Related papers: The Complexity of Flat Freeze LTL
Graded path modalities count the number of paths satisfying a property, and generalize the existential (E) and universal (A) path modalities of CTL*. The resulting logic is called GCTL*. We settle the complexity of satisfiability of GCTL*,…
We introduce layered automata, a subclass of alternating parity automata that generalises deterministic automata. Assuming a consistency property, these automata are history deterministic and 0-1 probabilistic. We show that every…
This paper contains two results on timed extensions of pushdown automata (PDA). As our first result we prove that the model of dense-timed PDA of Abdulla et al. collapses: it is expressively equivalent to dense-timed PDA with timeless…
The Local Computation Algorithm (LCA) model is a popular model in the field of sublinear-time algorithms that measures the complexity of an algorithm by the number of probes the algorithm makes in the neighborhood of one node to determine…
We perform Monte Carlo simulations of the CP$^{N-1}$ model on the square lattice for $N=10$, $21$, and $41$. Our focus is on the severe slowing down related to instantons. To fight this problem we employ open boundary conditions as proposed…
The Recognizability Theorem states that if a set of finite graphs is definable by a monadic second-order (MSO) sentence, then it is recognizable with respect to the graph algebra upon which the definition of clique-width is based.…
Threshold automata are a formalism for modeling and analyzing fault-tolerant distributed algorithms, recently introduced by Konnov, Veith, and Widder, describing protocols executed by a fixed but arbitrary number of processes. We conduct…
We introduce the notion of adaptive synchronisation for pushdown automata, in which there is an external observer who has no knowledge about the current state of the pushdown automaton, but can observe the contents of the stack. The…
Timed automata (TA) is used for modeling systems with timing aspects. A TA extends a finite automaton with a set of real valued variables called clocks, that measure the time and constraints over the clocks guard the transitions. A…
There are many types of automata and grammar models that have been studied in the literature, and for these models, it is common to determine whether certain problems are decidable. One problem that has been difficult to answer throughout…
We consider the reachability problem for timed automata. A standard solution to this problem involves computing a search tree whose nodes are abstractions of zones. For efficiency reasons, they are parametrized by the maximal lower and…
The coalgebraic $\mu$-calculus provides a generic semantic framework for fixpoint logics with branching types beyond the standard relational setup, e.g. probabilistic, weighted, or game-based. Previous work on the coalgebraic $\mu$-calculus…
Automata over infinite words, also known as omega-automata, play a key role in the verification and synthesis of reactive systems. The spectrum of omega-automata is defined by two characteristics: the acceptance condition (e.g. B\"uchi or…
Hybrid branching-time logics are introduced as extensions of CTL-like logics with state variables and the downarrow-binder. Following recent work in the linear framework, only logics with a single variable are considered. The expressive…
Operational consistent query answering (CQA) is a recent framework for CQA based on revised definitions of repairs, which are built by applying a sequence of operations (e.g., fact deletions) starting from an inconsistent database until we…
Quantified CTL (QCTL) is a well-studied temporal logic that extends CTL with quantification over atomic propositions. It has recently come to the fore as a powerful intermediary framework to study logics for strategic reasoning. We extend…
It is well known that the verification of resource-constrained multiagent systems is undecidable in general. In many such settings, resources are private to agents. In this paper, we investigate the model checking problem for a resource…
Opacity is an information flow property characterizing whether a system reveals its secret to an intruder. Verification of opacity for discrete-event systems modeled by automata is in general a hard problem. We discuss the question whether…
Linear-probing hash tables have been classically believed to support insertions in time $\Theta(x^2)$, where $1 - 1/x$ is the load factor of the hash table. Recent work by Bender, Kuszmaul, and Kuszmaul (FOCS'21), however, has added a new…
We introduce global one-counter tree automata (GOCTA) which deviate from usual counter tree automata by working on only one counter which is passed through the tree in lexicographical order, rather than duplicating the counter at every…