicting the dynamics…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Davis Rempe , Srinath Sridhar , He Wang , Leonidas J. Guibas

Shape priors have long been known to be effective when reconstructing 3D shapes from noisy or incomplete data. When using a deep-learning based shape representation, this often involves learning a latent representation, which can be either…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Patrick M. Jensen , Udaranga Wickramasinghe , Anders B. Dahl , Pascal Fua , Vedrana A. Dahl

Getting up from an arbitrary fallen state is a basic human skill. Existing methods for learning this skill often generate highly dynamic and erratic get-up motions, which do not resemble human get-up strategies, or are based on tracking…

Graphics · Computer Science 2022-08-30 Tianxin Tao , Matthew Wilson , Ruiyu Gou , Michiel van de Panne

We present MoVNect, a lightweight deep neural network to capture 3D human pose using a single RGB camera. To improve the overall performance of the model, we apply the teacher-student learning method based knowledge distillation to 3D human…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Dong-Hyun Hwang , Suntae Kim , Nicolas Monet , Hideki Koike , Soonmin Bae

Understanding human motion from video is essential for a range of applications, including pose estimation, mesh recovery and action recognition. While state-of-the-art methods predominantly rely on transformer-based architectures, these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Arnab Kumar Mondal , Stefano Alletto , Denis Tome

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

A deep generative model that describes human motions can benefit a wide range of fundamental computer vision and graphics tasks, such as providing robustness to video-based human pose estimation, predicting complete body movements for…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Jiaman Li , Ruben Villegas , Duygu Ceylan , Jimei Yang , Zhengfei Kuang , Hao Li , Yajie Zhao

Fitness applications are commonly used to monitor activities within the gym, but they often fail to automatically track indoor activities inside the gym. This study proposes a model that utilizes pose estimation combined with a novel data…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Milad Vazan , Fatemeh Sadat Masoumi , Ruizhi Ou , Reza Rawassizadeh

This work targets to construct a robust human pose prior. However, it remains a persistent challenge due to biomechanical constraints and diverse human movements. Traditional priors like VAEs and NDFs often exhibit shortcomings in realism…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Junzhe Lu , Jing Lin , Hongkun Dou , Ailing Zeng , Yue Deng , Yulun Zhang , Haoqian Wang

Human athletes demonstrate versatile and highly-dynamic tennis skills to successfully conduct competitive rallies with a high-speed tennis ball. However, reproducing such behaviors on humanoid robots is difficult, partially due to the lack…

This paper introduces a 3D parallel robot with three identical five-degree-of-freedom chains connected to a circular brace end-effector, aimed to serve as an assistive device for patients with cervical spondylosis. The inverse kinematics of…

Robotics · Computer Science 2025-03-18 Jingzong Zhou , Yuhan Zhu , Xiaobin Zhang , Sunil Agrawal , Konstantinos Karydis

Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far…

Robotics · Computer Science 2024-08-30 Johannes Pitz , Lennart Röstel , Leon Sievers , Darius Burschka , Berthold Bäuml

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…

Graphics · Computer Science 2019-08-21 He Wang , Edmond S. L. Ho , Hubert P. H. Shum , Zhanxing Zhu

For embodied agents to effectively understand and interact within the world around them, they require a nuanced comprehension of human actions grounded in physical space. Current action recognition models, often relying on RGB video, learn…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Nicholas Babey , Tiffany Gu , Yiheng Li , Cristian Meo , Kevin Zhu

Latent action models (LAMs) offer a promising path to pre-training embodied agents on large amounts of action-free video. They infer latent actions between consecutive observations that can later be decoded to ground-truth actions using a…

Machine Learning · Computer Science 2026-05-28 Marcus Fechner , Hamza Adnan , Constantin C. Lüth , Matthew T. Jackson , Alexey Zakharov , J. Marius Zöllner

Recent work in reinforcement learning has leveraged symmetries in the model to improve sample efficiency in training a policy. A commonly used simplifying assumption is that the dynamics and reward both exhibit the same symmetry; however,…

Machine Learning · Computer Science 2024-08-20 Yasin Sonmez , Neelay Junnarkar , Murat Arcak

Inertial localisation is an important technique as it enables ego-motion estimation in conditions where external observers are unavailable. However, low-cost inertial sensors are inherently corrupted by bias and noise, which lead to unbound…

Robotics · Computer Science 2023-03-06 James Brotchie , Wenchao Li , Andrew D. Greentree , Allison Kealy

Long-term human motion can be represented as a series of motion modes---motion sequences that capture short-term temporal dynamics---with transitions between them. We leverage this structure and present a novel Motion Transformation…

Machine Learning · Computer Science 2018-08-15 Xinchen Yan , Akash Rastogi , Ruben Villegas , Kalyan Sunkavalli , Eli Shechtman , Sunil Hadap , Ersin Yumer , Honglak Lee

In this paper we present a fully Bayesian latent variable model which exploits conditional nonlinear(in)-dependence structures to learn an efficient latent representation. The latent space is factorized to represent shared and private…

Machine Learning · Computer Science 2012-06-22 Andreas Damianou , Carl Ek , Michalis Titsias , Neil Lawrence

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee
‹ Prev 1 8 9 10 Next ›