English
Related papers

Related papers: Production-Level Facial Performance Capture Using …

200 papers

In this work, we introduce a method that learns a single dynamic neural radiance field (NeRF) from monocular talking face videos of multiple identities. NeRFs have shown remarkable results in modeling the 4D dynamics and appearance of human…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Aggelina Chatziagapi , Grigorios G. Chrysos , Dimitris Samaras

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Zipeng Ye , Zhiyao Sun , Yu-Hui Wen , Yanan Sun , Tian Lv , Ran Yi , Yong-Jin Liu

As 3D movie viewing becomes mainstream and Virtual Reality (VR) market emerges, the demand for 3D contents is growing rapidly. Producing 3D videos, however, remains challenging. In this paper we propose to use deep neural networks for…

Computer Vision and Pattern Recognition · Computer Science 2016-04-14 Junyuan Xie , Ross Girshick , Ali Farhadi

Tracking Facial Points in unconstrained videos is challenging due to the non-rigid deformation that changes over time. In this paper, we propose to exploit incremental learning for person-specific alignment in wild conditions. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2016-09-12 Xi Peng , Qiong Hu , Junzhou Huang , Dimitris N. Metaxas

Synthetic facial videos have proliferated across social media faster than platform moderation can respond, raising the cost of disinformation and identity-based attacks. Frame-level deepfake detectors degrade sharply as generator quality…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Mohammadreza Rashidi , Raja Hashim Ali , Sami Ur Rahman

High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Xia Yuan , Hai Yuan , Wenyi Ge , Ying Fu , Xi Wu , Guanyu Xing

We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconferencing in AR/VR or other applications in the movie or…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Philip-William Grassal , Malte Prinzler , Titus Leistner , Carsten Rother , Matthias Nießner , Justus Thies

Recently, the recognition task of spontaneous facial micro-expressions has attracted much attention with its various real-world applications. Plenty of handcrafted or learned features have been employed for a variety of classifiers and…

Computer Vision and Pattern Recognition · Computer Science 2019-01-16 Zhaoqiang Xia , Xiaopeng Hong , Xingyu Gao , Xiaoyi Feng , Guoying Zhao

The widespread use of cameras in everyday life situations generates a vast amount of data that may contain sensitive information about the people and vehicles moving in front of them (location, license plates, physical characteristics,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Roman Plaud , Jose-Luis Lisani

We present a novel framework named NeuralRecon for real-time 3D scene reconstruction from a monocular video. Unlike previous methods that estimate single-view depth maps separately on each key-frame and fuse them later, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jiaming Sun , Yiming Xie , Linghao Chen , Xiaowei Zhou , Hujun Bao

We present XFormer, a novel human mesh and motion capture method that achieves real-time performance on consumer CPUs given only monocular images as input. The proposed network architecture contains two branches: a keypoint branch that…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Lihui Qian , Xintong Han , Faqiang Wang , Hongyu Liu , Haoye Dong , Zhiwen Li , Huawei Wei , Zhe Lin , Cheng-Bin Jin

Inspired by the recent development of deep network-based methods in semantic image segmentation, we introduce an end-to-end trainable model for face mask extraction in video sequence. Comparing to landmark-based sparse face shape…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Yujiang Wang , Bingnan Luo , Jie Shen , Maja Pantic

Robust face detection is one of the most important pre-processing steps to support facial expression analysis, facial landmarking, face recognition, pose estimation, building of 3D facial models, etc. Although this topic has been intensely…

Computer Vision and Pattern Recognition · Computer Science 2017-01-03 Yutong Zheng , Chenchen Zhu , Khoa Luu , Chandrasekhar Bhagavatula , T. Hoang Ngan Le , Marios Savvides

The use of facial masks in public spaces has become a social obligation since the wake of the COVID-19 global pandemic and the identification of facial masks can be imperative to ensure public safety. Detection of facial masks in video…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Aniruddha Srinivas Joshi , Shreyas Srinivas Joshi , Goutham Kanahasabai , Rudraksh Kapil , Savyasachi Gupta

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

In this paper, we tackle the problem of estimating the depth of a scene from a monocular video sequence. In particular, we handle challenging scenarios, such as non-translational camera motion and dynamic scenes, where traditional structure…

Computer Vision and Pattern Recognition · Computer Science 2015-11-20 Miaomiao Liu , Mathieu Salzmann , Xuming He

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

Although current face manipulation techniques achieve impressive performance regarding quality and controllability, they are struggling to generate temporal coherent face videos. In this work, we explore to take full advantage of the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Yinglin Zheng , Jianmin Bao , Dong Chen , Ming Zeng , Fang Wen

Face forgery by deepfake is widely spread over the internet and this raises severe societal concerns. In this paper, we propose a novel video transformer with incremental learning for detecting deepfake videos. To better align the input…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Sohail A. Khan , Hang Dai

We present a novel volumetric animation generation framework to create new types of animations from raw 3D surface or point cloud sequence of captured real performances. The framework considers as input time incoherent 3D observations of a…

Graphics · Computer Science 2016-01-14 Benjamin Allain , Li Wang , Jean-Sebastien Franco , Franck Hetroy , Edmond Boyer